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#0448 Mega Lucario

Lucario standard-form artwork
Artwork shows Lucario’s standard form.
Artwork: PokéAPI.
FightingSteel
Abilities
AdaptabilitySharply powers up moves of the same type.
Hidden ability
AdaptabilitySharply powers up moves of the same type.
Capture
Gender
12.5% female
Egg groups
Field / Human-Like
Growth
Medium Slow
EV yield
1 Attack, 1 Sp. Atk
Mega Lucario’s base stats
HP70
Attack145
Defense88
Sp. Atk140
Sp. Def70
Speed112
Total625

Where to find it

Its Mega Stone is not in the game. Charizardite is the only Mega Stone.

Evolution

Does not evolve.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Mega Lucario’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
On evolutionAura SphereFightingSpecial80—20The user looses a blast of aura power from deep within its body. This move is certain to hit.
1Aura SphereFightingSpecial80—20The user looses a blast of aura power from deep within its body. This move is certain to hit.
1Life DewWaterStatus——10The user scatters mysterious water, restoring its own and its allies’ HP.
1Work UpNormalStatus——30The user rouses itself, raising its Attack and Sp. Atk.
1Rock SmashFightingPhysical6010015Attacks with a punch. May lower the target’s Defense.
1Nasty PlotDarkStatus——20The user thinks up a sinister plan. Raises its Sp. Atk by 2 stages.
1ScreechNormalStatus—8540An earsplitting screech is emitted to lower the foe’s Defense by 2 stages.
1Force PalmFightingPhysical6010010The foe is hit with a powerful shock wave. It has a 30% chance to paralyze the target.
1Helping HandNormalStatus——20The user helps out an ally, making the power of its attack 1.5 times higher.
1CopycatNormalStatus——20The user mimics the move used immediately before it. The move fails if no other move has been used yet.
1Final GambitFightingSpecialvar.1005The user risks everything and faints, dealing damage equal to its remaining HP.
1ReversalFightingPhysicalvar.10015An all-out attack that becomes more powerful the less HP the user has.
1Quick AttackNormalPhysical4010030The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
1DetectFightingStatus——5It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
1FeintNormalPhysical3010010An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
1Metal ClawSteelPhysical6010035Slashes the target with steel claws. May raise the user’s Attack.
12CounterFightingPhysicalvar.10020A retaliation move that counters any physical attack, inflicting double the damage taken.
16Laser FocusNormalStatus——30The user concentrates so its next attack is sure to land a critical hit.
20Power-Up PunchFightingPhysical4010020Hitting the foe again and again hardens the user’s fists. Each hit raises its Attack.
24Calm MindPsychicStatus——20The user quietly focuses its mind and calms its spirit. Raises Sp. Atk and Sp. Def by 1 stage.
28Metal SoundSteelStatus—8540A horrible sound like scraping metal lowers the foe’s Sp. Def by 2 stages.
32Quick GuardFightingStatus——15The user protects itself and its allies from priority moves.
36Bone RushRockPhysical2510020Beats the target with a hard bone three times.
40Swords DanceNormalStatus——20A frenetic dance to uplift the fighting spirit. It raises the user’s Attack by 2 stages.
44Heal PulsePsychicStatus——10The user emits a healing pulse that restores half of the target’s max HP.
48Meteor MashSteelPhysical1009510Punches with meteor-like force. Has a 20% chance to raise Attack by one stage.
52Dragon PulseDragonSpecial8510010The foe is attacked with a shock wave generated by the user’s gaping mouth.
56Extreme SpeedNormalPhysical801005The user attacks at blinding speed. This move always strikes first.
60Close CombatFightingPhysical1201005The user fights up close without guarding itself. It lowers its Defense and Sp. Def by 1 stage.

