
BugFighting
- Abilities
- Beast BoostKOing a foe raises its highest stat.
- Hidden ability
- —
- Capture
- Gender
- genderless
- Egg groups
- Undiscovered
- Growth
- Slow
- EV yield
- 1 Attack, 2 Defense
| HP | 107 | |
|---|---|---|
| Attack | 139 | |
| Defense | 139 | |
| Sp. Atk | 53 | |
| Sp. Def | 53 | |
| Speed | 79 | |
| Total | 570 |
Where to find it
No wild encounter, gift, trade, one-time battle, evolution or breeding route, and no trainer uses it.
Evolution
Does not evolve.
Level-up moves
“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.
| Level | Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|---|
| 1 | Power-Up Punch | Fighting | Physical | 40 | 100 | 20 | Hitting the foe again and again hardens the user’s fists. Each hit raises its Attack. |
| 1 | Harden | Normal | Status | — | — | 30 | The user stiffens all the muscles in its body. Raises its Defense by 1 stage. |
| 5 | Taunt | Dark | Status | — | 100 | 20 | The foe is taunted into a rage that allows it to use only attack moves for 2 to 4 turns. |
| 10 | Fell Stinger | Bug | Physical | 50 | 100 | 25 | If this move knocks out the foe, the user’s Attack rises drastically. |
| 15 | Vital Throw | Fighting | Physical | 70 | — | 10 | The user allows the foe to attack first. In return, this throw move is guaranteed not to miss. |
| 20 | Bulk Up | Fighting | Status | — | — | 20 | The user tenses its muscles to bulk up its body. Raises its Attack and Defense by 1 stage. |
| 25 | Endure | Normal | Status | — | — | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| 30 | Reversal | Fighting | Physical | var. | 100 | 15 | An all-out attack that becomes more powerful the less HP the user has. |
| 35 | Mega Punch | Normal | Physical | 80 | 85 | 20 | The foe is slugged by a punch thrown with muscle-packed power. |
| 40 | Lunge | Bug | Physical | 80 | 100 | 15 | Pounces on the target with full force, lowering its Attack. |
| 45 | Focus Energy | Normal | Status | — | — | 30 | The user takes a deep breath and focuses. Raises its critical-hit ratio by 2 stages. |
| 50 | Dynamic Punch | Fighting | Physical | 100 | 50 | 5 | The foe is punched with the user’s full, concentrated power. It has a 100% chance to confuse the foe. |
| 55 | Counter | Fighting | Physical | var. | 100 | 20 | A retaliation move that counters any physical attack, inflicting double the damage taken. |
| 60 | Hammer Arm | Fighting | Physical | 100 | 90 | 10 | The user swings a huge arm at the foe. It lowers the user’s Speed by 1 stage. |
| 65 | Superpower | Fighting | Physical | 120 | 100 | 5 | The user attacks with brute force. It then lowers the user’s Attack and Defense by 1 stage. |
| 70 | Focus Punch | Fighting | Physical | 150 | 100 | 20 | The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
TMs and HMs
| TM / HM | Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|---|
| TM01 | Focus Punch | Fighting | Physical | 150 | 100 | 20 | The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
| TM08 | Bulk Up | Fighting | Status | — | — | 20 | The user tenses its muscles to bulk up its body. Raises its Attack and Defense by 1 stage. |
| TM10 | Hidden Power | Normal | Special | 60 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM12 | Taunt | Dark | Status | — | 100 | 20 | The foe is taunted into a rage that allows it to use only attack moves for 2 to 4 turns. |
| TM17 | Protect | Normal | Status | — | — | 10 | It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession. |
| TM26 | Earthquake | Ground | Physical | 100 | 100 | 10 | The user sets off an earthquake that hits all Pokémon in battle. It can hit a foe using Dig. |
| TM27 | Return | Normal | Physical | var. | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM31 | Brick Break | Fighting | Physical | 75 | 100 | 15 | The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
| TM39 | Rock Tomb | Rock | Physical | 60 | 95 | 15 | Boulders are hurled at the foe, hindering its movement. Lowers its Speed by 1 stage. |
| TM42 | Facade | Normal | Physical | 70 | 100 | 20 | An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed. |
| TM44 | Rest | Psychic | Status | — | — | 5 | The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem. |
| TM54 | False Swipe | Normal | Physical | 40 | 100 | 40 | A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. |
| TM56 | Fling | Dark | Physical | var. | 100 | 10 | The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM58 | Endure | Normal | Status | — | — | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TM60 | Drain Punch | Fighting | Physical | 75 | 100 | 10 | An energy-draining punch. The user’s HP is restored by half the damage taken by the target. |
| TM66 | Payback | Dark | Physical | 50 | 100 | 10 | The user charges up, then attacks. If it moves after the foe, its power is doubled. |
| TM68 | Giga Impact | Normal | Physical | 150 | 90 | 5 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM71 | Stone Edge | Rock | Physical | 100 | 80 | 5 | The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| TM74 | Gyro Ball | Steel | Physical | var. | 100 | 5 | The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
| TM80 | Rock Slide | Rock | Physical | 75 | 90 | 10 | Large boulders are hurled at the foe. It has a 30% chance to make the target flinch. |
| TM82 | Sleep Talk | Normal | Status | — | — | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM84 | Poison Jab | Poison | Physical | 80 | 100 | 20 | The foe is stabbed with a poison tentacle. It has a 30% chance to poison the foe. |
| TM90 | Substitute | Normal | Status | — | — | 10 | The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy. |
| TM97 | Low Sweep | Fighting | Physical | 65 | 100 | 20 | Targets the opponent’s legs with a quick kick, lowering Speed. |
| TM103 | Bulldoze | Ground | Physical | 60 | 100 | 20 | Stomps the ground, attacking nearby Pokémon and lowering their Speed. |
| TM115 | High Horsepower | Ground | Physical | 95 | 95 | 10 | Attacks the target with tremendous force. |
| TM117 | Lunge | Bug | Physical | 80 | 100 | 15 | Pounces on the target with full force, lowering its Attack. |
| TM126 | Coaching | Fighting | Status | — | — | 10 | Provides proper guidance, raising the Attack and Defense of all allies. |
| TM129 | Dual Wingbeat | Physical | 40 | 90 | 10 | Strikes the target with its wings twice. |
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