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#0113 Chansey

Chansey artwork
Artwork: PokéAPI.
Normal
Abilities
Natural CureRestores 1/3 of HP.Serene GraceBoosts the likelihood of added effects appearing.
Hidden ability
HealerAt the end of every turn, there is a 100% chance to cure an ally’s status condition.
Capture
Gender
always female
Egg groups
Fairy
Growth
Fast
EV yield
2 HP
Wild held item
Lucky Punch
Chansey’s base stats
HP250
Attack5
Defense5
Sp. Atk35
Sp. Def105
Speed50
Total450

Where to find it

Chance per encounter, under the conditions shown.

Times and conditions
  • Morning: 4:00–9:59
  • Day: 10:00–19:59
  • Night: 20:00–3:59

Calendar encounters can replace a land slot on specific dates.

Where to find Chansey in the wild
LocationMethod / conditionsLevelChance
Fuchsia City, Koga's forest preserve, 255%
Route 14, 251%
Route 14, 251%
Route 14, 251%
Route 15, 251%
Route 15, 251%
Route 15, 251%

Evolution

Evolves from Happiny when leveled up with high friendship (220 or more).

Evolves into Blissey when leveled up with high friendship (220 or more).

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Chansey’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
1Sweet KissFairyStatus—7510The user kisses the foe with a sweet, angelic cuteness that causes confusion.
1Disarming VoiceFairySpecial40—15The user lets out a charming cry that deals emotional damage. It never misses.
1CovetNormalPhysical6010025The user endearingly approaches the foe, then steals the item the foe is holding.
1CharmFairyStatus—10020The user acts cute to charm the foe. Lowers its Attack by 2 stages.
1MinimizeNormalStatus——10The user compresses its body to look smaller. Raises its evasiveness by 1 stage.
1PoundNormalPhysical4010035The foe is physically pounded with a long tail or a foreleg, etc.
1CopycatNormalStatus——20The user mimics the move used immediately before it. The move fails if no other move has been used yet.
1Defense CurlNormalStatus——40The user curls up to conceal weak spots. Raises its Defense by 1 stage.
4Tail WhipNormalStatus—10030The user wags its tail cutely, making the foe less wary. Lowers its Defense by 1 stage.
8Echoed VoiceNormalSpecial4010015The user attacks with an echoing voice. Its power rises each turn a Pokémon uses it in a row.
12Life DewWaterStatus——10The user scatters mysterious water, restoring its own and its allies’ HP.
16SingNormalStatus—5515A soothing lullaby is sung in a calming voice that puts all foes into a deep slumber.
20FlingDarkPhysicalvar.10010The user flings its held item at the foe to attack. Its power and effects depend on the item.
24Take DownNormalPhysical908520A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
28Heal PulsePsychicStatus——10The user emits a healing pulse that restores half of the target’s max HP.
32Helping HandNormalStatus——20The user helps out an ally, making the power of its attack 1.5 times higher.
36Light ScreenPsychicStatus——30A wondrous wall of light halves the damage from special attacks for 5 turns.
40Double-EdgeNormalPhysical12010015A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
44Soft-BoiledNormalStatus——5The user restores its own HP by up to half of its maximum HP. It may also be used to heal an ally’s HP.
48Last ResortNormalPhysical1401005This move can be used only after the user has used all the other moves it knows in the battle.
52Healing WishPsychicStatus——10The user sacrifices itself to fully restore the HP and status of the Pokémon taking its place.

