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#0066 Machop

Machop artwork
Artwork: PokéAPI.
Fighting
Abilities
GutsBoosts Attack if there is a status problem.No GuardEnsures both Pokémon’s and foe’s attacks land.
Hidden ability
SteadfastThe Speed increase is raised from one stage to two stages.
Capture
Gender
25.0% female
Egg groups
Human-Like
Growth
Medium Slow
EV yield
1 Attack
Wild held item
Focus Band
Machop’s base stats
HP70
Attack80
Defense50
Sp. Atk35
Sp. Def35
Speed35
Total305

Where to find it

Chance per encounter, under the conditions shown.

Times and conditions
  • Morning: 4:00–9:59
  • Day: 10:00–19:59
  • Night: 20:00–3:59

Calendar encounters can replace a land slot on specific dates.

Safari candidates depend on the selected area and time. Object Arrangement does not unlock in this hack; bonus block encounters are excluded.

Where to find Machop in the wild
LocationMethod / conditionsLevelChance
Mt. Moon / Mt. Moon, east building, and 810%
Mt. Moon / Mt. Moon, east building, 810%
Diglett’s Cave, 135%
Diglett’s Cave, 1310%
Diglett’s Cave, 135%
Rock Tunnel, 1910%
Rock Tunnel, 1910%
Rock Tunnel, 1910%
Mt. Mortar, 1420%
Mt. Mortar, 1420%
Mt. Mortar, 1420%
Mt. Mortar 2F, 1510%
Mt. Mortar B1F, and 1510%
Mt. Mortar B1F, 1510%
Alto Mare Waters, and 1210%
Safari Zone: Wasteland: Wasteland area selected, , and 16Not fixed
Safari Zone: Wasteland: Wasteland area selected, , and 17Not fixed

Safari Zone: choose the listed area. Area selection unlocks during Baoba’s Sandshrew test, after his Geodude test. Object Arrangement never unlocks in this hack, so block-dependent bonus encounters are excluded. The listed candidates do not have a verified encounter percentage.

Evolution

Evolves into Machoke at Lv 28.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Machop’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
1Low KickFightingPhysicalvar.10020A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
1LeerNormalStatus—10030The foe is given an intimidating leer with sharp eyes. Lowers its Defense by 1 stage.
4Focus EnergyNormalStatus——30The user takes a deep breath and focuses. Raises its critical-hit ratio by 2 stages.
8RevengeFightingPhysical6010010This move’s power is 2 times higher if the user is hit by the foe before it attacks.
12Low SweepFightingPhysical6510020Targets the opponent’s legs with a quick kick, lowering Speed.
16Knock OffDarkPhysical6510020The user slaps down the foe’s held item, preventing the item from being used during the battle.
20Scary FaceNormalStatus—10010The user frightens the foe with a scary face. Lowers its Speed by 2 stages.
24Vital ThrowFightingPhysical70—10The user allows the foe to attack first. In return, this throw move is guaranteed not to miss.
29StrengthNormalPhysical8010015The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
32Dual ChopDragonPhysical409015The user hits the foe with hard parts of its body. It strikes twice in a row.
36Bulk UpFightingStatus——20The user tenses its muscles to bulk up its body. Raises its Attack and Defense by 1 stage.
40Seismic TossFightingPhysicalvar.10020The foe is thrown using the power of gravity. It inflicts damage equal to the user’s level.
44Dynamic PunchFightingPhysical100505The foe is punched with the user’s full, concentrated power. It has a 100% chance to confuse the foe.
48Cross ChopFightingPhysical1001005Slashes the target with both arms in a cross shape. Has a high critical-hit ratio.
52Double-EdgeNormalPhysical12010015A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.

