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#0210 Granbull

Granbull artwork
Artwork: PokéAPI.
Fairy
Abilities
IntimidateLowers the foe’s Attack when it enters battle.Quick FeetWhile affected by a status condition, Speed and Attack increase, and the negative effects of status conditions are ignored.
Hidden ability
RattledUps Speed when hit by a Dark, Ghost or Bug move.
Capture
Gender
75.0% female
Egg groups
Field / Fairy
Growth
Fast
EV yield
2 Attack
Granbull’s base stats
HP90
Attack120
Defense90 (official 75)
Sp. Atk45 (official 60)
Sp. Def90 (official 60)
Speed60 (official 45)
Total495Official games: 450, +45 in this hack. All base stat changes

Where to find it

Chance per encounter, under the conditions shown.

Times and conditions
  • Morning: 4:00–9:59
  • Day: 10:00–19:59
  • Night: 20:00–3:59

Calendar encounters can replace a land slot on specific dates.

Where to find Granbull in the wild
LocationMethod / conditionsLevelChance
Route 45, 354%

Evolution

Evolves from Snubbull at Lv 23.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Granbull’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
1OutrageDragonPhysical12010010The user rampages and attacks for 2 to 3 turns. However, it then becomes confused.
1Ice FangIcePhysical659515The user bites with cold-infused fangs. 10% chance to freeze the foe or make it flinch.
1Fire FangFirePhysical659515The user bites with flame-cloaked fangs. 10% chance to burn the foe or make it flinch.
1Thunder FangElectricPhysical659515The user bites with electrified fangs. 10% chance to paralyze the foe or make it flinch.
1TackleNormalPhysical4010035A physical attack in which the user charges and slams into the foe with its whole body.
1Scary FaceNormalStatus—10010The user frightens the foe with a scary face. Lowers its Speed by 2 stages.
1Tail WhipNormalStatus—10030The user wags its tail cutely, making the foe less wary. Lowers its Defense by 1 stage.
1CharmFairyStatus—10020The user acts cute to charm the foe. Lowers its Attack by 2 stages.
7BiteDarkPhysical6010025The foe is bitten with viciously sharp fangs. It has a 30% chance to make the target flinch.
13LickGhostPhysical3010030The foe is licked with a long tongue. It has a 30% chance to paralyze the target.
19HeadbuttNormalPhysical7010015The user sticks out its head and charges. It has a 30% chance to make the foe flinch.
27RoarNormalStatus——20The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
35TauntDarkStatus—10020The foe is taunted into a rage that allows it to use only attack moves for 2 to 4 turns.
43Play RoughFairyPhysical9010010Playfully attacks the target. May lower the target’s Attack.
51PaybackDarkPhysical5010010The user charges up, then attacks. If it moves after the foe, its power is doubled.
59CrunchDarkPhysical8010015The user crunches up the foe with sharp fangs. 20% chance to lower its Defense by 1 stage.
67OutrageDragonPhysical12010010The user rampages and attacks for 2 to 3 turns. However, it then becomes confused.

