
- Abilities
- Sweet VeilPrevents sleep for its whole team.
- Hidden ability
- Aroma VeilShields it and its allies from mental attacks.
- Capture
- Gender
- always female
- Egg groups
- Fairy / Amorphous
- Growth
- Medium Fast
- EV yield
- 2 Sp. Def
| HP | 75 (official 65) | |
|---|---|---|
| Attack | 60 | |
| Defense | 75 | |
| Sp. Atk | 114 (official 110) | |
| Sp. Def | 121 | |
| Speed | 80 (official 64) | |
| Total | 525 | Official games: 495, +30 in this hack. All base stat changes |
Where to find it
Only by levelling up Milcery holding a Sweet, and no Sweet can be obtained.
Evolution
Evolves from:
- Milcery: not available through normal play (the item it needs, Strawberry Sweet, can't be obtained)
- Milcery: not available through normal play (the item it needs, Berry Sweet, can't be obtained)
- Milcery: not available through normal play (the item it needs, Love Sweet, can't be obtained)
- Milcery: not available through normal play (the item it needs, Star Sweet, can't be obtained)
- Milcery: not available through normal play (the item it needs, Clover Sweet, can't be obtained)
- Milcery: not available through normal play (the item it needs, Flower Sweet, can't be obtained)
- Milcery: not available through normal play (the item it needs, Ribbon Sweet, can't be obtained)
Level-up moves
“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.
| Level | Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|---|
| On evolution | Decorate | Fairy | Status | — | — | 15 | The user decorates the target, sharply raising its Attack and Sp. Atk. |
| 1 | Decorate | Fairy | Status | — | — | 15 | The user decorates the target, sharply raising its Attack and Sp. Atk. |
| 1 | Tackle | Normal | Physical | 40 | 100 | 35 | A physical attack in which the user charges and slams into the foe with its whole body. |
| 1 | Aromatic Mist | Fairy | Status | — | — | 20 | A mysterious aroma raises the Sp. Def of the user’s side. |
| 1 | Sweet Kiss | Fairy | Status | — | 75 | 10 | The user kisses the foe with a sweet, angelic cuteness that causes confusion. |
| 1 | Sweet Scent | Normal | Status | — | 100 | 20 | A sweet scent lowers the foe’s evasiveness by 2 stages. It also lures wild Pokémon in grass. |
| 15 | Draining Kiss | Fairy | Special | 50 | 100 | 10 | Steals the target’s HP with a kiss, restoring more than half the damage dealt. |
| 20 | Aromatherapy | Grass | Status | — | — | 5 | The user releases a soothing scent that heals all status problems affecting the user’s party. |
| 25 | Attract | Normal | Status | — | 100 | 15 | The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act. |
| 30 | Acid Armor | Poison | Status | — | — | 20 | The user alters its cellular structure to liquefy itself. Raises its Defense by 2 stages. |
| 35 | Dazzling Gleam | Fairy | Special | 80 | 100 | 10 | The user fires a powerful flash of light at the foe to deal damage. |
| 40 | Recover | Normal | Status | — | — | 5 | A self-healing move. The user restores its own HP by up to half of its max HP. |
| 45 | Misty Terrain | Fairy | Status | — | — | 10 | Creates Misty Terrain for five turns. Grounded Pokémon cannot suffer status conditions, and Dragon-type damage is halved. |
| 50 | Entrainment | Normal | Status | — | 100 | 15 | The user dances to an odd rhythm that the foe copies, making its ability the same as the user’s. |
TMs and HMs
| TM / HM | Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|---|
| TM04 | Calm Mind | Psychic | Status | — | — | 20 | The user quietly focuses its mind and calms its spirit. Raises Sp. Atk and Sp. Def by 1 stage. |
| TM10 | Hidden Power | Normal | Special | 60 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM15 | Hyper Beam | Normal | Special | 150 | 90 | 5 | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM16 | Light Screen | Psychic | Status | — | — | 30 | A wondrous wall of light halves the damage from special attacks for 5 turns. |
| TM17 | Protect | Normal | Status | — | — | 10 | It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession. |
