
- Abilities
- InsomniaPrevents the Pokémon from falling asleep.Tinted LensPowers up “not very effective” moves.
- Hidden ability
- ConcentrateMove accuracy is increased by 30%.
- Capture
- Gender
- 50.0% female
- Egg groups
- Flying
- Growth
- Medium Fast
- EV yield
- 1 HP
| HP | 60 | |
|---|---|---|
| Attack | 30 | |
| Defense | 30 | |
| Sp. Atk | 36 | |
| Sp. Def | 56 | |
| Speed | 50 | |
| Total | 262 |
Where to find it
Chance per encounter, under the conditions shown.
Times and conditions
- Morning: 4:00–9:59
- Day: 10:00–19:59
- Night: 20:00–3:59
Calendar encounters can replace a land slot on specific dates.
Headbutt chances apply to the listed tree type. Common and rare trees depend on your Trainer ID.
| Location | Method / conditions | Level | Chance |
|---|---|---|---|
| Pallet Town | : Common trees | 2–3 | 50% |
| Pallet Town | : Rare trees | 5–6 | 50% |
| Route 1 | , | 2–3 | 15% |
| Route 1 | : Common trees | 2–3 | 50% |
| Route 1 | : Rare trees | 5–6 | 50% |
| Viridian City | : Common trees | 3–4 | 50% |
| Viridian City | : Rare trees | 5–7 | 50% |
| Route 22 | : Common trees | 3–4 | 50% |
| Route 22 | : Rare trees | 5–7 | 50% |
| Route 2 | , | 3–7 | 35% |
| Route 2 East | , | 3–8 | 44% |
| Route 2 | : Common trees | 3–4 | 50% |
| Route 2 | : Rare trees | 5–7 | 50% |
| Route 2 East | : Common trees | 3–4 | 50% |
| Route 2 East | : Rare trees | 5–7 | 50% |
| Viridian Forest | , | 3–12 | 25% |
| Viridian Forest | : Common trees | 3–4 | 55% |
| Viridian Forest | : Rare trees | 5–7 | 50% |
| Pewter City | : Common trees | 3–5 | 50% |
| Pewter City | : Rare trees | 7–9 | 80% |
| Route 3 | : Common trees | 6–7 | 50% |
| Route 3 | : Rare trees | 9–10 | 80% |
| Route 4 | , | 5–8 | 20% |
| Route 4 | : Common trees | 6–7 | 50% |
| Route 4 | : Rare trees | 9–10 | 80% |
| Cerulean City | : Common trees | 11–13 | 50% |
| Cerulean City | : Rare trees | 14–16 | 80% |
| Route 25 | , | 10 | 4% |
| Route 25 | : Common trees | 10–11 | 50% |
| Route 25 | : Rare trees | 13–14 | 80% |
| Route 5 | : Common trees | 11–13 | 50% |
| Route 5 | : Rare trees | 14–16 | 80% |
| Route 6 | , | 12 | 1% |
| Route 6 | : Common trees | 11–13 | 50% |
| Route 6 | : Rare trees | 14–16 | 80% |
| Route 9 | , | 13 | 20% |
| Route 8 | , | 17–18 | 25% |
| Route 8 | : Common trees | 16–17 | 50% |
| Route 8 | : Rare trees | 18–19 | 80% |
| Route 7 | , | 17–19 | 14% |
| Route 18 | : Common trees | 26–27 | 50% |
| Route 18 | : Rare trees | 29–30 | 65% |
| Fuchsia City | : Common trees | 21–23 | 50% |
| Fuchsia City | : Rare trees | 26–34 | 65% |
| Resort Zone | : Common trees | 14–16 | 50% |
| Resort Zone | : Rare trees | 17–19 | 50% |
| Route 12 | : Common trees | 22–23 | 50% |
| Route 12 | : Rare trees | 24–25 | 65% |
| Route 13 | : Common trees | 22–23 | 50% |
| Route 13 | : Rare trees | 24–25 | 65% |
