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#0096 Drowzee

Drowzee artwork
Artwork: PokéAPI.
Psychic
Abilities
InsomniaPrevents the Pokémon from falling asleep.ForewarnDetermines what moves the foe has.
Hidden ability
Inner FocusPrevents flinching and blocks Intimidate.
Capture
Gender
50.0% female
Egg groups
Human-Like
Growth
Medium Fast
EV yield
1 Sp. Def
Drowzee’s base stats
HP60
Attack48
Defense45
Sp. Atk43
Sp. Def90
Speed42
Total328

Where to find it

Chance per encounter, under the conditions shown.

Times and conditions
  • Morning: 4:00–9:59
  • Day: 10:00–19:59
  • Night: 20:00–3:59

Calendar encounters can replace a land slot on specific dates.

Safari candidates depend on the selected area and time. Object Arrangement does not unlock in this hack; bonus block encounters are excluded.

Where to find Drowzee in the wild
LocationMethod / conditionsLevelChance
Route 11, 14–1615%
Route 11, 14–1635%
Route 11, 14–1615%
Route 34, and 10–1230%
Route 34, 10–1230%
Safari Zone: Swamp: Swamp area selected, , 15Not fixed
Safari Zone: Swamp: Swamp area selected, , 17Not fixed

Safari Zone: choose the listed area. Area selection unlocks during Baoba’s Sandshrew test, after his Geodude test. Object Arrangement never unlocks in this hack, so block-dependent bonus encounters are excluded. The listed candidates do not have a verified encounter percentage.

Evolution

Evolves into Hypno at Lv 26.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Drowzee’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
1PoundNormalPhysical4010035The foe is physically pounded with a long tail or a foreleg, etc.
1HypnosisPsychicStatus—6020The user employs hypnotic suggestion to make the target fall into a deep sleep.
5DisableNormalStatus—10020For several turns, this move prevents the foe from using the move it last used.
9ConfusionPsychicSpecial5010025The foe is hit by a weak telekinetic force. It has a 10% chance to confuse the target.
13HeadbuttNormalPhysical7010015The user sticks out its head and charges. It has a 30% chance to make the foe flinch.
17Poison GasPoisonStatus—9040A cloud of poison gas is sprayed in the foe’s face. It may poison the target.
21HypnosisPsychicStatus—6020The user employs hypnotic suggestion to make the target fall into a deep sleep.
25PsybeamPsychicSpecial6510020The foe is attacked with a peculiar ray. It has a 10% chance to confuse the target.
29Mind ReaderNormalStatus——5The user senses the foe’s movements with its mind to ensure its next attack does not miss.
33Psych UpNormalStatus——10The user hypnotizes itself into copying any stat change made by the foe.
37HypnosisPsychicStatus—6020The user employs hypnotic suggestion to make the target fall into a deep sleep.
41Zen HeadbuttPsychicPhysical809015The user attacks with the power of its will. It has a 20% chance to make the target flinch.
45SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
49PsychicPsychicSpecial9010010The foe is hit by a strong telekinetic force. 10% chance to lower its Sp. Def by 1 stage.
53Nasty PlotDarkStatus——20The user thinks up a sinister plan. Raises its Sp. Atk by 2 stages.
57PsyshockPsychicSpecial8010010Materializes psychic waves to attack the target, dealing physical damage.
61Future SightPsychicSpecial12010010The foe is struck by a hunk of psychic energy 2 turns after this move is used.

