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#0780 Drampa

Drampa artwork
Artwork: PokéAPI.
NormalDragon
Abilities
BerserkUps Sp. Atk when a hit drops its HP to half.Sap SipperImmune to Grass moves, which raise its Attack.
Hidden ability
Cloud NineNot affected by weather.
Capture
Gender
50.0% female
Egg groups
Monster / Dragon
Growth
Medium Fast
EV yield
2 Sp. Atk
Wild held item
Aguav Berry
Drampa’s base stats
HP105 (official 78)
Attack60
Defense85
Sp. Atk135
Sp. Def95 (official 91)
Speed30 (official 36)
Total510Official games: 485, +25 in this hack. All base stat changes

Where to find it

Chance per encounter, under the conditions shown.

Times and conditions
  • Morning: 4:00–9:59
  • Day: 10:00–19:59
  • Night: 20:00–3:59

Calendar encounters can replace a land slot on specific dates.

Where to find Drampa in the wild
LocationMethod / conditionsLevelChance
Fuchsia City, Koga's forest preserve, 3010%

Evolution

Does not evolve.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Drampa’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
1Play NiceNormalStatus——20The user befriends the foe, sapping its will to fight. It lowers the foe’s Attack.
1Echoed VoiceNormalSpecial4010015The user attacks with an echoing voice. Its power rises each turn a Pokémon uses it in a row.
5TwisterDragonSpecial7510020Deals damage to the target. Power doubles if the target is using Fly. Has a 20% chance to make the target flinch.
10ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
15GlareNormalStatus—10030The user intimidates the foe with the pattern on its belly to cause paralysis.
20SafeguardNormalStatus——25The user creates a protective field that prevents status problems for 5 turns.
25Dragon BreathDragonSpecial7510020Blows a powerful breath at the target. May paralyze the target.
30ExtrasensoryPsychicSpecial9510010Attacks with an unseen supernatural force. Has a 10% chance to make the target flinch.
35Dragon PulseDragonSpecial8510010The foe is attacked with a shock wave generated by the user’s gaping mouth.
40Light ScreenPsychicStatus——30A wondrous wall of light halves the damage from special attacks for 5 turns.
45FlyFlyingPhysical909515The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
50Hyper VoiceNormalSpecial9010010The user lets loose a horribly echoing shout with the power to inflict damage.
55OutrageDragonPhysical12010010The user rampages and attacks for 2 to 3 turns. However, it then becomes confused.

TMs and HMs

TMs and HMs Drampa can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM02Dragon ClawDragonPhysical8010015Slashes the target with huge, sharp claws.
TM04Calm MindPsychicStatus——20The user quietly focuses its mind and calms its spirit. Raises Sp. Atk and Sp. Def by 1 stage.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny DayFireStatus——5The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger.
TM13Ice BeamIceSpecial9010010The foe is struck with an icy-cold beam of energy. It has a 10% chance to freeze the target.
TM14BlizzardIceSpecial110705A howling blizzard is summoned to strike the foe. It has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16Light ScreenPsychicStatus——30A wondrous wall of light halves the damage from special attacks for 5 turns.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM20SafeguardNormalStatus——25The user creates a protective field that prevents status problems for 5 turns.
TM22Solar BeamGrassSpecial12010010The user gathers light on turn 1, then blasts a bundled beam on turn 2.
TM24ThunderboltElectricSpecial9010015A strong electric blast is loosed at the foe. It has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1107010A wicked thunderbolt strikes the foe. It is more accurate in rain. 30% chance to paralyze the target.
TM26EarthquakeGroundPhysical10010010The user sets off an earthquake that hits all Pokémon in battle. It can hit a foe using Dig.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM30Shadow BallGhostSpecial8010015The user hurls a shadowy blob at the foe. 20% chance to lower its Sp. Def by 1 stage.
TM35FlamethrowerFireSpecial9010015The foe is scorched with an intense blast of fire. It has a 10% chance to burn the target.
TM38Fire BlastFireSpecial110855The foe is hit by an intense blast of all-consuming fire. It has a 10% chance to burn the target.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM47Steel WingSteelPhysical859525Strikes the target with hard wings. May raise the user’s Defense.
TM52Focus BlastFightingSpecial120705The user unleashes all of its power. 10% chance to lower the target’s Sp. Def by 1 stage.
TM53Energy BallGrassSpecial9010010The user fires power drawn from nature. 10% chance to lower the target’s Sp. Def by 1 stage.
TM56FlingDarkPhysicalvar.10010The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM59Dragon PulseDragonSpecial8510010The foe is attacked with a shock wave generated by the user’s gaping mouth.
TM65Shadow ClawGhostPhysical7010015The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
TM68Giga ImpactNormalPhysical150905The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM73Thunder WaveElectricStatus—9020A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM80Rock SlideRockPhysical759010Large boulders are hurled at the foe. It has a 30% chance to make the target flinch.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM86Grass KnotGrassSpecialvar.10020The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM103BulldozeGroundPhysical6010020Stomps the ground, attacking nearby Pokémon and lowering their Speed.
TM109Play RoughFairyPhysical9010010Playfully attacks the target. May lower the target’s Attack.
HM02FlyFlyingPhysical909515The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
HM03SurfWaterSpecial9010015A giant wave swamps the whole battlefield. Double damage on a foe using Dive. Also used to cross water.

Move tutors

Moves Drampa can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Hyper VoiceNormalSpecial9010010The user lets loose a horribly echoing shout with the power to inflict damage.

Goldenrod City · Cost: Love Ball ×1

Requirements: Goldenrod City: small extras

Egg moves

Drampa’s egg moves
MoveTypeCategoryPowerAccuracyPPEffect and notes
Dragon RushDragonPhysical10010010Releases suffocating killing intent. Has a 10% chance to make the target flinch.
MistIceStatus——30The user cloaks itself in a white mist that keeps its stats from being cut for 5 turns.
TickleNormalStatus—10020The user tickles the foe into laughing. Lowers its Attack and Defense by 1 stage.

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