
- Abilities
- Shed SkinActivation chance increased to 100%.SwarmDamage taken from super-effective moves is reduced by 25%.
- Hidden ability
- TechnicianPowers up the Pokémon’s weaker moves.
- Capture
- Gender
- 50.0% female
- Egg groups
- Bug
- Growth
- Medium Slow
- EV yield
- 2 Attack
- Wild held item
- Metronome
| HP | 80 (official 77) | |
|---|---|---|
| Attack | 115 (official 85) | |
| Defense | 70 (official 51) | |
| Sp. Atk | 40 (official 55) | |
| Sp. Def | 70 (official 51) | |
| Speed | 75 (official 65) | |
| Total | 450 | Official games: 384, +66 in this hack. All base stat changes |
Where to find it
- Scripted encounter (Lv. 20): Ilex Forest.
During Bugsy’s Ilex Forest bug hunt, carry Honey and spread it on the correct rock. Use the west or south side of Kricketune’s rock; Bugsy takes Kricketune if you start with Burmy. A bug that flees from the Honey cannot be retried; only three of the four can be handled by you.
See the quest guide: Ilex Forest: Bugsy's bug hunt with Honey (story; the more you catch, the better the reward); Ilex Forest: small extras.
Evolution
Evolves from Kricketot at Lv 10.
Level-up moves
“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.
| Level | Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|---|
| On evolution | Fury Cutter | Bug | Physical | 40 | 100 | 15 | Slashes the target twice with a scythe, claw, or similar weapon. |
| 1 | Fury Cutter | Bug | Physical | 40 | 100 | 15 | Slashes the target twice with a scythe, claw, or similar weapon. |
| 1 | Growl | Normal | Status | — | 100 | 40 | The user growls in an endearing way, making the foe less wary. Lowers its Attack by 1 stage. |
| 1 | Pound | Normal | Physical | 40 | 100 | 35 | The foe is physically pounded with a long tail or a foreleg, etc. |
| 14 | Absorb | Grass | Special | 20 | 100 | 25 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| 18 | Sing | Normal | Status | — | 55 | 15 | A soothing lullaby is sung in a calming voice that puts all foes into a deep slumber. |
| 22 | Focus Energy | Normal | Status | — | — | 30 | The user takes a deep breath and focuses. Raises its critical-hit ratio by 2 stages. |
| 26 | Slash | Normal | Physical | 70 | 100 | 20 | The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. |
| 30 | X-Scissor | Bug | Physical | 80 | 100 | 15 | The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. |
| 34 | Screech | Normal | Status | — | 85 | 40 | An earsplitting screech is emitted to lower the foe’s Defense by 2 stages. |
| 36 | Fell Stinger | Bug | Physical | 50 | 100 | 25 | If this move knocks out the foe, the user’s Attack rises drastically. |
| 38 | Taunt | Dark | Status | — | 100 | 20 | The foe is taunted into a rage that allows it to use only attack moves for 2 to 4 turns. |
| 42 | Night Slash | Dark | Physical | 70 | 100 | 15 | The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. |
| 44 | Sticky Web | Bug | Status | — | — | 20 | Spreads a sticky web around the opposing side, lowering the Speed of Pokémon that switch in. |
| 46 | Bug Buzz | Bug | Special | 90 | 100 | 10 | The user buzzes its wings to make a sound wave. 10% chance to lower the foe’s Sp. Def by 1 stage. |
| 50 | Perish Song | Normal | Status | — | — | 5 | The user sings a song of death. Any Pokémon hearing it faints in 3 turns unless it switches out. |
TMs and HMs
| TM / HM | Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|---|
| TM10 | Hidden Power | Normal | Special | 60 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | Sunny Day | Fire | Status | — | — | 5 | The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger. |
| TM12 | Taunt | Dark | Status | — | 100 | 20 | The foe is taunted into a rage that allows it to use only attack moves for 2 to 4 turns. |
| TM15 | Hyper Beam | Normal | Special | 150 | 90 | 5 | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM17 | Protect | Normal | Status | — | — | 10 | It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession. |
| TM18 | Rain Dance | Water | Status | — | — | 5 | The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger. |
| TM21 | Frustration | Normal | Physical | var. | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM27 | Return | Normal | Physical | var. | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM31 | Brick Break | Fighting | Physical | 75 | 100 | 15 | The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
| TM32 | Double Team | Normal | Status | — | — | 15 | By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage. |
| TM40 | Aerial Ace | Physical | 60 | — | 20 | The user confounds the foe with speed, then slashes. The attack lands without fail. | |
| TM42 | Facade | Normal | Physical | 70 | 100 | 20 | An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed. |
| TM44 | Rest | Psychic | Status | — | — | 5 | The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | Normal | Status | — | 100 | 15 | The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act. |
| TM54 | False Swipe | Normal | Physical | 40 | 100 | 40 | A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. |
| TM58 | Endure | Normal | Status | — | — | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TM68 | Giga Impact | Normal | Physical | 150 | 90 | 5 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM70 | Flash | Normal | Status | — | 100 | 20 | The user flashes a light that lowers the foe’s accuracy by 1 stage. It can also light up caves. |
| TM75 | Swords Dance | Normal | Status | — | — | 20 | A frenetic dance to uplift the fighting spirit. It raises the user’s Attack by 2 stages. |
| TM81 | X-Scissor | Bug | Physical | 80 | 100 | 15 | The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. |
| TM82 | Sleep Talk | Normal | Status | — | — | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM87 | Swagger | Normal | Status | — | 85 | 15 | The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages. |
| TM90 | Substitute | Normal | Status | — | — | 10 | The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy. |
| TM102 | Struggle Bug | Bug | Special | 50 | 100 | 20 | Resists and attacks the target, lowering its Special Attack. |
| TM105 | Sticky Web | Bug | Status | — | — | 20 | Spreads a sticky web around the opposing side, lowering the Speed of Pokémon that switch in. |
| HM01 | Cut | Normal | Physical | 50 | 95 | 30 | The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM04 | Strength | Normal | Physical | 80 | 100 | 15 | The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
| HM06 | Rock Smash | Fighting | Physical | 60 | 100 | 15 | Attacks with a punch. May lower the target’s Defense. |
Move tutors
| Move | Type | Category | Power | Accuracy | PP | Effect and notes | Tutor location, cost and requirements |
|---|---|---|---|---|---|---|---|
| Bug Bite | Bug | Physical | 60 | 100 | 20 | The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | Route 2, Viridian Forest north gatehouse · Cost: Repeat Ball ×1 |
| Endeavor | Normal | Physical | var. | 100 | 5 | An attack move that cuts down the foe’s HP to equal the user’s HP. | |
| Heal Bell | Normal | Status | — | — | 5 | The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | Cianwood Gym · Cost: Free Requirements: Cianwood Gym: the winch and Chuck's Fighting-type Double Battle (the Storm Badge) Cianwood Gym |
| Hyper Voice | Normal | Special | 90 | 100 | 10 | The user lets loose a horribly echoing shout with the power to inflict damage. | Goldenrod City · Cost: Love Ball ×1 Requirements: Goldenrod City: small extras |
| Night Slash | Dark | Physical | 70 | 100 | 15 | The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. | Lavender House Of Memories · Cost: Heavy Ball ×1 Requirements: Route 10 / Lavender Town: the girl who waits (the Lavender curse) Lavender Town |
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