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#0826 Orbeetle

Orbeetle artwork
Artwork: PokéAPI.
BugPsychic
Abilities
SwarmDamage taken from super-effective moves is reduced by 25%.FriskThe Pokémon can check the foe’s held item.
Hidden ability
TelepathyPsychic-type move power is increased by 30% on Psychic Terrain.
Capture
Gender
50.0% female
Egg groups
Bug
Growth
Medium Fast
EV yield
3 Sp. Def
Orbeetle’s base stats
HP80 (official 60)
Attack45
Defense110
Sp. Atk80
Sp. Def120
Speed90
Total525Official games: 505, +20 in this hack. All base stat changes

Where to find it

Chance per encounter, under the conditions shown.

Times and conditions
  • Morning: 4:00–9:59
  • Day: 10:00–19:59
  • Night: 20:00–3:59

Calendar encounters can replace a land slot on specific dates.

Where to find Orbeetle in the wild
LocationMethod / conditionsLevelChance
Route 21, 301%

Evolution

Evolves from Dottler at Lv 30.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Orbeetle’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
1ReflectPsychicStatus——20A wondrous wall of light halves the damage from physical attacks for 5 turns.
1Light ScreenPsychicStatus——30A wondrous wall of light halves the damage from special attacks for 5 turns.
1ConfusionPsychicSpecial5010025The foe is hit by a weak telekinetic force. It has a 10% chance to confuse the target.
1Struggle BugBugSpecial5010020Resists and attacks the target, lowering its Special Attack.
4Confuse RayGhostStatus—10010The foe is exposed to a sinister ray that triggers confusion.
8Magic CoatPsychicStatus——15A barrier reflects moves that inflict status problems and other hindrances back at the foe.
12AgilityPsychicStatus——30The user lightens its body to move at high speed. Raises its Speed by 2 stages.
16PsybeamPsychicSpecial6510020The foe is attacked with a peculiar ray. It has a 10% chance to confuse the target.
20HypnosisPsychicStatus—6020The user employs hypnotic suggestion to make the target fall into a deep sleep.
24Ally SwitchPsychicStatus——15The user teleports with a mysterious power, swapping places with its ally.
28Bug BuzzBugSpecial9010010The user buzzes its wings to make a sound wave. 10% chance to lower the foe’s Sp. Def by 1 stage.
32Mirror CoatPsychicSpecialvar.10020A retaliation move that counters any special attack, inflicting double the damage taken.
36PsychicPsychicSpecial9010010The foe is hit by a strong telekinetic force. 10% chance to lower its Sp. Def by 1 stage.
40After YouNormalStatus——15The user helps an ally or a foe act right after this move.
44Calm MindPsychicStatus——20The user quietly focuses its mind and calms its spirit. Raises Sp. Atk and Sp. Def by 1 stage.
48Psychic TerrainPsychicStatus——10Creates Psychic Terrain for five turns. Grounded Pokémon are protected from priority moves, and Psychic-type moves become stronger.

TMs and HMs

TMs and HMs Orbeetle can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM04Calm MindPsychicStatus——20The user quietly focuses its mind and calms its spirit. Raises Sp. Atk and Sp. Def by 1 stage.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM15Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16Light ScreenPsychicStatus——30A wondrous wall of light halves the damage from special attacks for 5 turns.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM19Giga DrainGrassSpecial7510010A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
TM20SafeguardNormalStatus——25The user creates a protective field that prevents status problems for 5 turns.
TM22Solar BeamGrassSpecial12010010The user gathers light on turn 1, then blasts a bundled beam on turn 2.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM29PsychicPsychicSpecial9010010The foe is hit by a strong telekinetic force. 10% chance to lower its Sp. Def by 1 stage.
TM30Shadow BallGhostSpecial8010015The user hurls a shadowy blob at the foe. 20% chance to lower its Sp. Def by 1 stage.
TM33ReflectPsychicStatus——20A wondrous wall of light halves the damage from physical attacks for 5 turns.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM48Skill SwapPsychicStatus——10The user employs its psychic power to exchange abilities with the foe.
TM53Energy BallGrassSpecial9010010The user fires power drawn from nature. 10% chance to lower the target’s Sp. Def by 1 stage.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM66PaybackDarkPhysical5010010The user charges up, then attacks. If it moves after the foe, its power is doubled.
TM68Giga ImpactNormalPhysical150905The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM89U-turnBugPhysical7010020The user attacks, then can switch places with a party Pokémon in waiting.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM92Trick RoomPsychicStatus——5The user creates a bizarre area in which slower Pokémon get to move first for 5 turns.
TM93PsyshockPsychicSpecial8010010Materializes psychic waves to attack the target, dealing physical damage.
TM102Struggle BugBugSpecial5010020Resists and attacks the target, lowering its Special Attack.
TM116Psychic TerrainPsychicStatus——10Creates Psychic Terrain for five turns. Grounded Pokémon are protected from priority moves, and Psychic-type moves become stronger.
TM123Body PressFightingPhysical8010010Slams into the target with its body. The higher the user’s Defense, the greater the damage.
TM124Expanding ForcePsychicSpecial8010010Attacks with psychic power. Becomes stronger on Psychic Terrain and can damage all opposing Pokémon.

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