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#0126 Magmar

Magmar artwork
Artwork: PokéAPI.
Fire
Abilities
Flame BodyNormal-type moves become Fire-type and gain 20% power.Vital SpiritPrevents the Pokémon from falling asleep.
Hidden ability
Burning SkinTurns Normal moves into stronger Fire moves.
Capture
Gender
25.0% female
Egg groups
Human-Like
Growth
Medium Fast
EV yield
2 Sp. Atk
Wild held item
TM02 Dragon Claw
Magmar’s base stats
HP65
Attack95
Defense57
Sp. Atk100
Sp. Def85
Speed93
Total495

Where to find it

Chance per encounter, under the conditions shown.

Times and conditions
  • Morning: 4:00–9:59
  • Day: 10:00–19:59
  • Night: 20:00–3:59

Calendar encounters can replace a land slot on specific dates.

Safari candidates depend on the selected area and time. Object Arrangement does not unlock in this hack; bonus block encounters are excluded.

Where to find Magmar in the wild
LocationMethod / conditionsLevelChance
Fuchsia City, Koga's forest preserve, 265%
Route 14, 261%
Route 14, 261%
Route 14, 261%
Island Cave, 1610%
Island Cave, 145%
Safari Zone: Peak: Peak area selected, , and 17Not fixed

Safari Zone: choose the listed area. Area selection unlocks during Baoba’s Sandshrew test, after his Geodude test. Object Arrangement never unlocks in this hack, so block-dependent bonus encounters are excluded. The listed candidates do not have a verified encounter percentage.

Evolution

Evolves from Magby at Lv 30.

Evolves into Magmortar when leveled up while holding Magmarizer during the (4:00–19:59).

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Magmar’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
1SmogPoisonSpecial307020The foe is attacked with a discharge of filthy gases. 40% chance to poison the target.
1LeerNormalStatus—10030The foe is given an intimidating leer with sharp eyes. Lowers its Defense by 1 stage.
1EmberFireSpecial4010025The foe is attacked with small flames. It has a 10% chance to burn the target.
1SmokescreenNormalStatus—10020The user releases an obscuring cloud of smoke. Lowers the foe’s accuracy by 1 stage.
12Clear SmogPoisonSpecial50—15Throws a special lump of mud at the target, resetting its stat changes.
16Flame WheelFirePhysical8010015Wraps itself in flames and attacks. Has a 10% chance to burn the target.
20Confuse RayGhostStatus—10010The foe is exposed to a sinister ray that triggers confusion.
24Scary FaceNormalStatus—10010The user frightens the foe with a scary face. Lowers its Speed by 2 stages.
28Fire PunchFirePhysical7510015The foe is punched with a fiery fist. It has a 10% chance to burn the target.
34Lava PlumeFireSpecial8010015Scarlet flames wash over all Pokémon in battle. It has a 30% chance to burn the foe.
40Low KickFightingPhysicalvar.10020A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
46FlamethrowerFireSpecial9010015The foe is scorched with an intense blast of fire. It has a 10% chance to burn the target.
52Sunny DayFireStatus——5The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger.
58Fire BlastFireSpecial110855The foe is hit by an intense blast of all-consuming fire. It has a 10% chance to burn the target.
64Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TMs and HMs

TMs and HMs Magmar can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM01Focus PunchFightingPhysical15010020The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny DayFireStatus——5The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger.
TM15Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM23Iron TailSteelPhysical909015Attacks with a hard tail. May lower the target’s Defense.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM29PsychicPsychicSpecial9010010The foe is hit by a strong telekinetic force. 10% chance to lower its Sp. Def by 1 stage.
TM31Brick BreakFightingPhysical7510015The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM35FlamethrowerFireSpecial9010015The foe is scorched with an intense blast of fire. It has a 10% chance to burn the target.
TM38Fire BlastFireSpecial110855The foe is hit by an intense blast of all-consuming fire. It has a 10% chance to burn the target.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM46ThiefDarkPhysical6010025The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
TM50OverheatFireSpecial130905The user burns fiercely, holding nothing back. Its Sp. Atk then falls by 2 stages.
TM52Focus BlastFightingSpecial120705The user unleashes all of its power. 10% chance to lower the target’s Sp. Def by 1 stage.
TM56FlingDarkPhysicalvar.10010The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM61Will-O-WispFireStatus—8515The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM68Giga ImpactNormalPhysical150905The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM97Low SweepFightingPhysical6510020Targets the opponent’s legs with a quick kick, lowering Speed.
TM100Clear SmogPoisonSpecial50—15Throws a special lump of mud at the target, resetting its stat changes.
TM130Scorching SandsGroundSpecial7010010Hurls scorching sand at the target. May burn the target.
HM04StrengthNormalPhysical8010015The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06Rock SmashFightingPhysical6010015Attacks with a punch. May lower the target’s Defense.
HM08Rock ClimbNormalPhysical908520A charging attack with a 20% chance to confuse the foe. It can also be used to scale rocky walls.

Move tutors

Moves Magmar can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Belly DrumNormalStatus——10The user maximizes its Attack stat in exchange for HP equal to half its max HP.

Goldenrod City · Cost: Free

Requirements: Goldenrod City: small extras

Goldenrod City

Fire PunchFirePhysical7510015The foe is punched with a fiery fist. It has a 10% chance to burn the target.
Flare BlitzFirePhysical12010015The user charges at the foe in a blazing assault. The user takes damage, too.

Resort Zone Pokémon Center · Cost: Fast Ball ×1

Requirements: Resort Zone (Johto): the broke backpacker

Resort Zone restaurant

Heat WaveFireSpecial959010The user exhales a heated breath on the foe. It has a 10% chance to burn the target.
Mach PunchFightingPhysical4010030The user throws a punch at blinding speed. It is certain to strike first.
Thunder PunchElectricPhysical7510015The foe is punched with an electrified fist. It has a 10% chance to paralyze the target.

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