| Route 14 | : Common trees | 26–27 | 50% |
| Route 14 | : Rare trees | 29–30 | 65% |
| Route 15 | : Common trees | 21–23 | 50% |
| Route 15 | : Rare trees | 24–26 | 65% |
| Route 21 | : Common trees | 24–26 | 50% |
| Route 21 | : Rare trees | 27–30 | 65% |
| Route 26 | : Common trees | 28–29 | 50% |
| Route 26 | : Rare trees | 31–32 | 50% |
| Route 27 | : Common trees | 28–29 | 50% |
| Route 27 | : Rare trees | 31–32 | 50% |
| New Bark Town | : Common trees | 2–3 | 50% |
| New Bark Town | : Rare trees | 4–5 | 50% |
| Route 29 | , | 3–4 | 34% |
| Route 29 | : Common trees | 2–3 | 50% |
| Route 29 | : Rare trees | 4–5 | 50% |
| Cherrygrove City | : Common trees | 2–3 | 50% |
| Cherrygrove City | : Rare trees | 4–5 | 50% |
| Route 30 | , | 4 | 15% |
| Route 30 | : Common trees | 2–3 | 50% |
| Route 30 | : Rare trees | 4–5 | 50% |
| Route 31 | , | 5–7 | 8% |
| Route 31 | : Common trees | 3–4 | 50% |
| Route 31 | : Rare trees | 5–6 | 50% |
| Violet City | : Common trees | 2–3 | 50% |
| Violet City | : Rare trees | 4–10 | 80% |
| Route 32 | , | 6 | 10% |
| Route 32 | : Common trees | 4–5 | 50% |
| Route 32 | : Rare trees | 6–7 | 80% |
| Route 33 | , | 4–8 | 28% |
| Ilex Forest | : Common trees | 3–5 | 60% |
| Ilex Forest | : Rare trees | 6–8 | 50% |
| Route 34 | , | 13 | 1% |
| Route 34 | : Common trees | 9–10 | 50% |
| Route 34 | : Rare trees | 11–12 | 50% |
| Route 35 | , | 14 | 20% |
| Route 35 | : Common trees | 10–11 | 50% |
| Route 35 | : Rare trees | 13–14 | 50% |
| National Park | , | 12 | 10% |
| National Park | : Common trees | 10–12 | 50% |
| National Park | : Rare trees | 13–15 | 50% |
| Route 36 | , | 13–15 | 24% |
| Route 36 | : Common trees | 4–5 | 50% |
| Route 36 | : Rare trees | 6–7 | 50% |
| Route 37 | , | 15 | 20% |
| Route 37 | : Common trees | 12–14 | 50% |
| Route 37 | : Rare trees | 15–17 | 50% |
| Ecruteak City | : Common trees | 12–14 | 50% |
| Ecruteak City | : Rare trees | 15–17 | 50% |
| Route 38 | , | 13–16 | 10% |
| Route 38 | : Common trees | 13–14 | 50% |
| Route 38 | : Rare trees | 15–16 | 50% |
| Route 39 | , | 15 | 4% |
| Route 39 | : Common trees | 14–15 | 50% |
| Route 39 | : Rare trees | 16–17 | 50% |
| Route 42 | , | 15–17 | 2% |
| Lake of Rage | : Common trees | 14–16 | 50% |
| Lake of Rage | : Rare trees | 17–19 | 65% |
| Route 43 | , | 17 | 5% |
| Route 43 | : Common trees | 15–16 | 50% |
| Route 43 | : Rare trees | 17–18 | 65% |
| Route 46 | , | 2 | 30% |
| Route 47 | : Common trees | 15–16 | 50% |
| Route 47 | : Rare trees | 17–18 | 50% |
| Route 48 | , | 25 | 20% |
| Route 48 | : Common trees | 15–16 | 50% |
| Route 48 | : Rare trees | 17–18 | 50% |
National Park: During the Bug-Catching Contest, the wild Pokémon come from the contest sets listed below, not from the park's normal table.
Evolution
Evolves into Noctowl at Lv 20.
