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#0400 Bibarel

Bibarel artwork
Artwork: PokéAPI.
NormalWater
Abilities
SimpleDoubles the effect of its stat changes.UnawareIgnores any stat changes of the foe.
Hidden ability
MoodySharply raises one stat and lowers another.
Capture
Gender
50.0% female
Egg groups
Water 1 / Field
Growth
Medium Fast
EV yield
2 Attack
Bibarel’s base stats
HP94 (official 79)
Attack100 (official 85)
Defense65 (official 60)
Sp. Atk55
Sp. Def65 (official 60)
Speed71
Total450Official games: 410, +40 in this hack. All base stat changes

Where to find it

Chance per encounter, under the conditions shown.

Times and conditions
  • Morning: 4:00–9:59
  • Day: 10:00–19:59
  • Night: 20:00–3:59
Where to find Bibarel in the wild
LocationMethod / conditionsLevelChance
Violet City4015%

Evolution

Evolves from Bidoof at Lv 15.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Bibarel’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
On evolutionWater GunWaterSpecial4010025Blasts the target with water. Does not burn the target.
1Water GunWaterSpecial4010025Blasts the target with water. Does not burn the target.
1Aqua JetWaterPhysical4010020The user attacks at blinding speed. This move always strikes first.
1TackleNormalPhysical4010035A physical attack in which the user charges and slams into the foe with its whole body.
1GrowlNormalStatus—10040The user growls in an endearing way, making the foe less wary. Lowers its Attack by 1 stage.
5Defense CurlNormalStatus——40The user curls up to conceal weak spots. Raises its Defense by 1 stage.
9RolloutRockPhysical309020The user rolls into the foe for 5 turns. Its power doubles with each hit.
13HeadbuttNormalPhysical7010015The user sticks out its head and charges. It has a 30% chance to make the foe flinch.
18TauntDarkStatus—10020The foe is taunted into a rage that allows it to use only attack moves for 2 to 4 turns.
23YawnNormalStatus——10The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
28CrunchDarkPhysical8010015The user crunches up the foe with sharp fangs. 20% chance to lower its Defense by 1 stage.
33Take DownNormalPhysical908520A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
38Super FangNormalPhysicalvar.9010The user chomps hard on the foe with its sharp front fangs. It cuts the target’s HP to half.
43Swords DanceNormalStatus——20A frenetic dance to uplift the fighting spirit. It raises the user’s Attack by 2 stages.
48AmnesiaPsychicStatus——20The user empties its mind to forget its concerns. Raises its Sp. Def by 2 stages.
53SuperpowerFightingPhysical1201005The user attacks with brute force. It then lowers the user’s Attack and Defense by 1 stage.
58CurseGhostStatus——10Curses the foe. Non- Ghost types raise Attack and Defense by 1 stage and lower Speed by 1 stage.

TMs and HMs

TMs and HMs Bibarel can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM01Focus PunchFightingPhysical15010020The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM03Water PulseWaterSpecial6010020The user attacks with a pulsing blast of water. It has a 20% chance to confuse the foe.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny DayFireStatus——5The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger.
TM12TauntDarkStatus—10020The foe is taunted into a rage that allows it to use only attack moves for 2 to 4 turns.
TM13Ice BeamIceSpecial9010010The foe is struck with an icy-cold beam of energy. It has a 10% chance to freeze the target.
TM14BlizzardIceSpecial110705A howling blizzard is summoned to strike the foe. It has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM21FrustrationNormalPhysicalvar.10020A full-power attack that grows more powerful the less the user likes its Trainer.
TM23Iron TailSteelPhysical909015Attacks with a hard tail. May lower the target’s Defense.
TM24ThunderboltElectricSpecial9010015A strong electric blast is loosed at the foe. It has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1107010A wicked thunderbolt strikes the foe. It is more accurate in rain. 30% chance to paralyze the target.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM28DigGroundPhysical8010010The user burrows on turn 1, then attacks on turn 2. It can also be used to exit caves.
TM30Shadow BallGhostSpecial8010015The user hurls a shadowy blob at the foe. 20% chance to lower its Sp. Def by 1 stage.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM34Shock WaveElectricSpecial60—20The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM46ThiefDarkPhysical6010025The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
TM56FlingDarkPhysicalvar.10010The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM57Charge BeamElectricSpecial509010The user fires a bundle of electricity. 70% chance to raise the user’s Sp. Atk by 1 stage.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM68Giga ImpactNormalPhysical150905The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM73Thunder WaveElectricStatus—9020A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM75Swords DanceNormalStatus——20A frenetic dance to uplift the fighting spirit. It raises the user’s Attack by 2 stages.
TM76Stealth RockRockStatus——20The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM86Grass KnotGrassSpecialvar.10020The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM88PluckFlyingPhysical6010020The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM101ScaldWaterSpecial8010015Scalds the target with boiling water. May burn the target.
TM103BulldozeGroundPhysical6010020Stomps the ground, attacking nearby Pokémon and lowering their Speed.
TM122LiquidationWaterPhysical8510010Strikes the target with water power. May lower the target’s Defense.
HM01CutNormalPhysical509530The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM03SurfWaterSpecial9010015A giant wave swamps the whole battlefield. Double damage on a foe using Dive. Also used to cross water.
HM04StrengthNormalPhysical8010015The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06Rock SmashFightingPhysical6010015Attacks with a punch. May lower the target’s Defense.
HM07WaterfallWaterPhysical8010015The user charges at the foe with great force. 20% chance to make it flinch. Also climbs waterfalls.
HM08Rock ClimbNormalPhysical908520A charging attack with a 20% chance to confuse the foe. It can also be used to scale rocky walls.

Move tutors

Moves Bibarel can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Aqua JetWaterPhysical4010020The user attacks at blinding speed. This move always strikes first.

Cerulean City · Cost: Free

Aqua TailWaterPhysical9510010Attacks with a powerful tail swipe. Has a 10% chance to lower the target’s Defense by one stage.

Cerulean Gym · Cost: Free

taught by Daisy at the Cerulean Gym

CurseGhostStatus——10Curses the foe. Non- Ghost types raise Attack and Defense by 1 stage and lower Speed by 1 stage.

Pokémon Tower, upper floors · Cost: Free

Requirements: Pokémon Tower: side battles and extras

the little girl in the Pokémon Tower, Lavender Town

Icy WindIceSpecial559515The user attacks with a gust of chilled air. Lowers the target’s Speed by 1 stage.

Route 20 · Cost: Aspear Berry ×1

Route 20

Super FangNormalPhysicalvar.9010The user chomps hard on the foe with its sharp front fangs. It cuts the target’s HP to half.
YawnNormalStatus——10The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.

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