
- Abilities
- Sand VeilBoosts the Pokémon’s evasion in a sandstorm.Tangling HairLowers the Speed of foes that hit it with contact.
- Hidden ability
- Sand ForceUps Rock, Ground, Steel moves in a sandstorm.
- Capture
- Gender
- 50.0% female
- Egg groups
- Field
- Growth
- Medium Fast
- EV yield
- 1 Speed
- Wild held item
- Soft Sand
| HP | 10 | |
|---|---|---|
| Attack | 55 | |
| Defense | 30 | |
| Sp. Atk | 35 | |
| Sp. Def | 45 | |
| Speed | 90 | |
| Total | 265 |
Where to find it
No source in the game, and no code ever gives a Pokémon this form.
Evolution
Evolves into Alolan Dugtrio at Lv 26.
Level-up moves
“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.
| Level | Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|---|
| 1 | Sand Attack | Ground | Status | — | 100 | 15 | Sand is hurled in the foe’s face, reducing its accuracy. |
| 1 | Metal Claw | Steel | Physical | 60 | 100 | 35 | Slashes the target with steel claws. May raise the user’s Attack. |
| 4 | Growl | Normal | Status | — | 100 | 40 | The user growls in an endearing way, making the foe less wary. Lowers its Attack by 1 stage. |
| 7 | Astonish | Ghost | Physical | 30 | 100 | 15 | The user startles the foe with a shriek. It has a 30% chance to make the target flinch. |
| 10 | Mud-Slap | Ground | Special | 20 | 100 | 10 | The user hurls mud in the foe’s face to inflict damage. Lowers its accuracy by 1 stage. |
| 14 | Magnitude | Ground | Physical | var. | 100 | 30 | The user looses a ground-shaking quake affecting everyone in battle. Its power varies. |
| 18 | Bulldoze | Ground | Physical | 60 | 100 | 20 | Stomps the ground, attacking nearby Pokémon and lowering their Speed. |
| 22 | Sucker Punch | Dark | Physical | 70 | 100 | 5 | This move enables the user to attack first. It fails if the foe is not readying an attack, however. |
| 25 | Mud Bomb | Ground | Special | 65 | 85 | 10 | The user attacks with a mud ball. 30% chance to lower the target’s accuracy by 1 stage. |
| 28 | Earth Power | Ground | Special | 90 | 100 | 10 | The ground under the foe erupts with power. 10% chance to lower its Sp. Def by 1 stage. |
| 31 | Dig | Ground | Physical | 80 | 100 | 10 | The user burrows on turn 1, then attacks on turn 2. It can also be used to exit caves. |
| 35 | Iron Head | Steel | Physical | 80 | 100 | 15 | The user slams the foe with its steel-hard head. 30% chance to make the target flinch. |
| 39 | Earthquake | Ground | Physical | 100 | 100 | 10 | The user sets off an earthquake that hits all Pokémon in battle. It can hit a foe using Dig. |
| 43 | Fissure | Ground | Physical | var. | 30 | 5 | The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits. |
TMs and HMs
| TM / HM | Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | Poison | Status | — | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | Normal | Special | 60 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | Sunny Day | Fire | Status | — | — | 5 | The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger. |
| TM17 | Protect | Normal | Status | — | — | 10 | It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession. |
| TM21 | Frustration | Normal | Physical | var. | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM26 | Earthquake | Ground | Physical | 100 | 100 | 10 | The user sets off an earthquake that hits all Pokémon in battle. It can hit a foe using Dig. |
| TM27 | Return | Normal | Physical | var. | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM28 | Dig | Ground | Physical | 80 | 100 | 10 | The user burrows on turn 1, then attacks on turn 2. It can also be used to exit caves. |
| TM32 | Double Team | Normal | Status | — | — | 15 | By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage. |
| TM36 | Sludge Bomb | Poison | Special | 90 | 100 | 10 | The user hurls filthy sludge at the foe. It has a 30% chance to poison the target. |
| TM37 | Sandstorm | Rock | Status | — | — | 10 | A 5-turn sandstorm is summoned to hurt all Pokémon except Rock, Ground, and Steel types. |
