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#0299 Nosepass

Nosepass artwork
Artwork: PokéAPI.
Rock
Abilities
SturdyIt can’t be knocked out in 1 hit from full HP.Magnet PullPrevents Steel-type Pokémon from escaping.
Hidden ability
Sand ForceUps Rock, Ground, Steel moves in a sandstorm.
Capture
Gender
50.0% female
Egg groups
Mineral
Growth
Medium Fast
EV yield
1 Defense
Wild held item
Magnet
Nosepass’s base stats
HP30
Attack45
Defense135
Sp. Atk45
Sp. Def90
Speed30
Total375

Where to find it

Chance per encounter, under the conditions shown.

Times and conditions
  • Morning: 4:00–9:59
  • Day: 10:00–19:59
  • Night: 20:00–3:59

Calendar encounters can replace a land slot on specific dates.

Where to find Nosepass in the wild
LocationMethod / conditionsLevelChance
Mt. Moon / Mt. Moon, east building, and 104%
Mt. Moon / Mt. Moon, east building, 104%

Evolution

Evolves into:

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Nosepass’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
1TackleNormalPhysical4010035A physical attack in which the user charges and slams into the foe with its whole body.
4HardenNormalStatus——30The user stiffens all the muscles in its body. Raises its Defense by 1 stage.
7BlockNormalStatus——5The user blocks the foe’s way with arms spread wide to prevent escape.
10Rock ThrowRockPhysical509015The user picks up and throws a small rock at the foe to attack.
13Thunder WaveElectricStatus—9020A weak electric charge is launched at the foe. It causes paralysis if it hits.
16RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
19SparkElectricPhysical6510020The user throws an electrically charged tackle at the foe. It has a 30% chance to paralyze the target.
22Rock SlideRockPhysical759010Large boulders are hurled at the foe. It has a 30% chance to make the target flinch.
25Power GemRockSpecial8010020The user attacks with a ray of light that sparkles as if it were made of gemstones.
28Rock BlastRockPhysical259010The user hurls hard rocks at the foe 2 to 5 times in quick succession.
31DischargeElectricSpecial8010015A flare of electricity strikes all Pokémon in battle. It has a 30% chance to paralyze the foe.
34SandstormRockStatus——10A 5-turn sandstorm is summoned to hurt all Pokémon except Rock, Ground, and Steel types.
37Earth PowerGroundSpecial9010010The ground under the foe erupts with power. 10% chance to lower its Sp. Def by 1 stage.
40Stone EdgeRockPhysical100805The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
43Lock-OnNormalStatus——5The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.
43Zap CannonElectricSpecial120505The user fires an electric blast like a cannon. It always paralyzes the target.

TMs and HMs

TMs and HMs Nosepass can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny DayFireStatus——5The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger.
TM12TauntDarkStatus—10020The foe is taunted into a rage that allows it to use only attack moves for 2 to 4 turns.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM21FrustrationNormalPhysicalvar.10020A full-power attack that grows more powerful the less the user likes its Trainer.
TM24ThunderboltElectricSpecial9010015A strong electric blast is loosed at the foe. It has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1107010A wicked thunderbolt strikes the foe. It is more accurate in rain. 30% chance to paralyze the target.
TM26EarthquakeGroundPhysical10010010The user sets off an earthquake that hits all Pokémon in battle. It can hit a foe using Dig.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM34Shock WaveElectricSpecial60—20The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM37SandstormRockStatus——10A 5-turn sandstorm is summoned to hurt all Pokémon except Rock, Ground, and Steel types.
TM39Rock TombRockPhysical609515Boulders are hurled at the foe, hindering its movement. Lowers its Speed by 1 stage.
TM41TormentDarkStatus—10015The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM64ExplosionNormalPhysical2501005A huge explosion hits all Pokémon in battle, and the user faints. The targets’ Defense is halved.
TM69Rock PolishRockStatus——20The user polishes its body to reduce drag. Raises its Speed by 2 stages.
TM71Stone EdgeRockPhysical100805The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM73Thunder WaveElectricStatus—9020A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM76Stealth RockRockStatus——20The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM80Rock SlideRockPhysical759010Large boulders are hurled at the foe. It has a 30% chance to make the target flinch.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM103BulldozeGroundPhysical6010020Stomps the ground, attacking nearby Pokémon and lowering their Speed.
HM04StrengthNormalPhysical8010015The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06Rock SmashFightingPhysical6010015Attacks with a punch. May lower the target’s Defense.

Move tutors

Moves Nosepass can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Dazzling GleamFairySpecial8010010The user fires a powerful flash of light at the foe to deal damage.

Route 15 · Cost: Moon Ball ×1

Route 15

Earth PowerGroundSpecial9010010The ground under the foe erupts with power. 10% chance to lower its Sp. Def by 1 stage.

Route 46 · Cost: Cherish Ball ×1

Route 46

Fire PunchFirePhysical7510015The foe is punched with a fiery fist. It has a 10% chance to burn the target.
Ice PunchIcePhysical7510015The foe is punched with an icy fist. It has a 10% chance to freeze the target.

Celadon Pokémon Center · Cost: Friend Ball ×1

Celadon City Pokémon Center

Power GemRockSpecial8010020The user attacks with a ray of light that sparkles as if it were made of gemstones.

Cliff Cave · Cost: Moon Ball ×1

Cliff Cave, lower floor

Thunder PunchElectricPhysical7510015The foe is punched with an electrified fist. It has a 10% chance to paralyze the target.
Volt SwitchElectricSpecial7010020After attacking, the user rushes back to switch places with a party Pokémon in waiting.

Saffron Fighting Dojo · Cost: ₽10000

Requirements: Saffron City: the Hunyuan Dojo (beat the disciples → Hitmonlee or Hitmonchan)

the Hunyuan martial-arts hall, Saffron City

Egg moves

Nosepass’s egg moves
MoveTypeCategoryPowerAccuracyPPEffect and notes
BlockNormalStatus——5The user blocks the foe’s way with arms spread wide to prevent escape.
Double-EdgeNormalPhysical12010015A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
RolloutRockPhysical309020The user rolls into the foe for 5 turns. Its power doubles with each hit.
Wide GuardRockStatus——10For 1 turn, the user blocks attacks that would hit its whole team.

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