Skip to content

#0475 Gallade

Gallade artwork
Artwork: PokéAPI.
PsychicFighting
Abilities
JustifiedThe Attack increase is raised from one stage to two stages.Inner FocusPrevents flinching and blocks Intimidate.
Hidden ability
SharpnessPowers up slicing moves.
Capture
Gender
always male
Egg groups
Human-Like / Amorphous
Growth
Slow
EV yield
3 Attack
Gallade’s base stats
HP75 (official 68)
Attack125
Defense65
Sp. Atk65
Sp. Def115
Speed80
Total525Official games: 518, +7 in this hack. All base stat changes

Where to find it

Evolve Kirlia

Evolution

Evolves from Kirlia using Dawn Stone male only.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Gallade’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
On evolutionSlashNormalPhysical7010020The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
1SlashNormalPhysical7010020The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
1Night SlashDarkPhysical7010015The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.
1GrowlNormalStatus—10040The user growls in an endearing way, making the foe less wary. Lowers its Attack by 1 stage.
1Disarming VoiceFairySpecial40—15The user lets out a charming cry that deals emotional damage. It never misses.
1HypnosisPsychicStatus—6020The user employs hypnotic suggestion to make the target fall into a deep sleep.
1Draining KissFairySpecial5010010Steals the target’s HP with a kiss, restoring more than half the damage dealt.
1ImprisonPsychicStatus——10If the foe knows any move also known by the user, the foe is prevented from using it.
1PsybeamPsychicSpecial6510020The foe is attacked with a peculiar ray. It has a 10% chance to confuse the target.
1Life DewWaterStatus——10The user scatters mysterious water, restoring its own and its allies’ HP.
1CharmFairyStatus—10020The user acts cute to charm the foe. Lowers its Attack by 2 stages.
1Calm MindPsychicStatus——20The user quietly focuses its mind and calms its spirit. Raises Sp. Atk and Sp. Def by 1 stage.
1PsychicPsychicSpecial9010010The foe is hit by a strong telekinetic force. 10% chance to lower its Sp. Def by 1 stage.
1Dream EaterPsychicSpecial10010015An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.
1Future SightPsychicSpecial12010010The foe is struck by a hunk of psychic energy 2 turns after this move is used.
1LeerNormalStatus—10030The foe is given an intimidating leer with sharp eyes. Lowers its Defense by 1 stage.
1Fury CutterBugPhysical4010015Slashes the target twice with a scythe, claw, or similar weapon.
1Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
1ConfusionPsychicSpecial5010025The foe is hit by a weak telekinetic force. It has a 10% chance to confuse the target.
1Sacred SwordFightingPhysical9010015The user slashes with a sword, ignoring the foe’s stat changes.
9Helping HandNormalStatus——20The user helps out an ally, making the power of its attack 1.5 times higher.
12FeintNormalPhysical3010010An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
15TeleportPsychicStatus——20Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited.
18Aerial AceFlyingPhysical60—20The user confounds the foe with speed, then slashes. The attack lands without fail.
23False SwipeNormalPhysical4010040A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
28ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
35Swords DanceNormalStatus——20A frenetic dance to uplift the fighting spirit. It raises the user’s Attack by 2 stages.
42Psycho CutPsychicPhysical7010020The user tears at the foe with blades formed by psychic power. It has a high critical-hit ratio.
49Heal PulsePsychicStatus——10The user emits a healing pulse that restores half of the target’s max HP.
56Quick GuardFightingStatus——15The user protects itself and its allies from priority moves.
56Wide GuardRockStatus——10For 1 turn, the user blocks attacks that would hit its whole team.
63Close CombatFightingPhysical1201005The user fights up close without guarding itself. It lowers its Defense and Sp. Def by 1 stage.

