#0101 Electrode
Electric
- Abilities
- Aftermath / Soundproof
- Hidden ability
- Electric Surge
- Catch rate
- 60
- Gender
- genderless
- Egg groups
- Mineral
- Growth
- Medium Fast
- EV yield
- 2 Speed
| HP | 70 | |
|---|---|---|
| Attack | 50 | |
| Defense | 70 | |
| Sp. Atk | 80 | |
| Sp. Def | 80 | |
| Speed | 150 | |
| Total | 500 |
Where to find it
- Power Plant: Grass/cave, morning, Grass/cave, day, Grass/cave, night
- Cerulean Cave: Grass/cave, morning and day, Grass/cave, night
- Dark Cave: Grass/cave, morning, Grass/cave, day, Grass/cave, night
How to get it: wild: Power Plant / Dark Cave Route 31 Side, Cerulean Cave, Cerulean Cave 2F, Cerulean Cave B1F; one-time battle (Lv 50), Team Rocket HQ B2F; one-time battle (Lv 70), Victory Road, Victory Road 2F, Ice Path B3F; one-time battle (Lv 55), Power Plant
See the quest guide: Victory Road 1F: the fake item ball (Lv. 70 Electrode).
Evolution
Evolves from Voltorb at Lv 30.
Level-up moves
| Lv | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Magnetic Flux | Electric | Status | — | — | 20 |
| 1 | Charge | Electric | Status | — | — | 20 |
| 1 | Tackle | Normal | Physical | 40 | 100 | 35 |
| 1 | Eerie Impulse | Electric | Status | — | 100 | 15 |
| 4 | Thunder Shock | Electric | Special | 40 | 100 | 30 |
| 6 | Eerie Impulse | Electric | Status | — | 100 | 15 |
| 9 | Spark | Electric | Physical | 65 | 100 | 20 |
| 11 | Rollout | Rock | Physical | 30 | 90 | 20 |
| 13 | Screech | Normal | Status | — | 85 | 40 |
| 16 | Charge Beam | Electric | Special | 50 | 90 | 10 |
| 20 | Swift | Normal | Special | 60 | — | 20 |
| 22 | Electro Ball | Electric | Special | var. | 100 | 10 |
| 26 | Self-Destruct | Normal | Physical | 200 | 100 | 5 |
| 29 | Light Screen | Psychic | Status | — | — | 30 |
| 36 | Magnet Rise | Electric | Status | — | — | 10 |
| 41 | Discharge | Electric | Special | 80 | 100 | 15 |
| 47 | Explosion | Normal | Physical | 250 | 100 | 5 |
| 50 | Zap Cannon | Electric | Special | 120 | 50 | 5 |
| 54 | Gyro Ball | Steel | Physical | var. | 100 | 5 |
| 58 | Mirror Coat | Psychic | Special | var. | 100 | 20 |
TMs and HMs
| TM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TM10 | Hidden Power | Normal | Special | 60 | 100 | 15 |
| TM12 | Taunt | Dark | Status | — | 100 | 20 |
| TM15 | Hyper Beam | Normal | Special | 150 | 90 | 5 |
| TM16 | Light Screen | Psychic | Status | — | — | 30 |
| TM17 | Protect | Normal | Status | — | — | 10 |
| TM18 | Rain Dance | Water | Status | — | — | 5 |
| TM21 | Frustration | Normal | Physical | var. | 100 | 20 |
| TM24 | Thunderbolt | Electric | Special | 90 | 100 | 15 |
| TM25 | Thunder | Electric | Special | 110 | 70 | 10 |
| TM27 | Return | Normal | Physical | var. | 100 | 20 |
| TM32 | Double Team | Normal | Status | — | — | 15 |
| TM34 | Shock Wave | Electric | Special | 60 | — | 20 |
| TM41 | Torment | Dark | Status | — | 100 | 15 |
| TM42 | Facade | Normal | Physical | 70 | 100 | 20 |
| TM44 | Rest | Psychic | Status | — | — | 5 |
| TM46 | Thief | Dark | Physical | 60 | 100 | 25 |
| TM57 | Charge Beam | Electric | Special | 50 | 90 | 10 |
| TM58 | Endure | Normal | Status | — | — | 10 |
| TM64 | Explosion | Normal | Physical | 250 | 100 | 5 |
| TM68 | Giga Impact | Normal | Physical | 150 | 90 | 5 |
| TM70 | Flash | Normal | Status | — | 100 | 20 |
| TM73 | Thunder Wave | Electric | Status | — | 90 | 20 |
| TM74 | Gyro Ball | Steel | Physical | var. | 100 | 5 |
| TM82 | Sleep Talk | Normal | Status | — | — | 10 |
| TM87 | Swagger | Normal | Status | — | 85 | 15 |
| TM90 | Substitute | Normal | Status | — | — | 10 |
| TM99 | Foul Play | Dark | Physical | 95 | 100 | 15 |
| TM111 | Eerie Impulse | Electric | Status | — | 100 | 15 |
| TM112 | Electric Terrain | Electric | Status | — | — | 10 |
Move tutors
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