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#0237 Hitmontop

Hitmontop artwork
Artwork: PokéAPI.
Fighting
Abilities
IntimidateLowers the foe’s Attack when it enters battle.TechnicianPowers up the Pokémon’s weaker moves.
Hidden ability
ContraryReverses any stat changes.
Capture
Gender
always male
Egg groups
Human-Like
Growth
Medium Fast
EV yield
2 Sp. Def
Hitmontop’s base stats
HP50
Attack95
Defense95
Sp. Atk35
Sp. Def110
Speed70
Total455

Where to find it

Chance per encounter, under the conditions shown.

Times and conditions
  • Morning: 4:00–9:59
  • Day: 10:00–19:59
  • Night: 20:00–3:59

Calendar encounters can replace a land slot on specific dates.

Where to find Hitmontop in the wild
LocationMethod / conditionsLevelChance
Route 44, and 264%
Route 44, 264%

Evolution

Evolves from Tyrogue at Lv 20 with Attack equal to Defense.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Hitmontop’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
On evolutionTriple KickFightingPhysical209010Kicks the target three times in succession. Power increases with each successful hit.
1Triple KickFightingPhysical209010Kicks the target three times in succession. Power increases with each successful hit.
1FeintNormalPhysical3010010An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
1Rapid SpinNormalPhysical5010040A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
1TackleNormalPhysical4010035A physical attack in which the user charges and slams into the foe with its whole body.
1Helping HandNormalStatus——20The user helps out an ally, making the power of its attack 1.5 times higher.
1Fake OutNormalPhysical4010010An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
1Focus EnergyNormalStatus——30The user takes a deep breath and focuses. Raises its critical-hit ratio by 2 stages.
4Quick AttackNormalPhysical4010030The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
8Gyro BallSteelPhysicalvar.1005The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
12DetectFightingStatus——5It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
16RevengeFightingPhysical6010010This move’s power is 2 times higher if the user is hit by the foe before it attacks.
21Wide GuardRockStatus——10For 1 turn, the user blocks attacks that would hit its whole team.
21Quick GuardFightingStatus——15The user protects itself and its allies from priority moves.
24Sucker PunchDarkPhysical701005This move enables the user to attack first. It fails if the foe is not readying an attack, however.
28AgilityPsychicStatus——30The user lightens its body to move at high speed. Raises its Speed by 2 stages.
32DigGroundPhysical8010010The user burrows on turn 1, then attacks on turn 2. It can also be used to exit caves.
36Close CombatFightingPhysical1201005The user fights up close without guarding itself. It lowers its Defense and Sp. Def by 1 stage.
40CounterFightingPhysicalvar.10020A retaliation move that counters any physical attack, inflicting double the damage taken.
44EndeavorNormalPhysicalvar.1005An attack move that cuts down the foe’s HP to equal the user’s HP.

TMs and HMs

TMs and HMs Hitmontop can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM08Bulk UpFightingStatus——20The user tenses its muscles to bulk up its body. Raises its Attack and Defense by 1 stage.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny DayFireStatus——5The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM26EarthquakeGroundPhysical10010010The user sets off an earthquake that hits all Pokémon in battle. It can hit a foe using Dig.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM28DigGroundPhysical8010010The user burrows on turn 1, then attacks on turn 2. It can also be used to exit caves.
TM31Brick BreakFightingPhysical7510015The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM37SandstormRockStatus——10A 5-turn sandstorm is summoned to hurt all Pokémon except Rock, Ground, and Steel types.
TM40Aerial AceFlyingPhysical60—20The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM46ThiefDarkPhysical6010025The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
TM52Focus BlastFightingSpecial120705The user unleashes all of its power. 10% chance to lower the target’s Sp. Def by 1 stage.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM71Stone EdgeRockPhysical100805The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM74Gyro BallSteelPhysicalvar.1005The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
TM80Rock SlideRockPhysical759010Large boulders are hurled at the foe. It has a 30% chance to make the target flinch.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM97Low SweepFightingPhysical6510020Targets the opponent’s legs with a quick kick, lowering Speed.
TM103BulldozeGroundPhysical6010020Stomps the ground, attacking nearby Pokémon and lowering their Speed.
TM119Brutal SwingDarkPhysical6010020Swings its body wildly to damage all opposing Pokémon.
TM126CoachingFightingStatus——10Provides proper guidance, raising the Attack and Defense of all allies.
TM128Triple AxelIcePhysical209010Kicks the target three times in succession. Power increases with each hit.
HM04StrengthNormalPhysical8010015The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06Rock SmashFightingPhysical6010015Attacks with a punch. May lower the target’s Defense.

Move tutors

Moves Hitmontop can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Body SlamNormalPhysical8510015The user drops onto the foe with its full body weight. It has a 30% chance to paralyze the foe.

Route 12 · Cost: Free

Requirements: Route 12: wake the Snorlax (Poké Flute)

the fat man on Route 12

Bullet PunchSteelPhysical4010030The user strikes with a tough punch as fast as a bullet. This move always goes first.

Route 6 · Cost: Fast Ball ×1

Close CombatFightingPhysical1201005The user fights up close without guarding itself. It lowers its Defense and Sp. Def by 1 stage.

Cianwood City · Cost: Rare Candy ×3

Requirements: Cianwood City: Ace Trainer Hans unlocks Close Combat

Cianwood City

CounterFightingPhysicalvar.10020A retaliation move that counters any physical attack, inflicting double the damage taken.

Saffron Fighting Dojo · Cost: ₽10000

Requirements: Saffron City: the Hunyuan Dojo (beat the disciples → Hitmonlee or Hitmonchan)

the Hunyuan martial-arts hall, Saffron City

EndeavorNormalPhysicalvar.1005An attack move that cuts down the foe’s HP to equal the user’s HP.

Olivine City · Cost: Heavy Ball ×1

Requirements: Route 38 → Olivine City: small extras

Olivine City

Fake OutNormalPhysical4010010An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.

Celadon City · Cost: Fluffy Tail ×1

Requirements: Celadon City: Fluffy Tail for the Skitty kid (unlocks Fake Out)

outdoors in Celadon City

Mach PunchFightingPhysical4010030The user throws a punch at blinding speed. It is certain to strike first.

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