Skip to content

#0625 Bisharp

Bisharp artwork
Artwork: PokéAPI.
DarkSteel
Abilities
DefiantSharply ups Attack when its stats are lowered.Inner FocusPrevents flinching and blocks Intimidate.
Hidden ability
PressureDamaging the opponent with a move has a 10% chance to make it flinch.
Capture
Gender
50.0% female
Egg groups
Human-Like
Growth
Medium Fast
EV yield
2 Attack
Bisharp’s base stats
HP65
Attack125
Defense100
Sp. Atk60
Sp. Def70
Speed70
Total490

Where to find it

Chance per encounter, under the conditions shown.

Times and conditions
  • Morning: 4:00–9:59
  • Day: 10:00–19:59
  • Night: 20:00–3:59

Calendar encounters can replace a land slot on specific dates.

Where to find Bisharp in the wild
LocationMethod / conditionsLevelChance
Mt. Mortar 1F, back cave, 3510%
Mt. Mortar 1F, back cave, 3510%

Evolution

Evolves from Pawniard at Lv 30.

Evolves into Kingambit at Lv 45.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Bisharp’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
1Metal BurstSteelPhysicalvar.10010The user strikes back with 1.5 times the damage it took.
1ScratchNormalPhysical4010035Hard, pointed, and sharp claws rake the foe to inflict damage.
1LeerNormalStatus—10030The foe is given an intimidating leer with sharp eyes. Lowers its Defense by 1 stage.
1Fury CutterBugPhysical4010015Slashes the target twice with a scythe, claw, or similar weapon.
1Metal ClawSteelPhysical6010035Slashes the target with steel claws. May raise the user’s Attack.
15TormentDarkStatus—10015The user torments and enrages the foe, making it incapable of using the same move twice in a row.
20Scary FaceNormalStatus—10010The user frightens the foe with a scary face. Lowers its Speed by 2 stages.
25AssuranceDarkPhysical6010010If the foe has already taken damage, this attack’s power is 2 times higher.
30Metal SoundSteelStatus—8540A horrible sound like scraping metal lowers the foe’s Sp. Def by 2 stages.
35SlashNormalPhysical7010020The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
40Night SlashDarkPhysical7010015The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.
45Iron DefenseSteelStatus——15The user hardens its body’s surface like iron. Raises its Defense by 2 stages.
50Laser FocusNormalStatus——30The user concentrates so its next attack is sure to land a critical hit.
57Iron HeadSteelPhysical8010015The user slams the foe with its steel-hard head. 30% chance to make the target flinch.
64Swords DanceNormalStatus——20A frenetic dance to uplift the fighting spirit. It raises the user’s Attack by 2 stages.
71GuillotineNormalPhysicalvar.305A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits.

TMs and HMs

TMs and HMs Bisharp can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM12TauntDarkStatus—10020The foe is taunted into a rage that allows it to use only attack moves for 2 to 4 turns.
TM15Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM28DigGroundPhysical8010010The user burrows on turn 1, then attacks on turn 2. It can also be used to exit caves.
TM31Brick BreakFightingPhysical7510015The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM37SandstormRockStatus——10A 5-turn sandstorm is summoned to hurt all Pokémon except Rock, Ground, and Steel types.
TM39Rock TombRockPhysical609515Boulders are hurled at the foe, hindering its movement. Lowers its Speed by 1 stage.
TM41TormentDarkStatus—10015The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM46ThiefDarkPhysical6010025The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
TM52Focus BlastFightingSpecial120705The user unleashes all of its power. 10% chance to lower the target’s Sp. Def by 1 stage.
TM54False SwipeNormalPhysical4010040A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
TM56FlingDarkPhysicalvar.10010The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM65Shadow ClawGhostPhysical7010015The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
TM66PaybackDarkPhysical5010010The user charges up, then attacks. If it moves after the foe, its power is doubled.
TM68Giga ImpactNormalPhysical150905The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM71Stone EdgeRockPhysical100805The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM73Thunder WaveElectricStatus—9020A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM75Swords DanceNormalStatus——20A frenetic dance to uplift the fighting spirit. It raises the user’s Attack by 2 stages.
TM76Stealth RockRockStatus——20The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM79Dark PulseDarkSpecial8010015The user releases a horrible aura of malice. It has a 20% chance to make the target flinch.
TM81X-ScissorBugPhysical8010015The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM84Poison JabPoisonPhysical8010020The foe is stabbed with a poison tentacle. It has a 30% chance to poison the foe.
TM86Grass KnotGrassSpecialvar.10020The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM97Low SweepFightingPhysical6510020Targets the opponent’s legs with a quick kick, lowering Speed.
TM99Foul PlayDarkPhysical9510015Uses the target’s strength against it. The higher the target’s Attack, the greater the damage.

Move tutors

Moves Bisharp can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Air SlashFlyingSpecial759515The user slices the foe with a blade of air. It has a 30% chance to make the foe flinch.
Iron HeadSteelPhysical8010015The user slams the foe with its steel-hard head. 30% chance to make the target flinch.
Metal BurstSteelPhysicalvar.10010The user strikes back with 1.5 times the damage it took.
Metal ClawSteelPhysical6010035Slashes the target with steel claws. May raise the user’s Attack.

Pewter City · Cost: Level Ball ×1

Pewter City

Night SlashDarkPhysical7010015The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.
SnarlDarkSpecial559515The user yells at the foe relentlessly, lowering its Sp. Atk.

The official site of the Origin HeartGold English translation. Patches are published only on our GitHub releases.

A free, non-commercial fan project. Not affiliated with or endorsed by Nintendo, Creatures Inc., GAME FREAK inc. or The Pokémon Company.

© 2026 Origin HeartGold English translation team. Guide text: all rights reserved — see licence.