| TM19 | Giga Drain | Grass | Special | 75 | 100 | 10 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| TM20 | Safeguard | Normal | Status | — | — | 25 | The user creates a protective field that prevents status problems for 5 turns. |
| TM22 | Solar Beam | Grass | Special | 120 | 100 | 10 | The user gathers light on turn 1, then blasts a bundled beam on turn 2. |
| TM27 | Return | Normal | Physical | var. | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM29 | Psychic | Psychic | Special | 90 | 100 | 10 | The foe is hit by a strong telekinetic force. 10% chance to lower its Sp. Def by 1 stage. |
| TM42 | Facade | Normal | Physical | 70 | 100 | 20 | An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed. |
| TM44 | Rest | Psychic | Status | — | — | 5 | The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | Normal | Status | — | 100 | 15 | The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act. |
| TM53 | Energy Ball | Grass | Special | 90 | 100 | 10 | The user fires power drawn from nature. 10% chance to lower the target’s Sp. Def by 1 stage. |
| TM56 | Fling | Dark | Physical | var. | 100 | 10 | The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM58 | Endure | Normal | Status | — | — | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TM60 | Drain Punch | Fighting | Physical | 75 | 100 | 10 | An energy-draining punch. The user’s HP is restored by half the damage taken by the target. |
| TM68 | Giga Impact | Normal | Physical | 150 | 90 | 5 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM82 | Sleep Talk | Normal | Status | — | — | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 | Substitute | Normal | Status | — | — | 10 | The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy. |
| TM93 | Psyshock | Psychic | Special | 80 | 100 | 10 | Materializes psychic waves to attack the target, dealing physical damage. |
| TM106 | Draining Kiss | Fairy | Special | 50 | 100 | 10 | Steals the target’s HP with a kiss, restoring more than half the damage dealt. |
| TM108 | Misty Terrain | Fairy | Status | — | — | 10 | Creates Misty Terrain for five turns. Grounded Pokémon cannot suffer status conditions, and Dragon-type damage is halved. |
| TM109 | Play Rough | Fairy | Physical | 90 | 100 | 10 | Playfully attacks the target. May lower the target’s Attack. |
| TM110 | Mystical Fire | Fire | Special | 75 | 100 | 10 | Breathes especially hot flames at the target, lowering its Special Attack. |
Move tutors
| Move | Type | Category | Power | Accuracy | PP | Effect and notes | Tutor location, cost and requirements |
|---|---|---|---|---|---|---|---|
| Charm | Fairy | Status | — | 100 | 20 | The user acts cute to charm the foe. Lowers its Attack by 2 stages. | National Park · Cost: Nugget ×1 Requirements: Route 35 / Route 36 / National Park: small extras the National Park |
| Dazzling Gleam | Fairy | Special | 80 | 100 | 10 | The user fires a powerful flash of light at the foe to deal damage. | Route 15 · Cost: Moon Ball ×1 Route 15 |
| Endeavor | Normal | Physical | var. | 100 | 5 | An attack move that cuts down the foe’s HP to equal the user’s HP. | |
| Lunar Dance | Psychic | Status | — | — | 10 | Raises the user’s Sp. Atk and Speed by one stage. The user stays in battle without fainting. | Blackthorn City · Cost: Haban Berry ×1 Blackthorn City |
| Magical Leaf | Grass | Special | 60 | — | 20 | The user scatters curious leaves that chase the foe. This attack will not miss. | Route 5 House · Cost: Free Requirements: Route 5: the Pokémon shelter raid (after the Cascade Badge) Route 5 cottage: the old lady teaches it after you save the girl |
| Play Rough | Fairy | Physical | 90 | 100 | 10 | Playfully attacks the target. May lower the target’s Attack. | Blackthorn Move Tutor house · Cost: Free Requirements: Ice Path / Blackthorn City: small extras Blackthorn City |
| Tri Attack | Normal | Special | 80 | 100 | 10 | The user strikes with a mixed three-beam attack. 20% chance to paralyze, burn, or freeze the target. |
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