Skip to content

#0393 Piplup

Piplup artwork
Artwork: PokéAPI.
Water
Abilities
TorrentActivates when HP falls below 1/2.CompetitiveSharply ups Sp. Atk when its stats are lowered.
Hidden ability
KlutzThe Pokémon can’t use any held items.
Capture
Gender
12.5% female
Egg groups
Water 1 / Field
Growth
Medium Slow
EV yield
1 Sp. Atk
Piplup’s base stats
HP53
Attack51
Defense53
Sp. Atk61
Sp. Def56
Speed40
Total314

Where to find it

  • Scripted encounter (Lv. 10): Pal Park — standing Pokémon.

    After the Cianwood Gym story opens the Resort Zone, enter Pal Park’s Fixed Catch mode for $10,000 with room for six more Pokémon in the PC. This standing Pokémon appears on Thursday or Saturday. Bring your own Poké Balls.

  • Gift (Lv. 5): Two Island.

    Earn the Mineral Badge, then pass the Two Island captain’s Water-type quiz. Answers: 29; Quagsire; Marill; Gastrodon; Armaldo holding a Passho Berry. One gift per save. Leave a free party slot. Quest guide.

Chance per encounter, under the conditions shown.

Times and conditions
  • Morning: 4:00–9:59
  • Day: 10:00–19:59
  • Night: 20:00–3:59

Calendar encounters can replace a land slot on specific dates.

Where to find Piplup in the wild
LocationMethod / conditionsLevelChance
Pal Park, Fixed Catch mode: Thursday, 2010%
Pal Park, Fixed Catch mode: Saturday, 2010%

Pal Park: The wild table changes with the day of the week (by the DS clock). You get in through the Catching Show's Fixed Catch mode at the Pal Park reception ($10,000; bring your own Poké Balls). Sunday's table is the same as Cerulean Cave's, probably by mistake in the hack, so it also has Surf and fishing slots: the park has a pond and a stretch of sea.

See the quest guide: Resort Zone: the Pal Park's Fixed Catch mode (wild Pokémon by weekday).

Evolution

Evolves into Prinplup at Lv 16.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Piplup’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
1PoundNormalPhysical4010035The foe is physically pounded with a long tail or a foreleg, etc.
4GrowlNormalStatus—10040The user growls in an endearing way, making the foe less wary. Lowers its Attack by 1 stage.
6Water GunWaterSpecial4010025Blasts the target with water. Does not burn the target.
11CharmFairyStatus—10020The user acts cute to charm the foe. Lowers its Attack by 2 stages.
15PeckFlyingPhysical3510035The foe is jabbed with a sharply pointed beak or horn.
18Bubble BeamWaterSpecial6510020A spray of bubbles is forcefully ejected at the foe. 10% chance to lower its Speed by 1 stage.
22SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
25Fury AttackNormalPhysical158520The foe is jabbed repeatedly with a horn 2 to 5 times in a row.
29BrineWaterSpecial6510010If the foe’s HP is below half, this attack hits with double the power.
32WhirlpoolWaterSpecial409010Traps the target in a whirlpool, damaging it for 2–5 turns.
36MistIceStatus——30The user cloaks itself in a white mist that keeps its stats from being cut for 5 turns.
39Drill PeckFlyingPhysical8010020A corkscrewing attack with the sharp beak acting as a drill.
43Hydro PumpWaterSpecial1109010Blasts the target with a huge volume of water.

TMs and HMs

TMs and HMs Piplup can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM03Water PulseWaterSpecial6010020The user attacks with a pulsing blast of water. It has a 20% chance to confuse the foe.
TM07HailIceStatus——10The user summons a hailstorm lasting 5 turns. It damages all Pokémon except Ice types.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13Ice BeamIceSpecial9010010The foe is struck with an icy-cold beam of energy. It has a 10% chance to freeze the target.
TM14BlizzardIceSpecial110705A howling blizzard is summoned to strike the foe. It has a 10% chance to freeze the target.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM21FrustrationNormalPhysicalvar.10020A full-power attack that grows more powerful the less the user likes its Trainer.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM28DigGroundPhysical8010010The user burrows on turn 1, then attacks on turn 2. It can also be used to exit caves.
TM31Brick BreakFightingPhysical7510015The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM39Rock TombRockPhysical609515Boulders are hurled at the foe, hindering its movement. Lowers its Speed by 1 stage.
TM40Aerial AceFlyingPhysical60—20The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM55BrineWaterSpecial6510010If the foe’s HP is below half, this attack hits with double the power.
TM56FlingDarkPhysicalvar.10010The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM76Stealth RockRockStatus——20The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM86Grass KnotGrassSpecialvar.10020The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM88PluckFlyingPhysical6010020The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM101ScaldWaterSpecial8010015Scalds the target with boiling water. May burn the target.
HM01CutNormalPhysical509530The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM03SurfWaterSpecial9010015A giant wave swamps the whole battlefield. Double damage on a foe using Dive. Also used to cross water.
HM05WhirlpoolWaterSpecial409010Traps the target in a whirlpool, damaging it for 2–5 turns.
HM07WaterfallWaterPhysical8010015The user charges at the foe with great force. 20% chance to make it flinch. Also climbs waterfalls.

Move tutors

Moves Piplup can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Icy WindIceSpecial559515The user attacks with a gust of chilled air. Lowers the target’s Speed by 1 stage.

Route 20 · Cost: Aspear Berry ×1

Route 20

Weather BallNormalSpecial5010010An attack move that varies in power and type depending on the weather.

Route 25 · Cost: Free

Route 25

YawnNormalStatus——10The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.

Egg moves

Piplup’s egg moves
MoveTypeCategoryPowerAccuracyPPEffect and notes
AgilityPsychicStatus——30The user lightens its body to move at high speed. Raises its Speed by 2 stages.
Aqua RingWaterStatus——20The user envelops itself in a veil made of water. It regains some HP on every turn.
Double HitNormalPhysical359010The user strikes the foe twice in a row.
Feather DanceFlyingStatus—10015The user dances with fluttering feathers. Lowers the foe’s Attack by 2 stages.
FlailNormalPhysicalvar.10015The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Hydro PumpWaterSpecial1109010Blasts the target with a huge volume of water.
Icy WindIceSpecial559515The user attacks with a gust of chilled air. Lowers the target’s Speed by 1 stage.
Mud-SlapGroundSpecial2010010The user hurls mud in the foe’s face to inflict damage. Lowers its accuracy by 1 stage.
SnoreNormalSpecial5010015An attack usable only while the user is asleep. It has a 30% chance to make the foe flinch.
SupersonicNormalStatus—5520The user generates odd sound waves from its body. It may confuse the target.
YawnNormalStatus——10The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.

The official site of the Origin HeartGold English translation. Patches are published only on our GitHub releases.

A free, non-commercial fan project. Not affiliated with or endorsed by Nintendo, Creatures Inc., GAME FREAK inc. or The Pokémon Company.

© 2026 Origin HeartGold English translation team. Guide text: all rights reserved — see licence.