TMs and HMs

TMs and HMs Chansey can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM01Focus PunchFightingPhysical15010020The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM03Water PulseWaterSpecial6010020The user attacks with a pulsing blast of water. It has a 20% chance to confuse the foe.
TM04Calm MindPsychicStatus——20The user quietly focuses its mind and calms its spirit. Raises Sp. Atk and Sp. Def by 1 stage.
TM07HailIceStatus——10The user summons a hailstorm lasting 5 turns. It damages all Pokémon except Ice types.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny DayFireStatus——5The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger.
TM13Ice BeamIceSpecial9010010The foe is struck with an icy-cold beam of energy. It has a 10% chance to freeze the target.
TM14BlizzardIceSpecial110705A howling blizzard is summoned to strike the foe. It has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16Light ScreenPsychicStatus——30A wondrous wall of light halves the damage from special attacks for 5 turns.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM20SafeguardNormalStatus——25The user creates a protective field that prevents status problems for 5 turns.
TM22Solar BeamGrassSpecial12010010The user gathers light on turn 1, then blasts a bundled beam on turn 2.
TM23Iron TailSteelPhysical909015Attacks with a hard tail. May lower the target’s Defense.
TM24ThunderboltElectricSpecial9010015A strong electric blast is loosed at the foe. It has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1107010A wicked thunderbolt strikes the foe. It is more accurate in rain. 30% chance to paralyze the target.
TM26EarthquakeGroundPhysical10010010The user sets off an earthquake that hits all Pokémon in battle. It can hit a foe using Dig.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM29PsychicPsychicSpecial9010010The foe is hit by a strong telekinetic force. 10% chance to lower its Sp. Def by 1 stage.
TM30Shadow BallGhostSpecial8010015The user hurls a shadowy blob at the foe. 20% chance to lower its Sp. Def by 1 stage.
TM31Brick BreakFightingPhysical7510015The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM34Shock WaveElectricSpecial60—20The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM35FlamethrowerFireSpecial9010015The foe is scorched with an intense blast of fire. It has a 10% chance to burn the target.
TM37SandstormRockStatus——10A 5-turn sandstorm is summoned to hurt all Pokémon except Rock, Ground, and Steel types.
TM38Fire BlastFireSpecial110855The foe is hit by an intense blast of all-consuming fire. It has a 10% chance to burn the target.
TM39Rock TombRockPhysical609515Boulders are hurled at the foe, hindering its movement. Lowers its Speed by 1 stage.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM48Skill SwapPsychicStatus——10The user employs its psychic power to exchange abilities with the foe.
TM56FlingDarkPhysicalvar.10010The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM57Charge BeamElectricSpecial509010The user fires a bundle of electricity. 70% chance to raise the user’s Sp. Atk by 1 stage.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM60Drain PunchFightingPhysical7510010An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
TM67RecycleNormalStatus——10The user recycles a held item that has been used in battle so it can be used again.
TM68Giga ImpactNormalPhysical150905The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70FlashNormalStatus—10020The user flashes a light that lowers the foe’s accuracy by 1 stage. It can also light up caves.
TM73Thunder WaveElectricStatus—9020A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM76Stealth RockRockStatus——20The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM77Psych UpNormalStatus——10The user hypnotizes itself into copying any stat change made by the foe.
TM80Rock SlideRockPhysical759010Large boulders are hurled at the foe. It has a 30% chance to make the target flinch.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM85Dream EaterPsychicSpecial10010015An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.
TM86Grass KnotGrassSpecialvar.10020The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM103BulldozeGroundPhysical6010020Stomps the ground, attacking nearby Pokémon and lowering their Speed.
HM04StrengthNormalPhysical8010015The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06Rock SmashFightingPhysical6010015Attacks with a punch. May lower the target’s Defense.
HM08Rock ClimbNormalPhysical908520A charging attack with a 20% chance to confuse the foe. It can also be used to scale rocky walls.

Move tutors

Moves Chansey can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
CounterFightingPhysicalvar.10020A retaliation move that counters any physical attack, inflicting double the damage taken.

Saffron Fighting Dojo · Cost: ₽10000

Requirements: Saffron City: the Hunyuan Dojo (beat the disciples → Hitmonlee or Hitmonchan)

the Hunyuan martial-arts hall, Saffron City

Dazzling GleamFairySpecial8010010The user fires a powerful flash of light at the foe to deal damage.

Route 15 · Cost: Moon Ball ×1

Route 15

EndeavorNormalPhysicalvar.1005An attack move that cuts down the foe’s HP to equal the user’s HP.

Olivine City · Cost: Heavy Ball ×1

Requirements: Route 38 → Olivine City: small extras

Olivine City

Fire PunchFirePhysical7510015The foe is punched with a fiery fist. It has a 10% chance to burn the target.
Heal BellNormalStatus——5The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Hyper VoiceNormalSpecial9010010The user lets loose a horribly echoing shout with the power to inflict damage.

Goldenrod City · Cost: Love Ball ×1

Requirements: Goldenrod City: small extras

Ice PunchIcePhysical7510015The foe is punched with an icy fist. It has a 10% chance to freeze the target.

Celadon Pokémon Center · Cost: Friend Ball ×1

Celadon City Pokémon Center

Icy WindIceSpecial559515The user attacks with a gust of chilled air. Lowers the target’s Speed by 1 stage.

Route 20 · Cost: Aspear Berry ×1

Route 20

Thunder PunchElectricPhysical7510015The foe is punched with an electrified fist. It has a 10% chance to paralyze the target.
Zen HeadbuttPsychicPhysical809015The user attacks with the power of its will. It has a 20% chance to make the target flinch.

Saffron City · Cost: Colbur Berry ×1

Egg moves

Chansey’s egg moves
MoveTypeCategoryPowerAccuracyPPEffect and notes
AromatherapyGrassStatus——5The user releases a soothing scent that heals all status problems affecting the user’s party.
CounterFightingPhysicalvar.10020A retaliation move that counters any physical attack, inflicting double the damage taken.
GravityPsychicStatus——5Gravity is intensified for 5 turns, so no Pokémon can float or fly.
Heal BellNormalStatus——5The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Helping HandNormalStatus——20The user helps out an ally, making the power of its attack 1.5 times higher.
MetronomeNormalStatus——10The user waggles a finger and stimulates the brain into randomly using nearly any move.
PresentNormalPhysicalvar.9015The user throws a mystery gift at the foe. It may be a bomb, or it may restore HP.
Seismic TossFightingPhysicalvar.10020The foe is thrown using the power of gravity. It inflicts damage equal to the user’s level.

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