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#0170 Chinchou

Chinchou artwork
Artwork: PokéAPI.
WaterElectric
Abilities
Volt AbsorbRestores HP if hit by an Electric-type move.IlluminateWhen the opponent attacks this Pokémon, their accuracy is reduced by 20%.
Hidden ability
Water AbsorbRestores HP if hit by a Water-type move.
Capture
Gender
50.0% female
Egg groups
Water 2
Growth
Slow
EV yield
1 HP
Wild held item
Deep Sea Scale
Chinchou’s base stats
HP75
Attack38
Defense38
Sp. Atk56
Sp. Def56
Speed67
Total330

Where to find it

Chance per encounter, under the conditions shown.

Times and conditions
  • Morning: 4:00–9:59
  • Day: 10:00–19:59
  • Night: 20:00–3:59
Where to find Chinchou in the wild
LocationMethod / conditionsLevelChance
Pallet Town2020%
Pallet Town4040%
Vermilion City2020%
Vermilion City4040%
Route 202015%
Route 204040%
Route 212015%
Route 214040%
Cinnabar Island2020%
Cinnabar Island4040%
Route 262020%
Route 264040%
Route 272020%
Route 274040%
New Bark Town2020%
New Bark Town4040%
Violet City205%
Violet City405%
Olivine City2040%
Route 40205%
Route 412020%
Cianwood City205%
Route 472020%
Route 474040%

Evolution

Evolves into Lanturn at Lv 27.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Chinchou’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
1Water GunWaterSpecial4010025Blasts the target with water. Does not burn the target.
1SupersonicNormalStatus—5520The user generates odd sound waves from its body. It may confuse the target.
4Electro BallElectricSpecialvar.10010The user hurls an electric orb. The faster the user is than the foe, the stronger it is.
8Thunder WaveElectricStatus—9020A weak electric charge is launched at the foe. It causes paralysis if it hits.
12Bubble BeamWaterSpecial6510020A spray of bubbles is forcefully ejected at the foe. 10% chance to lower its Speed by 1 stage.
16Confuse RayGhostStatus—10010The foe is exposed to a sinister ray that triggers confusion.
20SparkElectricPhysical6510020The user throws an electrically charged tackle at the foe. It has a 30% chance to paralyze the target.
24ChargeElectricStatus——20The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat.
28DischargeElectricSpecial8010015A flare of electricity strikes all Pokémon in battle. It has a 30% chance to paralyze the foe.
32Aqua RingWaterStatus——20The user envelops itself in a veil made of water. It regains some HP on every turn.
36FlailNormalPhysicalvar.10015The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
40Take DownNormalPhysical908520A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
44Hydro PumpWaterSpecial1109010Blasts the target with a huge volume of water.

TMs and HMs

TMs and HMs Chinchou can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM03Water PulseWaterSpecial6010020The user attacks with a pulsing blast of water. It has a 20% chance to confuse the foe.
TM07HailIceStatus——10The user summons a hailstorm lasting 5 turns. It damages all Pokémon except Ice types.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13Ice BeamIceSpecial9010010The foe is struck with an icy-cold beam of energy. It has a 10% chance to freeze the target.
TM14BlizzardIceSpecial110705A howling blizzard is summoned to strike the foe. It has a 10% chance to freeze the target.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM24ThunderboltElectricSpecial9010015A strong electric blast is loosed at the foe. It has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1107010A wicked thunderbolt strikes the foe. It is more accurate in rain. 30% chance to paralyze the target.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM34Shock WaveElectricSpecial60—20The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM55BrineWaterSpecial6510010If the foe’s HP is below half, this attack hits with double the power.
TM57Charge BeamElectricSpecial509010The user fires a bundle of electricity. 70% chance to raise the user’s Sp. Atk by 1 stage.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM70FlashNormalStatus—10020The user flashes a light that lowers the foe’s accuracy by 1 stage. It can also light up caves.
TM73Thunder WaveElectricStatus—9020A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM101ScaldWaterSpecial8010015Scalds the target with boiling water. May burn the target.
HM03SurfWaterSpecial9010015A giant wave swamps the whole battlefield. Double damage on a foe using Dive. Also used to cross water.
HM05WhirlpoolWaterSpecial409010Traps the target in a whirlpool, damaging it for 2–5 turns.
HM07WaterfallWaterPhysical8010015The user charges at the foe with great force. 20% chance to make it flinch. Also climbs waterfalls.

Move tutors

Moves Chinchou can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Dazzling GleamFairySpecial8010010The user fires a powerful flash of light at the foe to deal damage.

Route 15 · Cost: Moon Ball ×1

Route 15

Heal BellNormalStatus——5The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Icy WindIceSpecial559515The user attacks with a gust of chilled air. Lowers the target’s Speed by 1 stage.

Route 20 · Cost: Aspear Berry ×1

Route 20

Volt SwitchElectricSpecial7010020After attacking, the user rushes back to switch places with a party Pokémon in waiting.

Saffron Fighting Dojo · Cost: ₽10000

Requirements: Saffron City: the Hunyuan Dojo (beat the disciples → Hitmonlee or Hitmonchan)

the Hunyuan martial-arts hall, Saffron City

Egg moves

Chinchou’s egg moves
MoveTypeCategoryPowerAccuracyPPEffect and notes
AgilityPsychicStatus——30The user lightens its body to move at high speed. Raises its Speed by 2 stages.
AmnesiaPsychicStatus——20The user empties its mind to forget its concerns. Raises its Sp. Def by 2 stages.
FlailNormalPhysicalvar.10015The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
MistIceStatus——30The user cloaks itself in a white mist that keeps its stats from being cut for 5 turns.
PsybeamPsychicSpecial6510020The foe is attacked with a peculiar ray. It has a 10% chance to confuse the target.
ScreechNormalStatus—8540An earsplitting screech is emitted to lower the foe’s Defense by 2 stages.
SoakWaterStatus—10020The user drenches the foe in a torrent of water, turning it into a Water type.
WhirlpoolWaterSpecial409010Traps the target in a whirlpool, damaging it for 2–5 turns.

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