TMs and HMs

TMs and HMs Gallade can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM01Focus PunchFightingPhysical15010020The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM04Calm MindPsychicStatus——20The user quietly focuses its mind and calms its spirit. Raises Sp. Atk and Sp. Def by 1 stage.
TM08Bulk UpFightingStatus——20The user tenses its muscles to bulk up its body. Raises its Attack and Defense by 1 stage.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny DayFireStatus——5The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger.
TM12TauntDarkStatus—10020The foe is taunted into a rage that allows it to use only attack moves for 2 to 4 turns.
TM15Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16Light ScreenPsychicStatus——30A wondrous wall of light halves the damage from special attacks for 5 turns.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM20SafeguardNormalStatus——25The user creates a protective field that prevents status problems for 5 turns.
TM24ThunderboltElectricSpecial9010015A strong electric blast is loosed at the foe. It has a 10% chance to paralyze the target.
TM26EarthquakeGroundPhysical10010010The user sets off an earthquake that hits all Pokémon in battle. It can hit a foe using Dig.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM29PsychicPsychicSpecial9010010The foe is hit by a strong telekinetic force. 10% chance to lower its Sp. Def by 1 stage.
TM30Shadow BallGhostSpecial8010015The user hurls a shadowy blob at the foe. 20% chance to lower its Sp. Def by 1 stage.
TM31Brick BreakFightingPhysical7510015The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM33ReflectPsychicStatus——20A wondrous wall of light halves the damage from physical attacks for 5 turns.
TM34Shock WaveElectricSpecial60—20The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM39Rock TombRockPhysical609515Boulders are hurled at the foe, hindering its movement. Lowers its Speed by 1 stage.
TM40Aerial AceFlyingPhysical60—20The user confounds the foe with speed, then slashes. The attack lands without fail.
TM41TormentDarkStatus—10015The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM46ThiefDarkPhysical6010025The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
TM48Skill SwapPsychicStatus——10The user employs its psychic power to exchange abilities with the foe.
TM52Focus BlastFightingSpecial120705The user unleashes all of its power. 10% chance to lower the target’s Sp. Def by 1 stage.
TM53Energy BallGrassSpecial9010010The user fires power drawn from nature. 10% chance to lower the target’s Sp. Def by 1 stage.
TM54False SwipeNormalPhysical4010040A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
TM56FlingDarkPhysicalvar.10010The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM57Charge BeamElectricSpecial509010The user fires a bundle of electricity. 70% chance to raise the user’s Sp. Atk by 1 stage.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM60Drain PunchFightingPhysical7510010An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
TM61Will-O-WispFireStatus—8515The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM67RecycleNormalStatus——10The user recycles a held item that has been used in battle so it can be used again.
TM68Giga ImpactNormalPhysical150905The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70FlashNormalStatus—10020The user flashes a light that lowers the foe’s accuracy by 1 stage. It can also light up caves.
TM71Stone EdgeRockPhysical100805The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM73Thunder WaveElectricStatus—9020A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM75Swords DanceNormalStatus——20A frenetic dance to uplift the fighting spirit. It raises the user’s Attack by 2 stages.
TM77Psych UpNormalStatus——10The user hypnotizes itself into copying any stat change made by the foe.
TM80Rock SlideRockPhysical759010Large boulders are hurled at the foe. It has a 30% chance to make the target flinch.
TM81X-ScissorBugPhysical8010015The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM84Poison JabPoisonPhysical8010020The foe is stabbed with a poison tentacle. It has a 30% chance to poison the foe.
TM85Dream EaterPsychicSpecial10010015An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.
TM86Grass KnotGrassSpecialvar.10020The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM92Trick RoomPsychicStatus——5The user creates a bizarre area in which slower Pokémon get to move first for 5 turns.
TM93PsyshockPsychicSpecial8010010Materializes psychic waves to attack the target, dealing physical damage.
TM97Low SweepFightingPhysical6510020Targets the opponent’s legs with a quick kick, lowering Speed.
TM103BulldozeGroundPhysical6010020Stomps the ground, attacking nearby Pokémon and lowering their Speed.
TM106Draining KissFairySpecial5010010Steals the target’s HP with a kiss, restoring more than half the damage dealt.
TM108Misty TerrainFairyStatus——10Creates Misty Terrain for five turns. Grounded Pokémon cannot suffer status conditions, and Dragon-type damage is halved.
TM124Expanding ForcePsychicSpecial8010010Attacks with psychic power. Becomes stronger on Psychic Terrain and can damage all opposing Pokémon.
TM126CoachingFightingStatus——10Provides proper guidance, raising the Attack and Defense of all allies.
TM128Triple AxelIcePhysical209010Kicks the target three times in succession. Power increases with each hit.
HM01CutNormalPhysical509530The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04StrengthNormalPhysical8010015The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06Rock SmashFightingPhysical6010015Attacks with a punch. May lower the target’s Defense.

