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#0936 Armarouge

Armarouge artwork
Artwork: PokéAPI.
FirePsychic
Abilities
Flash FireActively draws all Fire-type attacks; each time hit by a Fire-type move, Special Attack rises by one stage.
Hidden ability
Weak ArmorPhysical hits cut Defense but sharply up Speed.
Capture
Gender
50.0% female
Egg groups
Human-Like
Growth
Slow
EV yield
2 Sp. Atk
Armarouge’s base stats
HP85
Attack60
Defense100
Sp. Atk125
Sp. Def80
Speed75
Total525

Where to find it

No wild encounter, gift, trade, one-time battle, evolution or breeding route, and no trainer uses it.

Evolution

Evolves from Charcadet: not available through normal play: the item it needs, Auspicious Armor, can't be obtained.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Armarouge’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
On evolutionPsyshockPsychicSpecial8010010Materializes psychic waves to attack the target, dealing physical damage.
1LeerNormalStatus—10030The foe is given an intimidating leer with sharp eyes. Lowers its Defense by 1 stage.
1EmberFireSpecial4010025The foe is attacked with small flames. It has a 10% chance to burn the target.
1AstonishGhostPhysical3010015The user startles the foe with a shriek. It has a 30% chance to make the target flinch.
1Wide GuardRockStatus——10For 1 turn, the user blocks attacks that would hit its whole team.
1Mystical FireFireSpecial7510010Breathes especially hot flames at the target, lowering its Special Attack.
8Clear SmogPoisonSpecial50—15Throws a special lump of mud at the target, resetting its stat changes.
12Fire SpinFireSpecial358515The foe becomes trapped within a fierce vortex of fire that rages for 2 to 5 turns.
16Will-O-WispFireStatus—8515The user shoots a sinister, bluish white flame at the foe to inflict a burn.
20Night ShadeGhostSpecialvar.10015The user makes the foe see a mirage. It inflicts damage matching the user’s level.
24Flame ChargeFirePhysical5010020Covers itself in flames and attacks. Builds momentum to raise Speed.
28IncinerateFireSpecial6010015The user attacks with fire. A Berry or similar item held by the foe is burned up and can’t be used.
32Lava PlumeFireSpecial8010015Scarlet flames wash over all Pokémon in battle. It has a 30% chance to burn the foe.
37Calm MindPsychicStatus——20The user quietly focuses its mind and calms its spirit. Raises Sp. Atk and Sp. Def by 1 stage.
42Ally SwitchPsychicStatus——15The user teleports with a mysterious power, swapping places with its ally.
48FlamethrowerFireSpecial9010015The foe is scorched with an intense blast of fire. It has a 10% chance to burn the target.
56Expanding ForcePsychicSpecial8010010Attacks with psychic power. Becomes stronger on Psychic Terrain and can damage all opposing Pokémon.
62Armor CannonFireSpecial1201005The user fires its burning armor as a cannonball. It lowers the user’s Defense and Sp. Def.

TMs and HMs

TMs and HMs Armarouge can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM04Calm MindPsychicStatus——20The user quietly focuses its mind and calms its spirit. Raises Sp. Atk and Sp. Def by 1 stage.
TM11Sunny DayFireStatus——5The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger.
TM12TauntDarkStatus—10020The foe is taunted into a rage that allows it to use only attack moves for 2 to 4 turns.
TM16Light ScreenPsychicStatus——30A wondrous wall of light halves the damage from special attacks for 5 turns.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM22Solar BeamGrassSpecial12010010The user gathers light on turn 1, then blasts a bundled beam on turn 2.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM29PsychicPsychicSpecial9010010The foe is hit by a strong telekinetic force. 10% chance to lower its Sp. Def by 1 stage.
TM30Shadow BallGhostSpecial8010015The user hurls a shadowy blob at the foe. 20% chance to lower its Sp. Def by 1 stage.
TM33ReflectPsychicStatus——20A wondrous wall of light halves the damage from physical attacks for 5 turns.
TM35FlamethrowerFireSpecial9010015The foe is scorched with an intense blast of fire. It has a 10% chance to burn the target.
TM38Fire BlastFireSpecial110855The foe is hit by an intense blast of all-consuming fire. It has a 10% chance to burn the target.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM50OverheatFireSpecial130905The user burns fiercely, holding nothing back. Its Sp. Atk then falls by 2 stages.
TM52Focus BlastFightingSpecial120705The user unleashes all of its power. 10% chance to lower the target’s Sp. Def by 1 stage.
TM53Energy BallGrassSpecial9010010The user fires power drawn from nature. 10% chance to lower the target’s Sp. Def by 1 stage.
TM56FlingDarkPhysicalvar.10010The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM59Dragon PulseDragonSpecial8510010The foe is attacked with a shock wave generated by the user’s gaping mouth.
TM61Will-O-WispFireStatus—8515The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM77Psych UpNormalStatus——10The user hypnotizes itself into copying any stat change made by the foe.
TM79Dark PulseDarkSpecial8010015The user releases a horrible aura of malice. It has a 20% chance to make the target flinch.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM91Flash CannonSteelSpecial8010010The user gathers its light and fires it. 10% chance to lower the foe’s Sp. Def by 1 stage.
TM92Trick RoomPsychicStatus——5The user creates a bizarre area in which slower Pokémon get to move first for 5 turns.
TM93PsyshockPsychicSpecial8010010Materializes psychic waves to attack the target, dealing physical damage.
TM96Flame ChargeFirePhysical5010020Covers itself in flames and attacks. Builds momentum to raise Speed.
TM98Acid SprayPoisonSpecial4010020Sprays a corrosive liquid that greatly lowers the target’s Special Defense.
TM100Clear SmogPoisonSpecial50—15Throws a special lump of mud at the target, resetting its stat changes.
TM110Mystical FireFireSpecial7510010Breathes especially hot flames at the target, lowering its Special Attack.
TM116Psychic TerrainPsychicStatus——10Creates Psychic Terrain for five turns. Grounded Pokémon are protected from priority moves, and Psychic-type moves become stronger.
TM124Expanding ForcePsychicSpecial8010010Attacks with psychic power. Becomes stronger on Psychic Terrain and can damage all opposing Pokémon.
TM125Meteor BeamRockSpecial1209010Gathers cosmic power in the first turn to raise Special Attack, then attacks on the second turn.
TM130Scorching SandsGroundSpecial7010010Hurls scorching sand at the target. May burn the target.

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