TMs and HMs

TMs and HMs Machop can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM01Focus PunchFightingPhysical15010020The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM08Bulk UpFightingStatus——20The user tenses its muscles to bulk up its body. Raises its Attack and Defense by 1 stage.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny DayFireStatus——5The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger.
TM16Light ScreenPsychicStatus——30A wondrous wall of light halves the damage from special attacks for 5 turns.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM26EarthquakeGroundPhysical10010010The user sets off an earthquake that hits all Pokémon in battle. It can hit a foe using Dig.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM28DigGroundPhysical8010010The user burrows on turn 1, then attacks on turn 2. It can also be used to exit caves.
TM31Brick BreakFightingPhysical7510015The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM35FlamethrowerFireSpecial9010015The foe is scorched with an intense blast of fire. It has a 10% chance to burn the target.
TM38Fire BlastFireSpecial110855The foe is hit by an intense blast of all-consuming fire. It has a 10% chance to burn the target.
TM39Rock TombRockPhysical609515Boulders are hurled at the foe, hindering its movement. Lowers its Speed by 1 stage.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM46ThiefDarkPhysical6010025The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
TM52Focus BlastFightingSpecial120705The user unleashes all of its power. 10% chance to lower the target’s Sp. Def by 1 stage.
TM56FlingDarkPhysicalvar.10010The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM66PaybackDarkPhysical5010010The user charges up, then attacks. If it moves after the foe, its power is doubled.
TM80Rock SlideRockPhysical759010Large boulders are hurled at the foe. It has a 30% chance to make the target flinch.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM84Poison JabPoisonPhysical8010020The foe is stabbed with a poison tentacle. It has a 30% chance to poison the foe.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM95Heavy SlamSteelPhysicalvar.10010Slams the target with its heavy body. The heavier the user is compared with the target, the greater the power.
TM97Low SweepFightingPhysical6510020Targets the opponent’s legs with a quick kick, lowering Speed.
TM103BulldozeGroundPhysical6010020Stomps the ground, attacking nearby Pokémon and lowering their Speed.
TM126CoachingFightingStatus——10Provides proper guidance, raising the Attack and Defense of all allies.
HM04StrengthNormalPhysical8010015The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06Rock SmashFightingPhysical6010015Attacks with a punch. May lower the target’s Defense.
HM08Rock ClimbNormalPhysical908520A charging attack with a 20% chance to confuse the foe. It can also be used to scale rocky walls.

Move tutors

Moves Machop can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Body SlamNormalPhysical8510015The user drops onto the foe with its full body weight. It has a 30% chance to paralyze the foe.

Route 12 · Cost: Free

Requirements: Route 12: wake the Snorlax (Poké Flute)

the fat man on Route 12

Bullet PunchSteelPhysical4010030The user strikes with a tough punch as fast as a bullet. This move always goes first.

Route 6 · Cost: Fast Ball ×1

Close CombatFightingPhysical1201005The user fights up close without guarding itself. It lowers its Defense and Sp. Def by 1 stage.

Cianwood City · Cost: Rare Candy ×3

Requirements: Cianwood City: Ace Trainer Hans unlocks Close Combat

Cianwood City

CounterFightingPhysicalvar.10020A retaliation move that counters any physical attack, inflicting double the damage taken.

Saffron Fighting Dojo · Cost: ₽10000

Requirements: Saffron City: the Hunyuan Dojo (beat the disciples → Hitmonlee or Hitmonchan)

the Hunyuan martial-arts hall, Saffron City

Fire PunchFirePhysical7510015The foe is punched with a fiery fist. It has a 10% chance to burn the target.
Ice PunchIcePhysical7510015The foe is punched with an icy fist. It has a 10% chance to freeze the target.

Celadon Pokémon Center · Cost: Friend Ball ×1

Celadon City Pokémon Center

Thunder PunchElectricPhysical7510015The foe is punched with an electrified fist. It has a 10% chance to paralyze the target.

Egg moves

Machop’s egg moves
MoveTypeCategoryPowerAccuracyPPEffect and notes
Bullet PunchSteelPhysical4010030The user strikes with a tough punch as fast as a bullet. This move always goes first.
Close CombatFightingPhysical1201005The user fights up close without guarding itself. It lowers its Defense and Sp. Def by 1 stage.
CounterFightingPhysicalvar.10020A retaliation move that counters any physical attack, inflicting double the damage taken.
EncoreNormalStatus—1005The foe is compelled to keep using only the move it last used for 3 to 7 turns.
Fire PunchFirePhysical7510015The foe is punched with a fiery fist. It has a 10% chance to burn the target.
Heavy SlamSteelPhysicalvar.10010Slams the target with its heavy body. The heavier the user is compared with the target, the greater the power.
Ice PunchIcePhysical7510015The foe is punched with an icy fist. It has a 10% chance to freeze the target.
Knock OffDarkPhysical6510020The user slaps down the foe’s held item, preventing the item from being used during the battle.
Power TrickPsychicStatus——10The user employs its psychic power to switch its Attack with its Defense stat.
Quick GuardFightingStatus——15The user protects itself and its allies from priority moves.
SubmissionFightingPhysical10010010Slams the target into the ground. Has a 10% chance to make the target flinch.
Thunder PunchElectricPhysical7510015The foe is punched with an electrified fist. It has a 10% chance to paralyze the target.
TickleNormalStatus—10020The user tickles the foe into laughing. Lowers its Attack and Defense by 1 stage.

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