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#0314 Illumise

Illumise artwork
Artwork: PokéAPI.
BugFairy Official games: Bug (type changes)
Abilities
ObliviousPrevents it from becoming infatuated.Tinted LensPowers up “not very effective” moves.
Hidden ability
PranksterIts status moves go first.
Capture
Gender
always female
Egg groups
Bug / Human-Like
Growth
Fluctuating
EV yield
1 Speed
Wild held item
Bright Powder
Illumise’s base stats
HP65
Attack33 (official 47)
Defense70 (official 75)
Sp. Atk117 (official 73)
Sp. Def80 (official 85)
Speed85
Total450Official games: 430, +20 in this hack. All base stat changes

Where to find it

No confirmed way to get it. No location or evolution route is known.

Evolution

Does not evolve.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Illumise’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
1Play NiceNormalStatus——20The user befriends the foe, sapping its will to fight. It lowers the foe’s Attack.
1TackleNormalPhysical4010035A physical attack in which the user charges and slams into the foe with its whole body.
5Sweet ScentNormalStatus—10020A sweet scent lowers the foe’s evasiveness by 2 stages. It also lures wild Pokémon in grass.
9CharmFairyStatus—10020The user acts cute to charm the foe. Lowers its Attack by 2 stages.
12Quick AttackNormalPhysical4010030The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
15Struggle BugBugSpecial5010020Resists and attacks the target, lowering its Special Attack.
17Draining KissFairySpecial5010010Steals the target’s HP with a kiss, restoring more than half the damage dealt.
19MoonlightFairyStatus——5The user restores its own HP. The amount of HP regained varies with the weather.
22WishNormalStatus——10At the end of the next turn, the user restores half its max HP. It can also heal an ally.
26EncoreNormalStatus—1005The foe is compelled to keep using only the move it last used for 3 to 7 turns.
29FlatterDarkStatus—10015Flattery is used to confuse the foe. However, it also raises the foe’s Sp. Atk by 1 stage.
30MoonblastFairySpecial9510015The user borrows the moon’s power to attack. It may lower the foe’s Sp. Atk.
33Zen HeadbuttPsychicPhysical809015The user attacks with the power of its will. It has a 20% chance to make the target flinch.
36Helping HandNormalStatus——20The user helps out an ally, making the power of its attack 1.5 times higher.
40Bug BuzzBugSpecial9010010The user buzzes its wings to make a sound wave. 10% chance to lower the foe’s Sp. Def by 1 stage.
43Play RoughFairyPhysical9010010Playfully attacks the target. May lower the target’s Attack.
47CovetNormalPhysical6010025The user endearingly approaches the foe, then steals the item the foe is holding.
50InfestationBugSpecial2010020The user swarms the foe for 4 to 5 turns. The foe can’t flee in the meantime.

TMs and HMs

TMs and HMs Illumise can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM01Focus PunchFightingPhysical15010020The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM03Water PulseWaterSpecial6010020The user attacks with a pulsing blast of water. It has a 20% chance to confuse the foe.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny DayFireStatus——5The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger.
TM16Light ScreenPsychicStatus——30A wondrous wall of light halves the damage from special attacks for 5 turns.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM19Giga DrainGrassSpecial7510010A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
TM21FrustrationNormalPhysicalvar.10020A full-power attack that grows more powerful the less the user likes its Trainer.
TM22Solar BeamGrassSpecial12010010The user gathers light on turn 1, then blasts a bundled beam on turn 2.
TM24ThunderboltElectricSpecial9010015A strong electric blast is loosed at the foe. It has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1107010A wicked thunderbolt strikes the foe. It is more accurate in rain. 30% chance to paralyze the target.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM30Shadow BallGhostSpecial8010015The user hurls a shadowy blob at the foe. 20% chance to lower its Sp. Def by 1 stage.
TM31Brick BreakFightingPhysical7510015The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM34Shock WaveElectricSpecial60—20The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM40Aerial AceFlyingPhysical60—20The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM46ThiefDarkPhysical6010025The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
TM51RoostFlyingStatus——5The user lands and rests its body. It restores the user’s HP by up to half of its max HP.
TM56FlingDarkPhysicalvar.10010The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM57Charge BeamElectricSpecial509010The user fires a bundle of electricity. 70% chance to raise the user’s Sp. Atk by 1 stage.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM70FlashNormalStatus—10020The user flashes a light that lowers the foe’s accuracy by 1 stage. It can also light up caves.
TM73Thunder WaveElectricStatus—9020A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM77Psych UpNormalStatus——10The user hypnotizes itself into copying any stat change made by the foe.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM89U-turnBugPhysical7010020The user attacks, then can switch places with a party Pokémon in waiting.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM102Struggle BugBugSpecial5010020Resists and attacks the target, lowering its Special Attack.
TM106Draining KissFairySpecial5010010Steals the target’s HP with a kiss, restoring more than half the damage dealt.
TM109Play RoughFairyPhysical9010010Playfully attacks the target. May lower the target’s Attack.

Move tutors

Moves Illumise can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Baton PassNormalStatus——40The user switches places with a party Pokémon in waiting, passing along any stat changes.

New Bark Town · Cost: Level Ball ×1

New Bark Town

Body SlamNormalPhysical8510015The user drops onto the foe with its full body weight. It has a 30% chance to paralyze the foe.

Route 12 · Cost: Free

Requirements: Route 12: wake the Snorlax (Poké Flute)

the fat man on Route 12

CharmFairyStatus—10020The user acts cute to charm the foe. Lowers its Attack by 2 stages.

National Park · Cost: Nugget ×1

Requirements: Route 35 / Route 36 / National Park: small extras

the National Park

Dazzling GleamFairySpecial8010010The user fires a powerful flash of light at the foe to deal damage.

Route 15 · Cost: Moon Ball ×1

Route 15

Hyper VoiceNormalSpecial9010010The user lets loose a horribly echoing shout with the power to inflict damage.

Goldenrod City · Cost: Love Ball ×1

Requirements: Goldenrod City: small extras

Lunar DancePsychicStatus——10Raises the user’s Sp. Atk and Speed by one stage. The user stays in battle without fainting.

Blackthorn City · Cost: Haban Berry ×1

Blackthorn City

Magical LeafGrassSpecial60—20The user scatters curious leaves that chase the foe. This attack will not miss.

Route 5 House · Cost: Free

Requirements: Route 5: the Pokémon shelter raid (after the Cascade Badge)

Route 5 cottage: the old lady teaches it after you save the girl

Play RoughFairyPhysical9010010Playfully attacks the target. May lower the target’s Attack.
Quiver DanceBugStatus——20The user performs a light, mystic, beautiful dance. Raises its Sp. Atk, Sp. Def, and Speed.

Route 2 · Cost: Fast Ball ×1

Route 2

YawnNormalStatus——10The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.

Egg moves

Illumise’s egg moves
MoveTypeCategoryPowerAccuracyPPEffect and notes
AromatherapyGrassStatus——5The user releases a soothing scent that heals all status problems affecting the user’s party.
Baton PassNormalStatus——40The user switches places with a party Pokémon in waiting, passing along any stat changes.
Confuse RayGhostStatus—10010The foe is exposed to a sinister ray that triggers confusion.
EncoreNormalStatus—1005The foe is compelled to keep using only the move it last used for 3 to 7 turns.
Fake TearsDarkStatus—10020The user feigns crying to make the foe feel flustered. Lowers its Sp. Def by 2 stages.
GrowthNormalStatus——20The user’s body grows all at once. Raises Attack and Sp. Atk by 1 stage, or 2 in harsh sunlight.

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