TMs and HMs

TMs and HMs Mega Lucario can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM01Focus PunchFightingPhysical15010020The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM03Water PulseWaterSpecial6010020The user attacks with a pulsing blast of water. It has a 20% chance to confuse the foe.
TM04Calm MindPsychicStatus——20The user quietly focuses its mind and calms its spirit. Raises Sp. Atk and Sp. Def by 1 stage.
TM05RoarNormalStatus——20The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM08Bulk UpFightingStatus——20The user tenses its muscles to bulk up its body. Raises its Attack and Defense by 1 stage.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny DayFireStatus——5The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger.
TM15Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM23Iron TailSteelPhysical909015Attacks with a hard tail. May lower the target’s Defense.
TM26EarthquakeGroundPhysical10010010The user sets off an earthquake that hits all Pokémon in battle. It can hit a foe using Dig.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM28DigGroundPhysical8010010The user burrows on turn 1, then attacks on turn 2. It can also be used to exit caves.
TM29PsychicPsychicSpecial9010010The foe is hit by a strong telekinetic force. 10% chance to lower its Sp. Def by 1 stage.
TM30Shadow BallGhostSpecial8010015The user hurls a shadowy blob at the foe. 20% chance to lower its Sp. Def by 1 stage.
TM31Brick BreakFightingPhysical7510015The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM39Rock TombRockPhysical609515Boulders are hurled at the foe, hindering its movement. Lowers its Speed by 1 stage.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM52Focus BlastFightingSpecial120705The user unleashes all of its power. 10% chance to lower the target’s Sp. Def by 1 stage.
TM56FlingDarkPhysicalvar.10010The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM59Dragon PulseDragonSpecial8510010The foe is attacked with a shock wave generated by the user’s gaping mouth.
TM60Drain PunchFightingPhysical7510010An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
TM65Shadow ClawGhostPhysical7010015The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
TM66PaybackDarkPhysical5010010The user charges up, then attacks. If it moves after the foe, its power is doubled.
TM68Giga ImpactNormalPhysical150905The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM71Stone EdgeRockPhysical100805The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM75Swords DanceNormalStatus——20A frenetic dance to uplift the fighting spirit. It raises the user’s Attack by 2 stages.
TM79Dark PulseDarkSpecial8010015The user releases a horrible aura of malice. It has a 20% chance to make the target flinch.
TM80Rock SlideRockPhysical759010Large boulders are hurled at the foe. It has a 30% chance to make the target flinch.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM84Poison JabPoisonPhysical8010020The foe is stabbed with a poison tentacle. It has a 30% chance to poison the foe.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM91Flash CannonSteelSpecial8010010The user gathers its light and fires it. 10% chance to lower the foe’s Sp. Def by 1 stage.
TM97Low SweepFightingPhysical6510020Targets the opponent’s legs with a quick kick, lowering Speed.
TM103BulldozeGroundPhysical6010020Stomps the ground, attacking nearby Pokémon and lowering their Speed.
TM126CoachingFightingStatus——10Provides proper guidance, raising the Attack and Defense of all allies.
HM04StrengthNormalPhysical8010015The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06Rock SmashFightingPhysical6010015Attacks with a punch. May lower the target’s Defense.
HM08Rock ClimbNormalPhysical908520A charging attack with a 20% chance to confuse the foe. It can also be used to scale rocky walls.

Move tutors

Moves Mega Lucario can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Aura SphereFightingSpecial80—20The user looses a blast of aura power from deep within its body. This move is certain to hit.
Bullet PunchSteelPhysical4010030The user strikes with a tough punch as fast as a bullet. This move always goes first.

Route 6 · Cost: Fast Ball ×1

Close CombatFightingPhysical1201005The user fights up close without guarding itself. It lowers its Defense and Sp. Def by 1 stage.

Cianwood City · Cost: Rare Candy ×3

Requirements: Cianwood City: Ace Trainer Hans unlocks Close Combat

Cianwood City

CounterFightingPhysicalvar.10020A retaliation move that counters any physical attack, inflicting double the damage taken.

Saffron Fighting Dojo · Cost: ₽10000

Requirements: Saffron City: the Hunyuan Dojo (beat the disciples → Hitmonlee or Hitmonchan)

the Hunyuan martial-arts hall, Saffron City

Extreme SpeedNormalPhysical801005The user attacks at blinding speed. This move always strikes first.

Goldenrod City · Cost: Lemonade ×1

Requirements: Goldenrod City: small extras

Goldenrod City

High Jump KickFightingPhysical1309010The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

Route 4 · Cost: Free

Route 4

Ice PunchIcePhysical7510015The foe is punched with an icy fist. It has a 10% chance to freeze the target.

Celadon Pokémon Center · Cost: Friend Ball ×1

Celadon City Pokémon Center

Metal ClawSteelPhysical6010035Slashes the target with steel claws. May raise the user’s Attack.

Pewter City · Cost: Level Ball ×1

Pewter City

Meteor MashSteelPhysical1009510Punches with meteor-like force. Has a 20% chance to raise Attack by one stage.

Route 28 House · Cost: Lure Ball ×1

Nasty PlotDarkStatus——20The user thinks up a sinister plan. Raises its Sp. Atk by 2 stages.

Celadon gatehouse · Cost: Free

Celadon City Team Rocket base

Power-Up PunchFightingPhysical4010020Hitting the foe again and again hardens the user’s fists. Each hit raises its Attack.

Route 4 · Cost: Free

Route 4

Thunder PunchElectricPhysical7510015The foe is punched with an electrified fist. It has a 10% chance to paralyze the target.
Zen HeadbuttPsychicPhysical809015The user attacks with the power of its will. It has a 20% chance to make the target flinch.

Saffron City · Cost: Colbur Berry ×1

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