
- Abilities
- Compound EyesThe Pokémon’s accuracy is boosted.Tinted LensPowers up “not very effective” moves.
- Hidden ability
- Run AwayEnables sure getaway from wild Pokémon.
- Capture
- Gender
- 50.0% female
- Egg groups
- Bug
- Growth
- Medium Fast
- EV yield
- 1 Sp. Def
| HP | 60 | |
|---|---|---|
| Attack | 55 | |
| Defense | 50 | |
| Sp. Atk | 40 | |
| Sp. Def | 55 | |
| Speed | 45 | |
| Total | 305 |
Where to find it
Chance per encounter, under the conditions shown.
Times and conditions
- Morning: 4:00–9:59
- Day: 10:00–19:59
- Night: 20:00–3:59
Calendar encounters can replace a land slot on specific dates.
Headbutt chances apply to the listed tree type. Common and rare trees depend on your Trainer ID.
Contest values are stored weights, not percentages.
| Location | Method / conditions | Level | Chance |
|---|---|---|---|
| Route 24 | , | 8 | 5% |
| Route 24 | , | 8 | 31% |
| Route 25 | , | 8 | 20% |
| Route 25 | , | 8 | 10% |
| Route 13 | , | 23 | 10% |
| Route 13 | , | 23 | 10% |
| Route 13 | , | 23 | 10% |
| National Park | : Set 1: Tuesdays, Thursdays and Saturdays | 10–16 | 15 (weight) |
| Lake of Rage | : Rare trees | 17–19 | 15% |
| Route 43 | : Rare trees | 17–18 | 15% |
National Park: During the Bug-Catching Contest, the wild Pokémon come from the contest sets listed below, not from the park's normal table.
Bug-Catching Contest: The contest runs once per day, with one Pokémon and 20 Sport Balls, and uses the same species set on Tuesdays, Thursdays and Saturdays in this hack. The additional National Pokédex species sets are not active.
Evolution
Evolves into Venomoth at Lv 31.
Level-up moves
“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.
| Level | Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|---|
| 1 | Tackle | Normal | Physical | 40 | 100 | 35 | A physical attack in which the user charges and slams into the foe with its whole body. |
| 1 | Disable | Normal | Status | — | 100 | 20 | For several turns, this move prevents the foe from using the move it last used. |
| 1 | Struggle Bug | Bug | Special | 50 | 100 | 20 | Resists and attacks the target, lowering its Special Attack. |
| 5 | Supersonic | Normal | Status | — | 55 | 20 | The user generates odd sound waves from its body. It may confuse the target. |
| 11 | Confusion | Psychic | Special | 50 | 100 | 25 | The foe is hit by a weak telekinetic force. It has a 10% chance to confuse the target. |
| 13 | Poison Powder | Poison | Status | — | 75 | 35 | A cloud of poisonous dust is scattered on the foe. It may poison the target. |
| 17 | Psybeam | Psychic | Special | 65 | 100 | 20 | The foe is attacked with a peculiar ray. It has a 10% chance to confuse the target. |
| 23 | Stun Spore | Grass | Status | — | 75 | 30 | The user scatters a cloud of paralyzing powder. It may paralyze the target. |
| 25 | Mega Drain | Grass | Special | 40 | 100 | 15 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| 29 | Sleep Powder | Grass | Status | — | 75 | 15 | The user scatters a big cloud of sleep-inducing dust around the foe. |
| 35 | Leech Life | Bug | Physical | 80 | 100 | 10 | A blood-draining attack. The user’s HP is restored by half the damage taken by the target. |
| 37 | Zen Headbutt | Psychic | Physical | 80 | 90 | 15 | The user attacks with the power of its will. It has a 20% chance to make the target flinch. |
| 41 | Poison Fang | Poison | Physical | 50 | 100 | 15 | The user bites the foe with toxic fangs. It has a 50% chance to badly poison the foe. |
| 47 | Psychic | Psychic | Special | 90 | 100 | 10 | The foe is hit by a strong telekinetic force. 10% chance to lower its Sp. Def by 1 stage. |
TMs and HMs
| TM / HM | Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|---|
| TM10 | Hidden Power | Normal | Special | 60 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | Sunny Day | Fire | Status | — | — | 5 | The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger. |
