
Normal
- Abilities
- StakeoutDeals 2x damage to a foe that just switched in.Strong JawPowers up biting moves.
- Hidden ability
- AdaptabilitySharply powers up moves of the same type.
- Capture
- Gender
- 50.0% female
- Egg groups
- Field
- Growth
- Medium Fast
- EV yield
- 1 Attack
- Wild held item
- Pecha Berry
| HP | 48 | |
|---|---|---|
| Attack | 70 | |
| Defense | 30 | |
| Sp. Atk | 30 | |
| Sp. Def | 30 | |
| Speed | 45 | |
| Total | 253 |
Where to find it
Chance per encounter, under the conditions shown.
Times and conditions
- Morning: 4:00–9:59
- Day: 10:00–19:59
- Night: 20:00–3:59
Calendar encounters can replace a land slot on specific dates.
| Location | Method / conditions | Level | Chance |
|---|---|---|---|
| Route 29 | , | 2 | 5% |
Evolution
Evolves into Gumshoos at Lv 20 between 10:00 and 16:59.
Level-up moves
“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.
| Level | Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|---|
| 1 | Tackle | Normal | Physical | 40 | 100 | 35 | A physical attack in which the user charges and slams into the foe with its whole body. |
| 3 | Leer | Normal | Status | — | 100 | 30 | The foe is given an intimidating leer with sharp eyes. Lowers its Defense by 1 stage. |
| 10 | Sand Attack | Ground | Status | — | 100 | 15 | Sand is hurled in the foe’s face, reducing its accuracy. |
| 13 | Odor Sleuth | Normal | Status | — | — | 40 | Lets Normal- and Fighting-type moves hit Ghost types. It also resets the foe’s evasiveness. |
| 16 | Bide | Normal | Physical | var. | — | 10 | The user endures attacks for 2 turns, then strikes back to cause double the damage taken. |
| 19 | Bite | Dark | Physical | 60 | 100 | 25 | The foe is bitten with viciously sharp fangs. It has a 30% chance to make the target flinch. |
| 22 | Mud-Slap | Ground | Special | 20 | 100 | 10 | The user hurls mud in the foe’s face to inflict damage. Lowers its accuracy by 1 stage. |
| 25 | Super Fang | Normal | Physical | var. | 90 | 10 | The user chomps hard on the foe with its sharp front fangs. It cuts the target’s HP to half. |
| 28 | Take Down | Normal | Physical | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. |
| 31 | Scary Face | Normal | Status | — | 100 | 10 | The user frightens the foe with a scary face. Lowers its Speed by 2 stages. |
| 34 | Crunch | Dark | Physical | 80 | 100 | 15 | The user crunches up the foe with sharp fangs. 20% chance to lower its Defense by 1 stage. |
| 37 | Hyper Fang | Normal | Physical | 80 | 90 | 15 | The user bites hard with its sharp front fangs. It has a 10% chance to make the target flinch. |
| 40 | Yawn | Normal | Status | — | — | 10 | The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
| 43 | Thrash | Normal | Physical | 120 | 100 | 10 | The user rampages and attacks for 2 to 3 turns. It then becomes confused, however. |
| 46 | Rest | Psychic | Status | — | — | 5 | The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem. |
TMs and HMs
| TM / HM | Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | Poison | Status | — | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | Normal | Special | 60 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM12 | Taunt | Dark | Status | — | 100 | 20 | The foe is taunted into a rage that allows it to use only attack moves for 2 to 4 turns. |
| TM17 | Protect | Normal | Status | — | — | 10 | It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession. |
| TM21 | Frustration | Normal | Physical | var. | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM23 | Iron Tail | Steel | Physical | 90 | 90 | 15 | Attacks with a hard tail. May lower the target’s Defense. |
| TM26 | Earthquake | Ground | Physical | 100 | 100 | 10 | The user sets off an earthquake that hits all Pokémon in battle. It can hit a foe using Dig. |
| TM27 | Return | Normal | Physical | var. | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM32 | Double Team | Normal | Status | — | — | 15 | By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage. |
| TM34 | Shock Wave | Electric | Special | 60 | — | 20 | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
| TM37 | Sandstorm | Rock | Status | — | — | 10 | A 5-turn sandstorm is summoned to hurt all Pokémon except Rock, Ground, and Steel types. |
| TM39 | Rock Tomb | Rock | Physical | 60 | 95 | 15 | Boulders are hurled at the foe, hindering its movement. Lowers its Speed by 1 stage. |
| TM41 | Torment | Dark | Status | — | 100 | 15 | The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
| TM42 | Facade | Normal | Physical | 70 | 100 | 20 | An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed. |
| TM44 | Rest | Psychic | Status | — | — | 5 | The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | Normal | Status | — | 100 | 15 | The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act. |
| TM46 | Thief | Dark | Physical | 60 | 100 | 25 | The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item. |
| TM66 | Payback | Dark | Physical | 50 | 100 | 10 | The user charges up, then attacks. If it moves after the foe, its power is doubled. |
| TM82 | Sleep Talk | Normal | Status | — | — | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM87 | Swagger | Normal | Status | — | 85 | 15 | The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages. |
| TM89 | U-turn | Bug | Physical | 70 | 100 | 20 | The user attacks, then can switch places with a party Pokémon in waiting. |
| TM90 | Substitute | Normal | Status | — | — | 10 | The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy. |
Move tutors
| Move | Type | Category | Power | Accuracy | PP | Effect and notes | Tutor location, cost and requirements |
|---|---|---|---|---|---|---|---|
| Sky Attack | Physical | 90 | 90 | 10 | Dives from the sky to strike the target. Has a high critical-hit ratio. | Violet Gym · Cost: Free Requirements: Violet Gym: Falkner's rules (Flying types only, 4 Pokémon max) |
Egg moves
| Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|
| Fire Fang | Fire | Physical | 65 | 95 | 15 | The user bites with flame-cloaked fangs. 10% chance to burn the foe or make it flinch. |
| Ice Fang | Ice | Physical | 65 | 95 | 15 | The user bites with cold-infused fangs. 10% chance to freeze the foe or make it flinch. |
| Last Resort | Normal | Physical | 140 | 100 | 5 | This move can be used only after the user has used all the other moves it knows in the battle. |
| Revenge | Fighting | Physical | 60 | 100 | 10 | This move’s power is 2 times higher if the user is hit by the foe before it attacks. |
| Thunder Fang | Electric | Physical | 65 | 95 | 15 | The user bites with electrified fangs. 10% chance to paralyze the foe or make it flinch. |
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