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#0450 Hippowdon

Hippowdon artwork
Artwork: PokéAPI.
GroundRock Official games: Ground (type changes)
Abilities
Sand StreamStirs up sand for 5 turns when it enters battle.Sand ForceUps Rock, Ground, Steel moves in a sandstorm.
Hidden ability
Strong JawPowers up biting moves.
Capture
Gender
50.0% female
Egg groups
Field
Growth
Slow
EV yield
2 Defense
Hippowdon’s base stats
HP108
Attack112
Defense118
Sp. Atk68
Sp. Def72
Speed47
Total525

Where to find it

Chance per encounter, under the conditions shown.

Times and conditions
  • Morning: 4:00–9:59
  • Day: 10:00–19:59
  • Night: 20:00–3:59

Calendar encounters can replace a land slot on specific dates.

Where to find Hippowdon in the wild
LocationMethod / conditionsLevelChance
Mt. Mortar 2F, 351%
Mt. Mortar 2F, 351%

Evolution

Evolves from Hippopotas at Lv 34.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Hippowdon’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
1Ice FangIcePhysical659515The user bites with cold-infused fangs. 10% chance to freeze the foe or make it flinch.
1Fire FangFirePhysical659515The user bites with flame-cloaked fangs. 10% chance to burn the foe or make it flinch.
1Thunder FangElectricPhysical659515The user bites with electrified fangs. 10% chance to paralyze the foe or make it flinch.
1TackleNormalPhysical4010035A physical attack in which the user charges and slams into the foe with its whole body.
1Sand AttackGroundStatus—10015Sand is hurled in the foe’s face, reducing its accuracy.
1BiteDarkPhysical6010025The foe is bitten with viciously sharp fangs. It has a 30% chance to make the target flinch.
1YawnNormalStatus——10The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
12Sand TombGroundPhysical358515The user whips up a harsh sandstorm. The foe takes damage for 2 to 5 turns and can’t escape.
16DigGroundPhysical8010010The user burrows on turn 1, then attacks on turn 2. It can also be used to exit caves.
20CrunchDarkPhysical8010015The user crunches up the foe with sharp fangs. 20% chance to lower its Defense by 1 stage.
24SandstormRockStatus——10A 5-turn sandstorm is summoned to hurt all Pokémon except Rock, Ground, and Steel types.
28Take DownNormalPhysical908520A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
32RoarNormalStatus——20The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
38RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
44EarthquakeGroundPhysical10010010The user sets off an earthquake that hits all Pokémon in battle. It can hit a foe using Dig.
50Double-EdgeNormalPhysical12010015A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
56FissureGroundPhysicalvar.305The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits.
62Slack OffNormalStatus——5The user slacks off, restoring its own HP by up to half of its maximum HP.

TMs and HMs

TMs and HMs Hippowdon can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM03Water PulseWaterSpecial6010020The user attacks with a pulsing blast of water. It has a 20% chance to confuse the foe.
TM05RoarNormalStatus——20The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny DayFireStatus——5The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger.
TM15Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM23Iron TailSteelPhysical909015Attacks with a hard tail. May lower the target’s Defense.
TM26EarthquakeGroundPhysical10010010The user sets off an earthquake that hits all Pokémon in battle. It can hit a foe using Dig.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM28DigGroundPhysical8010010The user burrows on turn 1, then attacks on turn 2. It can also be used to exit caves.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM37SandstormRockStatus——10A 5-turn sandstorm is summoned to hurt all Pokémon except Rock, Ground, and Steel types.
TM39Rock TombRockPhysical609515Boulders are hurled at the foe, hindering its movement. Lowers its Speed by 1 stage.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM68Giga ImpactNormalPhysical150905The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM71Stone EdgeRockPhysical100805The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM76Stealth RockRockStatus——20The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM80Rock SlideRockPhysical759010Large boulders are hurled at the foe. It has a 30% chance to make the target flinch.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM95Heavy SlamSteelPhysicalvar.10010Slams the target with its heavy body. The heavier the user is compared with the target, the greater the power.
TM103BulldozeGroundPhysical6010020Stomps the ground, attacking nearby Pokémon and lowering their Speed.
TM115High HorsepowerGroundPhysical959510Attacks the target with tremendous force.
TM123Body PressFightingPhysical8010010Slams into the target with its body. The higher the user’s Defense, the greater the damage.
TM130Scorching SandsGroundSpecial7010010Hurls scorching sand at the target. May burn the target.
HM04StrengthNormalPhysical8010015The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06Rock SmashFightingPhysical6010015Attacks with a punch. May lower the target’s Defense.

Move tutors

Moves Hippowdon can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Body SlamNormalPhysical8510015The user drops onto the foe with its full body weight. It has a 30% chance to paralyze the foe.

Route 12 · Cost: Free

Requirements: Route 12: wake the Snorlax (Poké Flute)

the fat man on Route 12

CurseGhostStatus——10Curses the foe. Non- Ghost types raise Attack and Defense by 1 stage and lower Speed by 1 stage.

Pokémon Tower, upper floors · Cost: Free

Requirements: Pokémon Tower: side battles and extras

the little girl in the Pokémon Tower, Lavender Town

Earth PowerGroundSpecial9010010The ground under the foe erupts with power. 10% chance to lower its Sp. Def by 1 stage.

Route 46 · Cost: Cherish Ball ×1

Route 46

Fire FangFirePhysical659515The user bites with flame-cloaked fangs. 10% chance to burn the foe or make it flinch.

Mt. Moon · Cost: Dusk Ball ×1

Mt. Moon

Ice FangIcePhysical659515The user bites with cold-infused fangs. 10% chance to freeze the foe or make it flinch.

Cerulean North house · Cost: Moon Ball ×1

Cerulean City

Iron HeadSteelPhysical8010015The user slams the foe with its steel-hard head. 30% chance to make the target flinch.
Thunder FangElectricPhysical659515The user bites with electrified fangs. 10% chance to paralyze the foe or make it flinch.

Vermilion City · Cost: Love Ball ×1

Vermilion City

Weather BallNormalSpecial5010010An attack move that varies in power and type depending on the weather.

Route 25 · Cost: Free

Route 25

YawnNormalStatus——10The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.

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