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#0148 Dragonair

Dragonair artwork
Artwork: PokéAPI.
Dragon
Abilities
Shed SkinActivation chance increased to 100%.Inner FocusPrevents flinching and blocks Intimidate.
Hidden ability
Marvel ScaleWhile affected by a status condition, Defense and Special Defense increase by 50%.
Capture
Gender
50.0% female
Egg groups
Water 1 / Dragon
Growth
Slow
EV yield
2 Attack
Wild held item
Dragon Scale
Dragonair’s base stats
HP61
Attack84
Defense65
Sp. Atk70
Sp. Def70
Speed70
Total420

Where to find it

Chance per encounter, under the conditions shown.

Times and conditions
  • Morning: 4:00–9:59
  • Day: 10:00–19:59
  • Night: 20:00–3:59
Where to find Dragonair in the wild
LocationMethod / conditionsLevelChance
Dragon’s Den4010%

Evolution

Evolves from Dratini at Lv 30.

Evolves into Dragonite at Lv 55.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Dragonair’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
1WrapNormalPhysical159020A long body or vines are used to wrap and squeeze the foe for 2 to 5 turns.
1LeerNormalStatus—10030The foe is given an intimidating leer with sharp eyes. Lowers its Defense by 1 stage.
1TwisterDragonSpecial7510020Deals damage to the target. Power doubles if the target is using Fly. Has a 20% chance to make the target flinch.
1Thunder WaveElectricStatus—9020A weak electric charge is launched at the foe. It causes paralysis if it hits.
15Dragon TailDragonPhysical609010The foe is knocked away, forcing out another party Pokémon. In the wild, the battle ends.
20AgilityPsychicStatus——30The user lightens its body to move at high speed. Raises its Speed by 2 stages.
25SlamGrassPhysical7010020Attacks by slamming the target with a long tail, vines, or similar appendage.
33Aqua TailWaterPhysical9510010Attacks with a powerful tail swipe. Has a 10% chance to lower the target’s Defense by one stage.
39Dragon ClawDragonPhysical8010015Slashes the target with huge, sharp claws.
46SafeguardNormalStatus——25The user creates a protective field that prevents status problems for 5 turns.
53Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
60Dragon DanceDragonStatus——20The user performs a mystic dance. Raises its Attack and Speed by 1 stage.
67OutrageDragonPhysical12010010The user rampages and attacks for 2 to 3 turns. However, it then becomes confused.
74Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TMs and HMs

TMs and HMs Dragonair can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM02Dragon ClawDragonPhysical8010015Slashes the target with huge, sharp claws.
TM03Water PulseWaterSpecial6010020The user attacks with a pulsing blast of water. It has a 20% chance to confuse the foe.
TM07HailIceStatus——10The user summons a hailstorm lasting 5 turns. It damages all Pokémon except Ice types.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny DayFireStatus——5The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger.
TM13Ice BeamIceSpecial9010010The foe is struck with an icy-cold beam of energy. It has a 10% chance to freeze the target.
TM14BlizzardIceSpecial110705A howling blizzard is summoned to strike the foe. It has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16Light ScreenPsychicStatus——30A wondrous wall of light halves the damage from special attacks for 5 turns.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM20SafeguardNormalStatus——25The user creates a protective field that prevents status problems for 5 turns.
TM23Iron TailSteelPhysical909015Attacks with a hard tail. May lower the target’s Defense.
TM24ThunderboltElectricSpecial9010015A strong electric blast is loosed at the foe. It has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1107010A wicked thunderbolt strikes the foe. It is more accurate in rain. 30% chance to paralyze the target.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM34Shock WaveElectricSpecial60—20The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM35FlamethrowerFireSpecial9010015The foe is scorched with an intense blast of fire. It has a 10% chance to burn the target.
TM38Fire BlastFireSpecial110855The foe is hit by an intense blast of all-consuming fire. It has a 10% chance to burn the target.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM59Dragon PulseDragonSpecial8510010The foe is attacked with a shock wave generated by the user’s gaping mouth.
TM68Giga ImpactNormalPhysical150905The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM73Thunder WaveElectricStatus—9020A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM119Brutal SwingDarkPhysical6010020Swings its body wildly to damage all opposing Pokémon.
HM03SurfWaterSpecial9010015A giant wave swamps the whole battlefield. Double damage on a foe using Dive. Also used to cross water.
HM05WhirlpoolWaterSpecial409010Traps the target in a whirlpool, damaging it for 2–5 turns.
HM07WaterfallWaterPhysical8010015The user charges at the foe with great force. 20% chance to make it flinch. Also climbs waterfalls.

Move tutors

Moves Dragonair can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Aqua JetWaterPhysical4010020The user attacks at blinding speed. This move always strikes first.

Cerulean City · Cost: Free

Aqua TailWaterPhysical9510010Attacks with a powerful tail swipe. Has a 10% chance to lower the target’s Defense by one stage.

Cerulean Gym · Cost: Free

taught by Daisy at the Cerulean Gym

Draco MeteorDragonSpecial130905Comets are summoned down from the sky. Afterward, the user’s Sp. Atk falls by 2 stages.

Blackthorn Move Tutor house · Cost: Free

Blackthorn City

Dragon DanceDragonStatus——20The user performs a mystic dance. Raises its Attack and Speed by 1 stage.
Extreme SpeedNormalPhysical801005The user attacks at blinding speed. This move always strikes first.

Goldenrod City · Cost: Lemonade ×1

Requirements: Goldenrod City: small extras

Goldenrod City

HazeIceStatus——30The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Icy WindIceSpecial559515The user attacks with a gust of chilled air. Lowers the target’s Speed by 1 stage.

Route 20 · Cost: Aspear Berry ×1

Route 20

OutrageDragonPhysical12010010The user rampages and attacks for 2 to 3 turns. However, it then becomes confused.
Weather BallNormalSpecial5010010An attack move that varies in power and type depending on the weather.

Route 25 · Cost: Free

Route 25

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