Level-up moves
“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.
| Level | Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|---|
| 1 | Peck | Physical | 35 | 100 | 35 | The foe is jabbed with a sharply pointed beak or horn. | |
| 1 | Growl | Normal | Status | — | 100 | 40 | The user growls in an endearing way, making the foe less wary. Lowers its Attack by 1 stage. |
| 3 | Tackle | Normal | Physical | 40 | 100 | 35 | A physical attack in which the user charges and slams into the foe with its whole body. |
| 6 | Echoed Voice | Normal | Special | 40 | 100 | 15 | The user attacks with an echoing voice. Its power rises each turn a Pokémon uses it in a row. |
| 9 | Confusion | Psychic | Special | 50 | 100 | 25 | The foe is hit by a weak telekinetic force. It has a 10% chance to confuse the target. |
| 12 | Reflect | Psychic | Status | — | — | 20 | A wondrous wall of light halves the damage from physical attacks for 5 turns. |
| 15 | Psycho Shift | Psychic | Status | — | 100 | 10 | Using its psychic power of suggestion, the user transfers its status problems to the target. |
| 18 | Air Slash | Special | 75 | 95 | 15 | The user slices the foe with a blade of air. It has a 30% chance to make the foe flinch. | |
| 21 | Extrasensory | Psychic | Special | 95 | 100 | 10 | Attacks with an unseen supernatural force. Has a 10% chance to make the target flinch. |
| 24 | Take Down | Normal | Physical | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. |
| 27 | Uproar | Normal | Special | 90 | 100 | 10 | The user attacks in an uproar for 2 to 5 turns. Over that time, no one can fall asleep. |
| 30 | Roost | Status | — | — | 5 | The user lands and rests its body. It restores the user’s HP by up to half of its max HP. | |
| 33 | Moonblast | Fairy | Special | 95 | 100 | 15 | The user borrows the moon’s power to attack. It may lower the foe’s Sp. Atk. |
| 36 | Hypnosis | Psychic | Status | — | 60 | 20 | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
| 39 | Dream Eater | Psychic | Special | 100 | 100 | 15 | An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP. |
TMs and HMs
| TM / HM | Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|---|
| TM04 | Calm Mind | Psychic | Status | — | — | 20 | The user quietly focuses its mind and calms its spirit. Raises Sp. Atk and Sp. Def by 1 stage. |
| TM10 | Hidden Power | Normal | Special | 60 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | Sunny Day | Fire | Status | — | — | 5 | The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger. |
| TM17 | Protect | Normal | Status | — | — | 10 | It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession. |
| TM18 | Rain Dance | Water | Status | — | — | 5 | The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger. |
| TM27 | Return | Normal | Physical | var. | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM29 | Psychic | Psychic | Special | 90 | 100 | 10 | The foe is hit by a strong telekinetic force. 10% chance to lower its Sp. Def by 1 stage. |
| TM30 | Shadow Ball | Ghost | Special | 80 | 100 | 15 | The user hurls a shadowy blob at the foe. 20% chance to lower its Sp. Def by 1 stage. |
| TM32 | Double Team | Normal | Status | — | — | 15 | By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage. |
| TM33 | Reflect | Psychic | Status | — | — | 20 | A wondrous wall of light halves the damage from physical attacks for 5 turns. |
| TM40 | Aerial Ace | Physical | 60 | — | 20 | The user confounds the foe with speed, then slashes. The attack lands without fail. | |
| TM42 | Facade | Normal | Physical | 70 | 100 | 20 | An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed. |
| TM44 | Rest | Psychic | Status | — | — | 5 | The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | Normal | Status | — | 100 | 15 | The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act. |
| TM46 | Thief | Dark | Physical | 60 | 100 | 25 | The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item. |
| TM47 | Steel Wing | Steel | Physical | 85 | 95 | 25 | Strikes the target with hard wings. May raise the user’s Defense. |
| TM51 | Roost | Status | — | — | 5 | The user lands and rests its body. It restores the user’s HP by up to half of its max HP. | |
| TM58 | Endure | Normal | Status | — | — | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TM67 | Recycle | Normal | Status | — | — | 10 | The user recycles a held item that has been used in battle so it can be used again. |