| TM39 | Rock Tomb | Rock | Physical | 60 | 95 | 15 | Boulders are hurled at the foe, hindering its movement. Lowers its Speed by 1 stage. |
| TM40 | Aerial Ace | Physical | 60 | — | 20 | The user confounds the foe with speed, then slashes. The attack lands without fail. | |
| TM42 | Facade | Normal | Physical | 70 | 100 | 20 | An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed. |
| TM44 | Rest | Psychic | Status | — | — | 5 | The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | Normal | Status | — | 100 | 15 | The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act. |
| TM46 | Thief | Dark | Physical | 60 | 100 | 25 | The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item. |
| TM65 | Shadow Claw | Ghost | Physical | 70 | 100 | 15 | The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
| TM76 | Stealth Rock | Rock | Status | — | — | 20 | The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
| TM80 | Rock Slide | Rock | Physical | 75 | 90 | 10 | Large boulders are hurled at the foe. It has a 30% chance to make the target flinch. |
| TM82 | Sleep Talk | Normal | Status | — | — | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM87 | Swagger | Normal | Status | — | 85 | 15 | The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages. |
| TM90 | Substitute | Normal | Status | — | — | 10 | The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy. |
| TM91 | Flash Cannon | Steel | Special | 80 | 100 | 10 | The user gathers its light and fires it. 10% chance to lower the foe’s Sp. Def by 1 stage. |
| TM103 | Bulldoze | Ground | Physical | 60 | 100 | 20 | Stomps the ground, attacking nearby Pokémon and lowering their Speed. |
Move tutors
| Move | Type | Category | Power | Accuracy | PP | Effect and notes | Tutor location, cost and requirements |
|---|---|---|---|---|---|---|---|
| Ancient Power | Rock | Special | 60 | 100 | 5 | The user attacks with the power of its whole body. 10% chance to raise all its stats by 1 stage. | |
| Body Slam | Normal | Physical | 85 | 100 | 15 | The user drops onto the foe with its full body weight. It has a 30% chance to paralyze the foe. | |
| Earth Power | Ground | Special | 90 | 100 | 10 | The ground under the foe erupts with power. 10% chance to lower its Sp. Def by 1 stage. | Route 46 · Cost: Cherish Ball ×1 Route 46 |
| Iron Head | Steel | Physical | 80 | 100 | 15 | The user slams the foe with its steel-hard head. 30% chance to make the target flinch. | Route 21 · Cost: Nest Ball ×1 Requirements: Route 21: break the wild Mr. Mime's barrier (unlocks Iron Head) Route 21 |
| Metal Claw | Steel | Physical | 60 | 100 | 35 | Slashes the target with steel claws. May raise the user’s Attack. | Pewter City · Cost: Level Ball ×1 Pewter City |
Egg moves
| Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|
| Ancient Power | Rock | Special | 60 | 100 | 5 | The user attacks with the power of its whole body. 10% chance to raise all its stats by 1 stage. |
| Beat Up | Dark | Physical | var. | 100 | 10 | The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage. |
| Endure | Normal | Status | — | — | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Feint Attack | Dark | Physical | 60 | — | 20 | The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. |
| Final Gambit | Fighting | Special | var. | 100 | 5 | The user risks everything and faints, dealing damage equal to its remaining HP. |
| Headbutt | Normal | Physical | 70 | 100 | 15 | The user sticks out its head and charges. It has a 30% chance to make the foe flinch. |
| Memento | Dark | Status | — | 100 | 10 | The user sacrifices its own life. In return, it lowers the target’s Attack and Sp. Atk by 2 stages. |
| Metal Sound | Steel | Status | — | 85 | 40 | A horrible sound like scraping metal lowers the foe’s Sp. Def by 2 stages. |
| Reversal | Fighting | Physical | var. | 100 | 15 | An all-out attack that becomes more powerful the less HP the user has. |
| Thrash | Normal | Physical | 120 | 100 | 10 | The user rampages and attacks for 2 to 3 turns. It then becomes confused, however. |
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