TMs and HMs

TMs and HMs Drowzee can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM01Focus PunchFightingPhysical15010020The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM04Calm MindPsychicStatus——20The user quietly focuses its mind and calms its spirit. Raises Sp. Atk and Sp. Def by 1 stage.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny DayFireStatus——5The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger.
TM12TauntDarkStatus—10020The foe is taunted into a rage that allows it to use only attack moves for 2 to 4 turns.
TM16Light ScreenPsychicStatus——30A wondrous wall of light halves the damage from special attacks for 5 turns.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM20SafeguardNormalStatus——25The user creates a protective field that prevents status problems for 5 turns.
TM21FrustrationNormalPhysicalvar.10020A full-power attack that grows more powerful the less the user likes its Trainer.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM29PsychicPsychicSpecial9010010The foe is hit by a strong telekinetic force. 10% chance to lower its Sp. Def by 1 stage.
TM30Shadow BallGhostSpecial8010015The user hurls a shadowy blob at the foe. 20% chance to lower its Sp. Def by 1 stage.
TM31Brick BreakFightingPhysical7510015The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM33ReflectPsychicStatus——20A wondrous wall of light halves the damage from physical attacks for 5 turns.
TM41TormentDarkStatus—10015The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM46ThiefDarkPhysical6010025The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
TM48Skill SwapPsychicStatus——10The user employs its psychic power to exchange abilities with the foe.
TM49SnatchDarkStatus——10The user steals the effects of any healing or stat-changing move the foe attempts to use.
TM56FlingDarkPhysicalvar.10010The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM60Drain PunchFightingPhysical7510010An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
TM67RecycleNormalStatus——10The user recycles a held item that has been used in battle so it can be used again.
TM70FlashNormalStatus—10020The user flashes a light that lowers the foe’s accuracy by 1 stage. It can also light up caves.
TM73Thunder WaveElectricStatus—9020A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM77Psych UpNormalStatus——10The user hypnotizes itself into copying any stat change made by the foe.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM85Dream EaterPsychicSpecial10010015An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.
TM86Grass KnotGrassSpecialvar.10020The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM92Trick RoomPsychicStatus——5The user creates a bizarre area in which slower Pokémon get to move first for 5 turns.
TM93PsyshockPsychicSpecial8010010Materializes psychic waves to attack the target, dealing physical damage.
TM97Low SweepFightingPhysical6510020Targets the opponent’s legs with a quick kick, lowering Speed.
TM99Foul PlayDarkPhysical9510015Uses the target’s strength against it. The higher the target’s Attack, the greater the damage.

Move tutors

Moves Drowzee can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Dazzling GleamFairySpecial8010010The user fires a powerful flash of light at the foe to deal damage.

Route 15 · Cost: Moon Ball ×1

Route 15

Fire PunchFirePhysical7510015The foe is punched with a fiery fist. It has a 10% chance to burn the target.
Ice PunchIcePhysical7510015The foe is punched with an icy fist. It has a 10% chance to freeze the target.

Celadon Pokémon Center · Cost: Friend Ball ×1

Celadon City Pokémon Center

Nasty PlotDarkStatus——20The user thinks up a sinister plan. Raises its Sp. Atk by 2 stages.

Celadon gatehouse · Cost: Free

Celadon City Team Rocket base

Thunder PunchElectricPhysical7510015The foe is punched with an electrified fist. It has a 10% chance to paralyze the target.
Zen HeadbuttPsychicPhysical809015The user attacks with the power of its will. It has a 20% chance to make the target flinch.

Saffron City · Cost: Colbur Berry ×1

Egg moves

Drowzee’s egg moves
MoveTypeCategoryPowerAccuracyPPEffect and notes
Fire PunchFirePhysical7510015The foe is punched with a fiery fist. It has a 10% chance to burn the target.
FlatterDarkStatus—10015Flattery is used to confuse the foe. However, it also raises the foe’s Sp. Atk by 1 stage.
Guard SwapPsychicStatus——10The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe.
Ice PunchIcePhysical7510015The foe is punched with an icy fist. It has a 10% chance to freeze the target.
Power SplitPsychicStatus——10The user uses psychic power to average its Attack and Sp. Atk with the foe’s.
Psycho CutPsychicPhysical7010020The user tears at the foe with blades formed by psychic power. It has a high critical-hit ratio.
Role PlayPsychicStatus——10The user mimics the foe completely, copying the foe’s natural ability.
Thunder PunchElectricPhysical7510015The foe is punched with an electrified fist. It has a 10% chance to paralyze the target.

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