
- Abilities
- SwarmDamage taken from super-effective moves is reduced by 25%.ChlorophyllSharply boosts Speed in sunshine.
- Hidden ability
- OvercoatImmune to sandstorms and powder moves.
- Capture
- Gender
- 50.0% female
- Egg groups
- Bug
- Growth
- Medium Slow
- EV yield
- 1 Defense
- Wild held item
- Mental Herb
| HP | 45 | |
|---|---|---|
| Attack | 53 | |
| Defense | 70 | |
| Sp. Atk | 40 | |
| Sp. Def | 60 | |
| Speed | 42 | |
| Total | 310 |
Where to find it
Chance per encounter, under the conditions shown.
Times and conditions
- Morning: 4:00–9:59
- Day: 10:00–19:59
- Night: 20:00–3:59
Calendar encounters can replace a land slot on specific dates.
| Location | Method / conditions | Level | Chance |
|---|---|---|---|
| Viridian Forest | , | 5 | 10% |
Evolution
Evolves into Swadloon at Lv 20.
Level-up moves
“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.
| Level | Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|---|
| 1 | Tackle | Normal | Physical | 40 | 100 | 35 | A physical attack in which the user charges and slams into the foe with its whole body. |
| 1 | String Shot | Bug | Status | — | 95 | 40 | The foe is bound with silk blown from the user’s mouth. Lowers its Speed by 2 stages. |
| 8 | Bug Bite | Bug | Physical | 60 | 100 | 20 | The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. |
| 15 | Razor Leaf | Grass | Physical | 55 | 95 | 25 | Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio. |
| 22 | Struggle Bug | Bug | Special | 50 | 100 | 20 | Resists and attacks the target, lowering its Special Attack. |
| 29 | Endure | Normal | Status | — | — | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| 31 | Sticky Web | Bug | Status | — | — | 20 | Spreads a sticky web around the opposing side, lowering the Speed of Pokémon that switch in. |
| 36 | Bug Buzz | Bug | Special | 90 | 100 | 10 | The user buzzes its wings to make a sound wave. 10% chance to lower the foe’s Sp. Def by 1 stage. |
| 43 | Flail | Normal | Physical | var. | 100 | 15 | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
TMs and HMs
| TM / HM | Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|---|
| TM04 | Calm Mind | Psychic | Status | — | — | 20 | The user quietly focuses its mind and calms its spirit. Raises Sp. Atk and Sp. Def by 1 stage. |
| TM06 | Toxic | Poison | Status | — | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | Normal | Special | 60 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | Sunny Day | Fire | Status | — | — | 5 | The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger. |
| TM16 | Light Screen | Psychic | Status | — | — | 30 | A wondrous wall of light halves the damage from special attacks for 5 turns. |
| TM17 | Protect | Normal | Status | — | — | 10 | It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession. |
| TM19 | Giga Drain | Grass | Special | 75 | 100 | 10 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| TM20 | Safeguard | Normal | Status | — | — | 25 | The user creates a protective field that prevents status problems for 5 turns. |
| TM21 | Frustration | Normal | Physical | var. | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM22 | Solar Beam | Grass | Special | 120 | 100 | 10 | The user gathers light on turn 1, then blasts a bundled beam on turn 2. |
| TM27 | Return | Normal | Physical | var. | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM32 | Double Team | Normal | Status | — | — | 15 | By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage. |
| TM42 | Facade | Normal | Physical | 70 | 100 | 20 | An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed. |
| TM44 | Rest | Psychic | Status | — | — | 5 | The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | Normal | Status | — | 100 | 15 | The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act. |
| TM53 | Energy Ball | Grass | Special | 90 | 100 | 10 | The user fires power drawn from nature. 10% chance to lower the target’s Sp. Def by 1 stage. |
| TM58 | Endure | Normal | Status | — | — | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TM66 | Payback | Dark | Physical | 50 | 100 | 10 | The user charges up, then attacks. If it moves after the foe, its power is doubled. |
| TM82 | Sleep Talk | Normal | Status | — | — | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM85 | Dream Eater | Psychic | Special | 100 | 100 | 15 | An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP. |
| TM86 | Grass Knot | Grass | Special | var. | 100 | 20 | The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| TM87 | Swagger | Normal | Status | — | 85 | 15 | The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages. |
| TM90 | Substitute | Normal | Status | — | — | 10 | The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy. |
| TM102 | Struggle Bug | Bug | Special | 50 | 100 | 20 | Resists and attacks the target, lowering its Special Attack. |
| TM104 | Electroweb | Electric | Special | 55 | 95 | 15 | Traps the target in an electric net, lowering its Speed. |
| TM105 | Sticky Web | Bug | Status | — | — | 20 | Spreads a sticky web around the opposing side, lowering the Speed of Pokémon that switch in. |
| HM01 | Cut | Normal | Physical | 50 | 95 | 30 | The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
Move tutors
| Move | Type | Category | Power | Accuracy | PP | Effect and notes | Tutor location, cost and requirements |
|---|---|---|---|---|---|---|---|
| Baton Pass | Normal | Status | — | — | 40 | The user switches places with a party Pokémon in waiting, passing along any stat changes. | New Bark Town · Cost: Level Ball ×1 New Bark Town |
| Bug Bite | Bug | Physical | 60 | 100 | 20 | The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | Route 2, Viridian Forest north gatehouse · Cost: Repeat Ball ×1 |
| Charm | Fairy | Status | — | 100 | 20 | The user acts cute to charm the foe. Lowers its Attack by 2 stages. | National Park · Cost: Nugget ×1 Requirements: Route 35 / Route 36 / National Park: small extras the National Park |
| Magical Leaf | Grass | Special | 60 | — | 20 | The user scatters curious leaves that chase the foe. This attack will not miss. | Route 5 House · Cost: Free Requirements: Route 5: the Pokémon shelter raid (after the Cascade Badge) Route 5 cottage: the old lady teaches it after you save the girl |
| Seed Bomb | Grass | Physical | 80 | 100 | 15 | The user slams a barrage of hard-shelled seeds down on the foe from above. | Celadon Gym · Cost: Free taught by the little girl at the Celadon Gym |
| Synthesis | Grass | Status | — | — | 5 | The user restores its own HP. The amount of HP regained varies with the weather. | Cherrygrove Southwest house · Cost: TM75 Swords Dance ×1 Cherrygrove City |
Egg moves
| Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|
| Agility | Psychic | Status | — | — | 30 | The user lightens its body to move at high speed. Raises its Speed by 2 stages. |
| Air Slash | Special | 75 | 95 | 15 | The user slices the foe with a blade of air. It has a 30% chance to make the foe flinch. | |
| Baton Pass | Normal | Status | — | — | 40 | The user switches places with a party Pokémon in waiting, passing along any stat changes. |
| Camouflage | Normal | Status | — | — | 20 | The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave. |
| Grassy Terrain | Grass | Status | — | — | 10 | Creates Grassy Terrain for five turns. Grounded Pokémon recover HP each turn, and Grass-type moves become stronger. |
| Me First | Normal | Status | var. | — | 20 | Attacks with the move the foe is using, with more power. Fails if the foe isn’t attacking. |
| Mind Reader | Normal | Status | — | — | 5 | The user senses the foe’s movements with its mind to ensure its next attack does not miss. |
| Screech | Normal | Status | — | 85 | 40 | An earsplitting screech is emitted to lower the foe’s Defense by 2 stages. |
| Silver Wind | Bug | Special | 60 | 100 | 5 | The foe is attacked with scales blown by wind. 10% chance to raise all the user’s stats by 1 stage. |
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