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#0332 Cacturne

Cacturne artwork
Artwork: PokéAPI.
GrassDark
Abilities
Sand VeilBoosts the Pokémon’s evasion in a sandstorm.Water AbsorbRestores HP if hit by a Water-type move.
Hidden ability
Sand RushBoosts Speed in a sandstorm.
Capture
Gender
50.0% female
Egg groups
Grass / Human-Like
Growth
Medium Slow
EV yield
1 Attack, 1 Sp. Atk
Cacturne’s base stats
HP70
Attack125 (official 115)
Defense60
Sp. Atk105 (official 115)
Sp. Def60
Speed80 (official 55)
Total500Official games: 475, +25 in this hack. All base stat changes

Where to find it

Evolve Cacnea

Evolution

Evolves from Cacnea at Lv 32.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Cacturne’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
On evolutionSpiky ShieldGrassStatus——10The user blocks attacks, and foes that touch it lose HP.
1Spiky ShieldGrassStatus——10The user blocks attacks, and foes that touch it lose HP.
1Destiny BondGhostStatus——5If the user faints after using this move, the foe that landed the knockout hit dies along with it.
1RevengeFightingPhysical6010010This move’s power is 2 times higher if the user is hit by the foe before it attacks.
1Poison StingPoisonPhysical1510035The foe is stabbed with a poisonous barb. It has a 30% chance to poison the target.
1LeerNormalStatus—10030The foe is given an intimidating leer with sharp eyes. Lowers its Defense by 1 stage.
1AbsorbGrassSpecial2010025A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
1GrowthNormalStatus——20The user’s body grows all at once. Raises Attack and Sp. Atk by 1 stage, or 2 in harsh sunlight.
4AbsorbGrassSpecial2010025A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
7GrowthNormalStatus——20The user’s body grows all at once. Raises Attack and Sp. Atk by 1 stage, or 2 in harsh sunlight.
10Leech SeedGrassStatus—9010A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.
13Sand AttackGroundStatus—10015Sand is hurled in the foe’s face, reducing its accuracy.
16Poison JabPoisonPhysical8010020The foe is stabbed with a poison tentacle. It has a 30% chance to poison the foe.
19AssuranceDarkPhysical6010010If the foe has already taken damage, this attack’s power is 2 times higher.
22IngrainGrassStatus——20The user lays roots that restore HP on every turn. Because it is rooted, it can’t switch out.
26PaybackDarkPhysical5010010The user charges up, then attacks. If it moves after the foe, its power is doubled.
30SpikesGroundStatus——20The user lays a trap of spikes at the foe’s feet. The trap hurts foes that switch into battle.
35Sucker PunchDarkPhysical701005This move enables the user to attack first. It fails if the foe is not readying an attack, however.
38Pin MissileBugPhysical259520Sharp pins are shot at the foe in rapid succession. They hit 2 to 5 times in a row.
44Energy BallGrassSpecial9010010The user fires power drawn from nature. 10% chance to lower the target’s Sp. Def by 1 stage.
49Cotton SporeGrassStatus—10040The user releases cottonlike spores that cling to the foe. Lowers its Speed by 2 stages.
54SandstormRockStatus——10A 5-turn sandstorm is summoned to hurt all Pokémon except Rock, Ground, and Steel types.
59Destiny BondGhostStatus——5If the user faints after using this move, the foe that landed the knockout hit dies along with it.
64Needle ArmGrassPhysical10010015Deals damage. Has a 30% chance to make the target flinch.

TMs and HMs

TMs and HMs Cacturne can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM01Focus PunchFightingPhysical15010020The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM09Bullet SeedGrassPhysical2510030The user forcefully shoots seeds at the foe 2 to 5 times in rapid succession.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny DayFireStatus——5The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger.
TM15Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM19Giga DrainGrassSpecial7510010A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
TM21FrustrationNormalPhysicalvar.10020A full-power attack that grows more powerful the less the user likes its Trainer.
TM22Solar BeamGrassSpecial12010010The user gathers light on turn 1, then blasts a bundled beam on turn 2.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM31Brick BreakFightingPhysical7510015The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM37SandstormRockStatus——10A 5-turn sandstorm is summoned to hurt all Pokémon except Rock, Ground, and Steel types.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM52Focus BlastFightingSpecial120705The user unleashes all of its power. 10% chance to lower the target’s Sp. Def by 1 stage.
TM53Energy BallGrassSpecial9010010The user fires power drawn from nature. 10% chance to lower the target’s Sp. Def by 1 stage.
TM56FlingDarkPhysicalvar.10010The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM60Drain PunchFightingPhysical7510010An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
TM63EmbargoDarkStatus—10015The foe can’t use its held item, and items from the Bag can’t be used on it.
TM66PaybackDarkPhysical5010010The user charges up, then attacks. If it moves after the foe, its power is doubled.
TM68Giga ImpactNormalPhysical150905The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70FlashNormalStatus—10020The user flashes a light that lowers the foe’s accuracy by 1 stage. It can also light up caves.
TM75Swords DanceNormalStatus——20A frenetic dance to uplift the fighting spirit. It raises the user’s Attack by 2 stages.
TM79Dark PulseDarkSpecial8010015The user releases a horrible aura of malice. It has a 20% chance to make the target flinch.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM84Poison JabPoisonPhysical8010020The foe is stabbed with a poison tentacle. It has a 30% chance to poison the foe.
TM86Grass KnotGrassSpecialvar.10020The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM94VenoshockPoisonSpecial6510010Sprays the target with toxic fluid. Power doubles if the target is poisoned.
TM99Foul PlayDarkPhysical9510015Uses the target’s strength against it. The higher the target’s Attack, the greater the damage.
HM01CutNormalPhysical509530The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04StrengthNormalPhysical8010015The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.

Move tutors

Moves Cacturne can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
CounterFightingPhysicalvar.10020A retaliation move that counters any physical attack, inflicting double the damage taken.

Saffron Fighting Dojo · Cost: ₽10000

Requirements: Saffron City: the Hunyuan Dojo (beat the disciples → Hitmonlee or Hitmonchan)

the Hunyuan martial-arts hall, Saffron City

Grass WhistleGrassStatus—5015Plays a soothing tune that puts the target to sleep.
Leech SeedGrassStatus—9010A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.

Cherrygrove Pokémon Center · Cost: Friend Ball ×1

Cherrygrove City

Magical LeafGrassSpecial60—20The user scatters curious leaves that chase the foe. This attack will not miss.

Route 5 House · Cost: Free

Requirements: Route 5: the Pokémon shelter raid (after the Cascade Badge)

Route 5 cottage: the old lady teaches it after you save the girl

Nasty PlotDarkStatus——20The user thinks up a sinister plan. Raises its Sp. Atk by 2 stages.

Celadon gatehouse · Cost: Free

Celadon City Team Rocket base

Seed BombGrassPhysical8010015The user slams a barrage of hard-shelled seeds down on the foe from above.

Celadon Gym · Cost: Free

taught by the little girl at the Celadon Gym

SynthesisGrassStatus——5The user restores its own HP. The amount of HP regained varies with the weather.

Cherrygrove Southwest house · Cost: TM75 Swords Dance ×1

Cherrygrove City

Thunder PunchElectricPhysical7510015The foe is punched with an electrified fist. It has a 10% chance to paralyze the target.

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