Skip to content

#0428 Mega Lopunny

Lopunny standard-form artwork
Artwork shows Lopunny’s standard form.
Artwork: PokéAPI.
NormalFighting
Abilities
ScrappyEnables moves to hit Ghost-type foes.
Hidden ability
ScrappyEnables moves to hit Ghost-type foes.
Capture
Gender
50.0% female
Egg groups
Field / Human-Like
Growth
Medium Fast
EV yield
2 Speed
Mega Lopunny’s base stats
HP65
Attack136
Defense94
Sp. Atk54
Sp. Def96
Speed135
Total580

Where to find it

Its Mega Stone is not in the game. Charizardite is the only Mega Stone.

Evolution

Does not evolve.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Mega Lopunny’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
1Mirror CoatPsychicSpecialvar.10020A retaliation move that counters any special attack, inflicting double the damage taken.
1Magic CoatPsychicStatus——15A barrier reflects moves that inflict status problems and other hindrances back at the foe.
1SplashNormalStatus——40The user just flops and splashes around to no effect at all...
1PoundNormalPhysical4010035The foe is physically pounded with a long tail or a foreleg, etc.
1Defense CurlNormalStatus——40The user curls up to conceal weak spots. Raises its Defense by 1 stage.
1Baby-Doll EyesFairyStatus—10030Stares at the target with cute eyes, lowering its Attack. Always moves first.
12After YouNormalStatus——15The user helps an ally or a foe act right after this move.
16Quick AttackNormalPhysical4010030The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
20Double KickFightingPhysical3010030The foe is quickly kicked twice in succession using both feet.
24CharmFairyStatus—10020The user acts cute to charm the foe. Lowers its Attack by 2 stages.
28Baton PassNormalStatus——40The user switches places with a party Pokémon in waiting, passing along any stat changes.
32HeadbuttNormalPhysical7010015The user sticks out its head and charges. It has a 30% chance to make the foe flinch.
36AgilityPsychicStatus——30The user lightens its body to move at high speed. Raises its Speed by 2 stages.
40EntrainmentNormalStatus—10015The user dances to an odd rhythm that the foe copies, making its ability the same as the user’s.
44FlatterDarkStatus—10015Flattery is used to confuse the foe. However, it also raises the foe’s Sp. Atk by 1 stage.
48BounceFlyingPhysical8010010Attacks on the same turn, with a 30% chance to paralyze the target.
52Healing WishPsychicStatus——10The user sacrifices itself to fully restore the HP and status of the Pokémon taking its place.
56High Jump KickFightingPhysical1309010The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

TMs and HMs

TMs and HMs Mega Lopunny can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM01Focus PunchFightingPhysical15010020The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM03Water PulseWaterSpecial6010020The user attacks with a pulsing blast of water. It has a 20% chance to confuse the foe.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny DayFireStatus——5The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger.
TM13Ice BeamIceSpecial9010010The foe is struck with an icy-cold beam of energy. It has a 10% chance to freeze the target.
TM14BlizzardIceSpecial110705A howling blizzard is summoned to strike the foe. It has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM22Solar BeamGrassSpecial12010010The user gathers light on turn 1, then blasts a bundled beam on turn 2.
TM23Iron TailSteelPhysical909015Attacks with a hard tail. May lower the target’s Defense.
TM24ThunderboltElectricSpecial9010015A strong electric blast is loosed at the foe. It has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1107010A wicked thunderbolt strikes the foe. It is more accurate in rain. 30% chance to paralyze the target.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM28DigGroundPhysical8010010The user burrows on turn 1, then attacks on turn 2. It can also be used to exit caves.
TM30Shadow BallGhostSpecial8010015The user hurls a shadowy blob at the foe. 20% chance to lower its Sp. Def by 1 stage.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM34Shock WaveElectricSpecial60—20The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM52Focus BlastFightingSpecial120705The user unleashes all of its power. 10% chance to lower the target’s Sp. Def by 1 stage.
TM56FlingDarkPhysicalvar.10010The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM57Charge BeamElectricSpecial509010The user fires a bundle of electricity. 70% chance to raise the user’s Sp. Atk by 1 stage.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM60Drain PunchFightingPhysical7510010An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
TM66PaybackDarkPhysical5010010The user charges up, then attacks. If it moves after the foe, its power is doubled.
TM68Giga ImpactNormalPhysical150905The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM73Thunder WaveElectricStatus—9020A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM86Grass KnotGrassSpecialvar.10020The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM89U-turnBugPhysical7010020The user attacks, then can switch places with a party Pokémon in waiting.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM97Low SweepFightingPhysical6510020Targets the opponent’s legs with a quick kick, lowering Speed.
TM109Play RoughFairyPhysical9010010Playfully attacks the target. May lower the target’s Attack.
TM113Baby-Doll EyesFairyStatus—10030Stares at the target with cute eyes, lowering its Attack. Always moves first.
TM119Brutal SwingDarkPhysical6010020Swings its body wildly to damage all opposing Pokémon.
TM128Triple AxelIcePhysical209010Kicks the target three times in succession. Power increases with each hit.
HM01CutNormalPhysical509530The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04StrengthNormalPhysical8010015The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06Rock SmashFightingPhysical6010015Attacks with a punch. May lower the target’s Defense.

Move tutors

Moves Mega Lopunny can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Baton PassNormalStatus——40The user switches places with a party Pokémon in waiting, passing along any stat changes.

New Bark Town · Cost: Level Ball ×1

New Bark Town

CharmFairyStatus—10020The user acts cute to charm the foe. Lowers its Attack by 2 stages.

National Park · Cost: Nugget ×1

Requirements: Route 35 / Route 36 / National Park: small extras

the National Park

Close CombatFightingPhysical1201005The user fights up close without guarding itself. It lowers its Defense and Sp. Def by 1 stage.

Cianwood City · Cost: Rare Candy ×3

Requirements: Cianwood City: Ace Trainer Hans unlocks Close Combat

Cianwood City

EndeavorNormalPhysicalvar.1005An attack move that cuts down the foe’s HP to equal the user’s HP.

Olivine City · Cost: Heavy Ball ×1

Requirements: Route 38 → Olivine City: small extras

Olivine City

Fake OutNormalPhysical4010010An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.

Celadon City · Cost: Fluffy Tail ×1

Requirements: Celadon City: Fluffy Tail for the Skitty kid (unlocks Fake Out)

outdoors in Celadon City

Fire PunchFirePhysical7510015The foe is punched with a fiery fist. It has a 10% chance to burn the target.
Heal BellNormalStatus——5The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
High Jump KickFightingPhysical1309010The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

Route 4 · Cost: Free

Route 4

Hyper VoiceNormalSpecial9010010The user lets loose a horribly echoing shout with the power to inflict damage.

Goldenrod City · Cost: Love Ball ×1

Requirements: Goldenrod City: small extras

Ice PunchIcePhysical7510015The foe is punched with an icy fist. It has a 10% chance to freeze the target.

Celadon Pokémon Center · Cost: Friend Ball ×1

Celadon City Pokémon Center

Power-Up PunchFightingPhysical4010020Hitting the foe again and again hardens the user’s fists. Each hit raises its Attack.

Route 4 · Cost: Free

Route 4

Thunder PunchElectricPhysical7510015The foe is punched with an electrified fist. It has a 10% chance to paralyze the target.

The official site of the Origin HeartGold English translation. Patches are published only on our GitHub releases.

A free, non-commercial fan project. Not affiliated with or endorsed by Nintendo, Creatures Inc., GAME FREAK inc. or The Pokémon Company.

© 2026 Origin HeartGold English translation team. Guide text: all rights reserved — see licence.