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#0179 Mareep

Mareep artwork
Artwork: PokéAPI.
Electric
Abilities
StaticContact with the Pokémon may cause paralysis.PlusWhen Plus is also present, Special Attack and Speed are increased by 50%.
Hidden ability
BatteryPowers up allies’ special moves.
Capture
Gender
50.0% female
Egg groups
Monster / Field
Growth
Medium Slow
EV yield
1 Sp. Atk
Mareep’s base stats
HP55
Attack40
Defense40
Sp. Atk65
Sp. Def45
Speed35
Total280

Where to find it

  • Gift Egg: Violet Pokémon Center.

    Give Primo in Violet Pokémon Center the correct two Easy Chat password phrases for this Egg and your Trainer ID. One Egg of each species; a free party slot is required. Quest guide.

Chance per encounter, under the conditions shown.

Times and conditions
  • Morning: 4:00–9:59
  • Day: 10:00–19:59
  • Night: 20:00–3:59

Calendar encounters can replace a land slot on specific dates.

Where to find Mareep in the wild
LocationMethod / conditionsLevelChance
Route 32, 611%
Route 32, 611%
Route 32, 610%
Route 39, 13–1530%
Route 42, 1330%
Route 42, 1330%
Route 42, 1330%
Route 43, and 155%

Evolution

Evolves into Flaaffy at Lv 15.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Mareep’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
1TackleNormalPhysical4010035A physical attack in which the user charges and slams into the foe with its whole body.
1GrowlNormalStatus—10040The user growls in an endearing way, making the foe less wary. Lowers its Attack by 1 stage.
4Thunder WaveElectricStatus—9020A weak electric charge is launched at the foe. It causes paralysis if it hits.
8Thunder ShockElectricSpecial4010030A jolt of electricity is hurled at the foe. It has a 10% chance to paralyze the target.
11Cotton SporeGrassStatus—10040The user releases cottonlike spores that cling to the foe. Lowers its Speed by 2 stages.
15ChargeElectricStatus——20The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat.
18Take DownNormalPhysical908520A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
22Electro BallElectricSpecialvar.10010The user hurls an electric orb. The faster the user is than the foe, the stronger it is.
25Confuse RayGhostStatus—10010The foe is exposed to a sinister ray that triggers confusion.
29Power GemRockSpecial8010020The user attacks with a ray of light that sparkles as if it were made of gemstones.
32DischargeElectricSpecial8010015A flare of electricity strikes all Pokémon in battle. It has a 30% chance to paralyze the foe.
36Cotton GuardGrassStatus——10The user wraps itself in fluffy cotton. Drastically raises its Defense.
39Charge BeamElectricSpecial509010The user fires a bundle of electricity. 70% chance to raise the user’s Sp. Atk by 1 stage.
43Light ScreenPsychicStatus——30A wondrous wall of light halves the damage from special attacks for 5 turns.
46ThunderElectricSpecial1107010A wicked thunderbolt strikes the foe. It is more accurate in rain. 30% chance to paralyze the target.

TMs and HMs

TMs and HMs Mareep can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM16Light ScreenPsychicStatus——30A wondrous wall of light halves the damage from special attacks for 5 turns.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM20SafeguardNormalStatus——25The user creates a protective field that prevents status problems for 5 turns.
TM21FrustrationNormalPhysicalvar.10020A full-power attack that grows more powerful the less the user likes its Trainer.
TM23Iron TailSteelPhysical909015Attacks with a hard tail. May lower the target’s Defense.
TM24ThunderboltElectricSpecial9010015A strong electric blast is loosed at the foe. It has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1107010A wicked thunderbolt strikes the foe. It is more accurate in rain. 30% chance to paralyze the target.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM33ReflectPsychicStatus——20A wondrous wall of light halves the damage from physical attacks for 5 turns.
TM34Shock WaveElectricSpecial60—20The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM57Charge BeamElectricSpecial509010The user fires a bundle of electricity. 70% chance to raise the user’s Sp. Atk by 1 stage.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM70FlashNormalStatus—10020The user flashes a light that lowers the foe’s accuracy by 1 stage. It can also light up caves.
TM73Thunder WaveElectricStatus—9020A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM104ElectrowebElectricSpecial559515Traps the target in an electric net, lowering its Speed.

Move tutors

Moves Mareep can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Body SlamNormalPhysical8510015The user drops onto the foe with its full body weight. It has a 30% chance to paralyze the foe.

Route 12 · Cost: Free

Requirements: Route 12: wake the Snorlax (Poké Flute)

the fat man on Route 12

Heal BellNormalStatus——5The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Power GemRockSpecial8010020The user attacks with a ray of light that sparkles as if it were made of gemstones.

Cliff Cave · Cost: Moon Ball ×1

Cliff Cave, lower floor

Egg moves

Mareep’s egg moves
MoveTypeCategoryPowerAccuracyPPEffect and notes
After YouNormalStatus——15The user helps an ally or a foe act right after this move.
AgilityPsychicStatus——30The user lightens its body to move at high speed. Raises its Speed by 2 stages.
Body SlamNormalPhysical8510015The user drops onto the foe with its full body weight. It has a 30% chance to paralyze the foe.
ChargeElectricStatus——20The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat.
Eerie ImpulseElectricStatus—10015Emits strange electrical waves that greatly lower the target’s Special Attack.
Electric TerrainElectricStatus——10Creates Electric Terrain for five turns. Grounded Pokémon cannot fall asleep, and Electric-type moves become stronger.
FlatterDarkStatus—10015Flattery is used to confuse the foe. However, it also raises the foe’s Sp. Atk by 1 stage.
Sand AttackGroundStatus—10015Sand is hurled in the foe’s face, reducing its accuracy.
ScreechNormalStatus—8540An earsplitting screech is emitted to lower the foe’s Defense by 2 stages.
Take DownNormalPhysical908520A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.

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