| TM77 | Psych Up | Normal | Status | — | — | 10 | The user hypnotizes itself into copying any stat change made by the foe. |
| TM82 | Sleep Talk | Normal | Status | — | — | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM85 | Dream Eater | Psychic | Special | 100 | 100 | 15 | An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP. |
| TM87 | Swagger | Normal | Status | — | 85 | 15 | The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages. |
| TM88 | Pluck | Physical | 60 | 100 | 20 | The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. | |
| TM90 | Substitute | Normal | Status | — | — | 10 | The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy. |
| TM129 | Dual Wingbeat | Physical | 40 | 90 | 10 | Strikes the target with its wings twice. | |
| HM02 | Fly | Physical | 90 | 95 | 15 | The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. |
Move tutors
| Move | Type | Category | Power | Accuracy | PP | Effect and notes | Tutor location, cost and requirements |
|---|---|---|---|---|---|---|---|
| Air Slash | Special | 75 | 95 | 15 | The user slices the foe with a blade of air. It has a 30% chance to make the foe flinch. | Route 18 · Cost: Free Requirements: Cycling Road: join the Kanto Speed Alliance or drive it out | |
| Extrasensory | Psychic | Special | 95 | 100 | 10 | Attacks with an unseen supernatural force. Has a 10% chance to make the target flinch. | Saffron Copycat house 1F · Cost: Free Copycat's house, Saffron City |
| Heat Wave | Fire | Special | 95 | 90 | 10 | The user exhales a heated breath on the foe. It has a 10% chance to burn the target. | Cinnabar Island · Cost: Level Ball ×1 Requirements: Power Plant: Zapdos and the ecologist; Cinnabar Island: the Fire-type quiz (unlocks Heat Wave) Cinnabar Island |
| Hurricane | Special | 110 | 70 | 10 | The user wraps the foe in a fierce wind. It may confuse the foe. | Route 32 · Cost: Free Requirements: Route 32: the Hoppip blown away by the storm (→ Hurricane tutor) | |
| Hyper Voice | Normal | Special | 90 | 100 | 10 | The user lets loose a horribly echoing shout with the power to inflict damage. | Goldenrod City · Cost: Love Ball ×1 Requirements: Goldenrod City: small extras |
| Moonblast | Fairy | Special | 95 | 100 | 15 | The user borrows the moon’s power to attack. It may lower the foe’s Sp. Atk. | Mt. Moon Square · Cost: Moon Stone ×1 Requirements: Mt. Moon Square: Asher's gang and the spring (after the Cascade Badge) the Clefairy at Mt. Moon Square on Wednesday nights |
| Nasty Plot | Dark | Status | — | — | 20 | The user thinks up a sinister plan. Raises its Sp. Atk by 2 stages. | Celadon gatehouse · Cost: Free Celadon City Team Rocket base |
| Sky Attack | Physical | 90 | 90 | 10 | Dives from the sky to strike the target. Has a high critical-hit ratio. | Violet Gym · Cost: Free Requirements: Violet Gym: Falkner's rules (Flying types only, 4 Pokémon max) | |
| Zen Headbutt | Psychic | Physical | 80 | 90 | 15 | The user attacks with the power of its will. It has a 20% chance to make the target flinch. | Saffron City · Cost: Colbur Berry ×1 |
Egg moves
| Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|
| Agility | Psychic | Status | — | — | 30 | The user lightens its body to move at high speed. Raises its Speed by 2 stages. |
| Feather Dance | Status | — | 100 | 15 | The user dances with fluttering feathers. Lowers the foe’s Attack by 2 stages. | |
| Hurricane | Special | 110 | 70 | 10 | The user wraps the foe in a fierce wind. It may confuse the foe. | |
| Mean Look | Normal | Status | — | — | 5 | The user affixes the foe with a dark, arresting look. The target becomes unable to flee. |
| Night Shade | Ghost | Special | var. | 100 | 15 | The user makes the foe see a mirage. It inflicts damage matching the user’s level. |
| Sky Attack | Physical | 90 | 90 | 10 | Dives from the sky to strike the target. Has a high critical-hit ratio. | |
| Supersonic | Normal | Status | — | 55 | 20 | The user generates odd sound waves from its body. It may confuse the target. |
| Whirlwind | Normal | Status | — | — | 20 | The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
| Wing Attack | Physical | 60 | 100 | 35 | The foe is struck with large, imposing wings spread wide to inflict damage. |
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