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#0792 Lunala

Lunala artwork
Artwork: PokéAPI.
PsychicGhost
Abilities
Shadow ShieldTakes less damage when its HP is full.
Hidden ability
—
Capture
Gender
genderless
Egg groups
Undiscovered
Growth
Slow
EV yield
3 Sp. Atk
Lunala’s base stats
HP137
Attack113
Defense89
Sp. Atk137
Sp. Def107
Speed97
Total680

Where to find it

No wild encounter, gift, trade, one-time battle, evolution or breeding route, and no trainer uses it.

Evolution

Evolves from Cosmoem at Lv 53 at (20:00–3:59).

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Lunala’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
On evolutionMoongeist BeamGhostSpecial1001005The user attacks with a strange ray, ignoring the foe’s ability.
1Moongeist BeamGhostSpecial1001005The user attacks with a strange ray, ignoring the foe’s ability.
1Cosmic PowerPsychicStatus——20The user draws on a mystical power from space. Raises its Defense and Sp. Def by 1 stage.
1TeleportPsychicStatus——20Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited.
1ConfusionPsychicSpecial5010025The foe is hit by a weak telekinetic force. It has a 10% chance to confuse the target.
1HypnosisPsychicStatus—6020The user employs hypnotic suggestion to make the target fall into a deep sleep.
7Night ShadeGhostSpecialvar.10015The user makes the foe see a mirage. It inflicts damage matching the user’s level.
14Confuse RayGhostStatus—10010The foe is exposed to a sinister ray that triggers confusion.
21Air SlashFlyingSpecial759515The user slices the foe with a blade of air. It has a 30% chance to make the foe flinch.
28Shadow BallGhostSpecial8010015The user hurls a shadowy blob at the foe. 20% chance to lower its Sp. Def by 1 stage.
35MoonlightFairyStatus——5The user restores its own HP. The amount of HP regained varies with the weather.
42Night DazeDarkSpecial859510The user looses a shock wave of darkness. It may lower the foe’s accuracy.
49Magic CoatPsychicStatus——15A barrier reflects moves that inflict status problems and other hindrances back at the foe.
56MoonblastFairySpecial9510015The user borrows the moon’s power to attack. It may lower the foe’s Sp. Atk.
63Phantom ForceGhostPhysical9010010The user vanishes on turn 1 and strikes on turn 2. It hits even through protection.
70Dream EaterPsychicSpecial10010015An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.
77Wide GuardRockStatus——10For 1 turn, the user blocks attacks that would hit its whole team.
84Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TMs and HMs

TMs and HMs Lunala can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM04Calm MindPsychicStatus——20The user quietly focuses its mind and calms its spirit. Raises Sp. Atk and Sp. Def by 1 stage.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny DayFireStatus——5The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger.
TM13Ice BeamIceSpecial9010010The foe is struck with an icy-cold beam of energy. It has a 10% chance to freeze the target.
TM14BlizzardIceSpecial110705A howling blizzard is summoned to strike the foe. It has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16Light ScreenPsychicStatus——30A wondrous wall of light halves the damage from special attacks for 5 turns.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM20SafeguardNormalStatus——25The user creates a protective field that prevents status problems for 5 turns.
TM22Solar BeamGrassSpecial12010010The user gathers light on turn 1, then blasts a bundled beam on turn 2.
TM24ThunderboltElectricSpecial9010015A strong electric blast is loosed at the foe. It has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1107010A wicked thunderbolt strikes the foe. It is more accurate in rain. 30% chance to paralyze the target.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM29PsychicPsychicSpecial9010010The foe is hit by a strong telekinetic force. 10% chance to lower its Sp. Def by 1 stage.
TM30Shadow BallGhostSpecial8010015The user hurls a shadowy blob at the foe. 20% chance to lower its Sp. Def by 1 stage.
TM33ReflectPsychicStatus——20A wondrous wall of light halves the damage from physical attacks for 5 turns.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM52Focus BlastFightingSpecial120705The user unleashes all of its power. 10% chance to lower the target’s Sp. Def by 1 stage.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM61Will-O-WispFireStatus—8515The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM65Shadow ClawGhostPhysical7010015The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
TM68Giga ImpactNormalPhysical150905The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM73Thunder WaveElectricStatus—9020A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM85Dream EaterPsychicSpecial10010015An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM92Trick RoomPsychicStatus——5The user creates a bizarre area in which slower Pokémon get to move first for 5 turns.
TM93PsyshockPsychicSpecial8010010Materializes psychic waves to attack the target, dealing physical damage.
TM124Expanding ForcePsychicSpecial8010010Attacks with psychic power. Becomes stronger on Psychic Terrain and can damage all opposing Pokémon.
TM125Meteor BeamRockSpecial1209010Gathers cosmic power in the first turn to raise Special Attack, then attacks on the second turn.
TM129Dual WingbeatFlyingPhysical409010Strikes the target with its wings twice.
HM02FlyFlyingPhysical909515The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.

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