| TM17 | Protect | Normal | Status | — | — | 10 | It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession. |
| TM19 | Giga Drain | Grass | Special | 75 | 100 | 10 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| TM21 | Frustration | Normal | Physical | var. | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM22 | Solar Beam | Grass | Special | 120 | 100 | 10 | The user gathers light on turn 1, then blasts a bundled beam on turn 2. |
| TM27 | Return | Normal | Physical | var. | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM29 | Psychic | Psychic | Special | 90 | 100 | 10 | The foe is hit by a strong telekinetic force. 10% chance to lower its Sp. Def by 1 stage. |
| TM32 | Double Team | Normal | Status | — | — | 15 | By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage. |
| TM36 | Sludge Bomb | Poison | Special | 90 | 100 | 10 | The user hurls filthy sludge at the foe. It has a 30% chance to poison the target. |
| TM42 | Facade | Normal | Physical | 70 | 100 | 20 | An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed. |
| TM44 | Rest | Psychic | Status | — | — | 5 | The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | Normal | Status | — | 100 | 15 | The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act. |
| TM46 | Thief | Dark | Physical | 60 | 100 | 25 | The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item. |
| TM48 | Skill Swap | Psychic | Status | — | — | 10 | The user employs its psychic power to exchange abilities with the foe. |
| TM58 | Endure | Normal | Status | — | — | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TM70 | Flash | Normal | Status | — | 100 | 20 | The user flashes a light that lowers the foe’s accuracy by 1 stage. It can also light up caves. |
| TM82 | Sleep Talk | Normal | Status | — | — | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM87 | Swagger | Normal | Status | — | 85 | 15 | The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages. |
| TM90 | Substitute | Normal | Status | — | — | 10 | The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy. |
| TM94 | Venoshock | Poison | Special | 65 | 100 | 10 | Sprays the target with toxic fluid. Power doubles if the target is poisoned. |
| TM102 | Struggle Bug | Bug | Special | 50 | 100 | 20 | Resists and attacks the target, lowering its Special Attack. |
Move tutors
| Move | Type | Category | Power | Accuracy | PP | Effect and notes | Tutor location, cost and requirements |
|---|---|---|---|---|---|---|---|
| Baton Pass | Normal | Status | — | — | 40 | The user switches places with a party Pokémon in waiting, passing along any stat changes. | New Bark Town · Cost: Level Ball ×1 New Bark Town |
| Bug Bite | Bug | Physical | 60 | 100 | 20 | The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | Route 2, Viridian Forest north gatehouse · Cost: Repeat Ball ×1 |
| Zen Headbutt | Psychic | Physical | 80 | 90 | 15 | The user attacks with the power of its will. It has a 20% chance to make the target flinch. | Saffron City · Cost: Colbur Berry ×1 |
Egg moves
| Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|
| Agility | Psychic | Status | — | — | 30 | The user lightens its body to move at high speed. Raises its Speed by 2 stages. |
| Baton Pass | Normal | Status | — | — | 40 | The user switches places with a party Pokémon in waiting, passing along any stat changes. |
| Bug Bite | Bug | Physical | 60 | 100 | 20 | The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. |
| Morning Sun | Normal | Status | — | — | 5 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Rage Powder | Bug | Status | — | — | 20 | The user covers itself in irritating powder to draw attention. All foes’ attacks target the user. |
| Screech | Normal | Status | — | 85 | 40 | An earsplitting screech is emitted to lower the foe’s Defense by 2 stages. |
| Toxic Spikes | Poison | Status | — | — | 20 | The user lays a trap of poison spikes at the foe’s feet. They poison foes that switch into battle. |
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