TMs and HMs

TMs and HMs Granbull can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM01Focus PunchFightingPhysical15010020The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM03Water PulseWaterSpecial6010020The user attacks with a pulsing blast of water. It has a 20% chance to confuse the foe.
TM05RoarNormalStatus——20The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM08Bulk UpFightingStatus——20The user tenses its muscles to bulk up its body. Raises its Attack and Defense by 1 stage.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny DayFireStatus——5The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger.
TM12TauntDarkStatus—10020The foe is taunted into a rage that allows it to use only attack moves for 2 to 4 turns.
TM15Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM21FrustrationNormalPhysicalvar.10020A full-power attack that grows more powerful the less the user likes its Trainer.
TM22Solar BeamGrassSpecial12010010The user gathers light on turn 1, then blasts a bundled beam on turn 2.
TM23Iron TailSteelPhysical909015Attacks with a hard tail. May lower the target’s Defense.
TM24ThunderboltElectricSpecial9010015A strong electric blast is loosed at the foe. It has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1107010A wicked thunderbolt strikes the foe. It is more accurate in rain. 30% chance to paralyze the target.
TM26EarthquakeGroundPhysical10010010The user sets off an earthquake that hits all Pokémon in battle. It can hit a foe using Dig.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM28DigGroundPhysical8010010The user burrows on turn 1, then attacks on turn 2. It can also be used to exit caves.
TM30Shadow BallGhostSpecial8010015The user hurls a shadowy blob at the foe. 20% chance to lower its Sp. Def by 1 stage.
TM31Brick BreakFightingPhysical7510015The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM33ReflectPsychicStatus——20A wondrous wall of light halves the damage from physical attacks for 5 turns.
TM34Shock WaveElectricSpecial60—20The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM35FlamethrowerFireSpecial9010015The foe is scorched with an intense blast of fire. It has a 10% chance to burn the target.
TM36Sludge BombPoisonSpecial9010010The user hurls filthy sludge at the foe. It has a 30% chance to poison the target.
TM38Fire BlastFireSpecial110855The foe is hit by an intense blast of all-consuming fire. It has a 10% chance to burn the target.
TM39Rock TombRockPhysical609515Boulders are hurled at the foe, hindering its movement. Lowers its Speed by 1 stage.
TM41TormentDarkStatus—10015The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM46ThiefDarkPhysical6010025The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
TM50OverheatFireSpecial130905The user burns fiercely, holding nothing back. Its Sp. Atk then falls by 2 stages.
TM52Focus BlastFightingSpecial120705The user unleashes all of its power. 10% chance to lower the target’s Sp. Def by 1 stage.
TM56FlingDarkPhysicalvar.10010The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM66PaybackDarkPhysical5010010The user charges up, then attacks. If it moves after the foe, its power is doubled.
TM68Giga ImpactNormalPhysical150905The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM71Stone EdgeRockPhysical100805The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM73Thunder WaveElectricStatus—9020A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM80Rock SlideRockPhysical759010Large boulders are hurled at the foe. It has a 30% chance to make the target flinch.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM103BulldozeGroundPhysical6010020Stomps the ground, attacking nearby Pokémon and lowering their Speed.
TM109Play RoughFairyPhysical9010010Playfully attacks the target. May lower the target’s Attack.
HM04StrengthNormalPhysical8010015The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06Rock SmashFightingPhysical6010015Attacks with a punch. May lower the target’s Defense.
HM08Rock ClimbNormalPhysical908520A charging attack with a 20% chance to confuse the foe. It can also be used to scale rocky walls.

Move tutors

Moves Granbull can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
CharmFairyStatus—10020The user acts cute to charm the foe. Lowers its Attack by 2 stages.

National Park · Cost: Nugget ×1

Requirements: Route 35 / Route 36 / National Park: small extras

the National Park

Close CombatFightingPhysical1201005The user fights up close without guarding itself. It lowers its Defense and Sp. Def by 1 stage.

Cianwood City · Cost: Rare Candy ×3

Requirements: Cianwood City: Ace Trainer Hans unlocks Close Combat

Cianwood City

Dazzling GleamFairySpecial8010010The user fires a powerful flash of light at the foe to deal damage.

Route 15 · Cost: Moon Ball ×1

Route 15

Fire FangFirePhysical659515The user bites with flame-cloaked fangs. 10% chance to burn the foe or make it flinch.

Mt. Moon · Cost: Dusk Ball ×1

Mt. Moon

Fire PunchFirePhysical7510015The foe is punched with a fiery fist. It has a 10% chance to burn the target.
Heal BellNormalStatus——5The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Hyper VoiceNormalSpecial9010010The user lets loose a horribly echoing shout with the power to inflict damage.

Goldenrod City · Cost: Love Ball ×1

Requirements: Goldenrod City: small extras

Ice FangIcePhysical659515The user bites with cold-infused fangs. 10% chance to freeze the foe or make it flinch.

Cerulean North house · Cost: Moon Ball ×1

Cerulean City

Ice PunchIcePhysical7510015The foe is punched with an icy fist. It has a 10% chance to freeze the target.

Celadon Pokémon Center · Cost: Friend Ball ×1

Celadon City Pokémon Center

OutrageDragonPhysical12010010The user rampages and attacks for 2 to 3 turns. However, it then becomes confused.
Play RoughFairyPhysical9010010Playfully attacks the target. May lower the target’s Attack.
SnarlDarkSpecial559515The user yells at the foe relentlessly, lowering its Sp. Atk.
Super FangNormalPhysicalvar.9010The user chomps hard on the foe with its sharp front fangs. It cuts the target’s HP to half.
Thunder FangElectricPhysical659515The user bites with electrified fangs. 10% chance to paralyze the foe or make it flinch.

Vermilion City · Cost: Love Ball ×1

Vermilion City

Thunder PunchElectricPhysical7510015The foe is punched with an electrified fist. It has a 10% chance to paralyze the target.

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