Move tutors

Moves Gallade can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Air SlashFlyingSpecial759515The user slices the foe with a blade of air. It has a 30% chance to make the foe flinch.
Aura SphereFightingSpecial80—20The user looses a blast of aura power from deep within its body. This move is certain to hit.
Body SlamNormalPhysical8510015The user drops onto the foe with its full body weight. It has a 30% chance to paralyze the foe.

Route 12 · Cost: Free

Requirements: Route 12: wake the Snorlax (Poké Flute)

the fat man on Route 12

CharmFairyStatus—10020The user acts cute to charm the foe. Lowers its Attack by 2 stages.

National Park · Cost: Nugget ×1

Requirements: Route 35 / Route 36 / National Park: small extras

the National Park

Close CombatFightingPhysical1201005The user fights up close without guarding itself. It lowers its Defense and Sp. Def by 1 stage.

Cianwood City · Cost: Rare Candy ×3

Requirements: Cianwood City: Ace Trainer Hans unlocks Close Combat

Cianwood City

Dazzling GleamFairySpecial8010010The user fires a powerful flash of light at the foe to deal damage.

Route 15 · Cost: Moon Ball ×1

Route 15

Fire PunchFirePhysical7510015The foe is punched with a fiery fist. It has a 10% chance to burn the target.
Hyper VoiceNormalSpecial9010010The user lets loose a horribly echoing shout with the power to inflict damage.

Goldenrod City · Cost: Love Ball ×1

Requirements: Goldenrod City: small extras

Ice PunchIcePhysical7510015The foe is punched with an icy fist. It has a 10% chance to freeze the target.

Celadon Pokémon Center · Cost: Friend Ball ×1

Celadon City Pokémon Center

Icy WindIceSpecial559515The user attacks with a gust of chilled air. Lowers the target’s Speed by 1 stage.

Route 20 · Cost: Aspear Berry ×1

Route 20

Magical LeafGrassSpecial60—20The user scatters curious leaves that chase the foe. This attack will not miss.

Route 5 House · Cost: Free

Requirements: Route 5: the Pokémon shelter raid (after the Cascade Badge)

Route 5 cottage: the old lady teaches it after you save the girl

Night SlashDarkPhysical7010015The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.
Power-Up PunchFightingPhysical4010020Hitting the foe again and again hardens the user’s fists. Each hit raises its Attack.

Route 4 · Cost: Free

Route 4

Solar BladeGrassPhysical12510010The user gathers sunlight on turn 1, then focuses it into a blade to strike on turn 2.

Azalea Kurt house · Cost: Free

Requirements: Azalea Town: the Charcoal Kiln's Farfetch'd (Cut → Leek → battle → Solar Blade tutor)

taught by the Farfetch'd master in Azalea Town

Thunder PunchElectricPhysical7510015The foe is punched with an electrified fist. It has a 10% chance to paralyze the target.
Zen HeadbuttPsychicPhysical809015The user attacks with the power of its will. It has a 20% chance to make the target flinch.

Saffron City · Cost: Colbur Berry ×1

The official site of the Origin HeartGold English translation. Patches are published only on our GitHub releases.

A free, non-commercial fan project. Not affiliated with or endorsed by Nintendo, Creatures Inc., GAME FREAK inc. or The Pokémon Company.

© 2026 Origin HeartGold English translation team. Guide text: all rights reserved — see licence.