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#0038 Ninetales

Ninetales artwork
Artwork: PokéAPI.
FireFairy Official games: Fire (type changes)
Abilities
Flash FireActively draws all Fire-type attacks; each time hit by a Fire-type move, Special Attack rises by one stage.
Hidden ability
DroughtSummons 5 turns of sun when it enters battle.
Capture
Gender
75.0% female
Egg groups
Field
Growth
Medium Fast
EV yield
1 Sp. Def, 1 Speed
Wild held item
Charcoal
Ninetales’s base stats
HP73
Attack67 (official 76)
Defense75
Sp. Atk81
Sp. Def100
Speed109 (official 100)
Total505Official games: 505, same total, different spread. All base stat changes

Where to find it

Evolve Vulpix

Evolution

Evolves from Vulpix using Fire Stone.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Ninetales’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
1Nasty PlotDarkStatus——20The user thinks up a sinister plan. Raises its Sp. Atk by 2 stages.
1IncinerateFireSpecial6010015The user attacks with fire. A Berry or similar item held by the foe is burned up and can’t be used.
1SpiteGhostStatus—10010The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
1IncinerateFireSpecial6010015The user attacks with fire. A Berry or similar item held by the foe is burned up and can’t be used.
1Confuse RayGhostStatus—10010The foe is exposed to a sinister ray that triggers confusion.
1Will-O-WispFireStatus—8515The user shoots a sinister, bluish white flame at the foe to inflict a burn.
1ExtrasensoryPsychicSpecial9510010Attacks with an unseen supernatural force. Has a 10% chance to make the target flinch.
1FlamethrowerFireSpecial9010015The foe is scorched with an intense blast of fire. It has a 10% chance to burn the target.
1ImprisonPsychicStatus——10If the foe knows any move also known by the user, the foe is prevented from using it.
1Fire SpinFireSpecial358515The foe becomes trapped within a fierce vortex of fire that rages for 2 to 5 turns.
1SafeguardNormalStatus——25The user creates a protective field that prevents status problems for 5 turns.
1InfernoFireSpecial100505The user engulfs the foe in intense flames. It leaves the foe with a burn.
1GrudgeGhostStatus——5If the user faints, its grudge drops the PP of the move that knocked it out to 0.
1Fire BlastFireSpecial110855The foe is hit by an intense blast of all-consuming fire. It has a 10% chance to burn the target.
1EmberFireSpecial4010025The foe is attacked with small flames. It has a 10% chance to burn the target.
1Tail WhipNormalStatus—10030The user wags its tail cutely, making the foe less wary. Lowers its Defense by 1 stage.
1DisableNormalStatus—10020For several turns, this move prevents the foe from using the move it last used.
1Quick AttackNormalPhysical4010030The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
1Dazzling GleamFairySpecial8010010The user fires a powerful flash of light at the foe to deal damage.

TMs and HMs

TMs and HMs Ninetales can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM04Calm MindPsychicStatus——20The user quietly focuses its mind and calms its spirit. Raises Sp. Atk and Sp. Def by 1 stage.
TM05RoarNormalStatus——20The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny DayFireStatus——5The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger.
TM15Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM20SafeguardNormalStatus——25The user creates a protective field that prevents status problems for 5 turns.
TM22Solar BeamGrassSpecial12010010The user gathers light on turn 1, then blasts a bundled beam on turn 2.
TM23Iron TailSteelPhysical909015Attacks with a hard tail. May lower the target’s Defense.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM28DigGroundPhysical8010010The user burrows on turn 1, then attacks on turn 2. It can also be used to exit caves.
TM30Shadow BallGhostSpecial8010015The user hurls a shadowy blob at the foe. 20% chance to lower its Sp. Def by 1 stage.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM35FlamethrowerFireSpecial9010015The foe is scorched with an intense blast of fire. It has a 10% chance to burn the target.
TM38Fire BlastFireSpecial110855The foe is hit by an intense blast of all-consuming fire. It has a 10% chance to burn the target.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM50OverheatFireSpecial130905The user burns fiercely, holding nothing back. Its Sp. Atk then falls by 2 stages.
TM53Energy BallGrassSpecial9010010The user fires power drawn from nature. 10% chance to lower the target’s Sp. Def by 1 stage.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM61Will-O-WispFireStatus—8515The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM66PaybackDarkPhysical5010010The user charges up, then attacks. If it moves after the foe, its power is doubled.
TM68Giga ImpactNormalPhysical150905The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM77Psych UpNormalStatus——10The user hypnotizes itself into copying any stat change made by the foe.
TM79Dark PulseDarkSpecial8010015The user releases a horrible aura of malice. It has a 20% chance to make the target flinch.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM85Dream EaterPsychicSpecial10010015An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM93PsyshockPsychicSpecial8010010Materializes psychic waves to attack the target, dealing physical damage.
TM99Foul PlayDarkPhysical9510015Uses the target’s strength against it. The higher the target’s Attack, the greater the damage.
TM110Mystical FireFireSpecial7510010Breathes especially hot flames at the target, lowering its Special Attack.
TM130Scorching SandsGroundSpecial7010010Hurls scorching sand at the target. May burn the target.

Move tutors

Moves Ninetales can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Body SlamNormalPhysical8510015The user drops onto the foe with its full body weight. It has a 30% chance to paralyze the foe.

Route 12 · Cost: Free

Requirements: Route 12: wake the Snorlax (Poké Flute)

the fat man on Route 12

Dazzling GleamFairySpecial8010010The user fires a powerful flash of light at the foe to deal damage.

Route 15 · Cost: Moon Ball ×1

Route 15

ExtrasensoryPsychicSpecial9510010Attacks with an unseen supernatural force. Has a 10% chance to make the target flinch.

Saffron Copycat house 1F · Cost: Free

Copycat's house, Saffron City

Flare BlitzFirePhysical12010015The user charges at the foe in a blazing assault. The user takes damage, too.

Resort Zone Pokémon Center · Cost: Fast Ball ×1

Requirements: Resort Zone (Johto): the broke backpacker

Resort Zone restaurant

Heat WaveFireSpecial959010The user exhales a heated breath on the foe. It has a 10% chance to burn the target.
Nasty PlotDarkStatus——20The user thinks up a sinister plan. Raises its Sp. Atk by 2 stages.

Celadon gatehouse · Cost: Free

Celadon City Team Rocket base

Weather BallNormalSpecial5010010An attack move that varies in power and type depending on the weather.

Route 25 · Cost: Free

Route 25

Zen HeadbuttPsychicPhysical809015The user attacks with the power of its will. It has a 20% chance to make the target flinch.

Saffron City · Cost: Colbur Berry ×1

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