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#0131 Gigantamax Lapras

Lapras standard-form artwork
Artwork shows Lapras’s standard form.
Artwork: PokéAPI.
WaterIce
Abilities
Water AbsorbRestores HP if hit by a Water-type move.Shell ArmorReduces physical damage taken by 25%.
Hidden ability
HydrationRestores 1/16 of HP each turn in rain.
Capture
Gender
50.0% female
Egg groups
Monster / Water 1
Growth
Slow
EV yield
2 HP
Wild held item
Mystic Water, Mystic Water
Gigantamax Lapras’s base stats
HP130
Attack85
Defense80
Sp. Atk85
Sp. Def95
Speed60
Total535

Where to find it

The game has no Dynamax.

Evolution

Does not evolve.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Gigantamax Lapras’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
1GrowlNormalStatus—10040The user growls in an endearing way, making the foe less wary. Lowers its Attack by 1 stage.
1Water GunWaterSpecial4010025Blasts the target with water. Does not burn the target.
5SingNormalStatus—5515A soothing lullaby is sung in a calming voice that puts all foes into a deep slumber.
10MistIceStatus——30The user cloaks itself in a white mist that keeps its stats from being cut for 5 turns.
15Life DewWaterStatus——10The user scatters mysterious water, restoring its own and its allies’ HP.
20Ice ShardIcePhysical4010030The user flash freezes chunks of ice and hurls them. This move always goes first.
25Confuse RayGhostStatus—10010The foe is exposed to a sinister ray that triggers confusion.
30Water PulseWaterSpecial6010020The user attacks with a pulsing blast of water. It has a 20% chance to confuse the foe.
35BrineWaterSpecial6510010If the foe’s HP is below half, this attack hits with double the power.
40Body SlamNormalPhysical8510015The user drops onto the foe with its full body weight. It has a 30% chance to paralyze the foe.
45Ice BeamIceSpecial9010010The foe is struck with an icy-cold beam of energy. It has a 10% chance to freeze the target.
50Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
55Hydro PumpWaterSpecial1109010Blasts the target with a huge volume of water.
60Perish SongNormalStatus——5The user sings a song of death. Any Pokémon hearing it faints in 3 turns unless it switches out.
65Sheer ColdIceSpecialvar.305The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits.

TMs and HMs

TMs and HMs Gigantamax Lapras can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM03Water PulseWaterSpecial6010020The user attacks with a pulsing blast of water. It has a 20% chance to confuse the foe.
TM05RoarNormalStatus——20The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM07HailIceStatus——10The user summons a hailstorm lasting 5 turns. It damages all Pokémon except Ice types.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13Ice BeamIceSpecial9010010The foe is struck with an icy-cold beam of energy. It has a 10% chance to freeze the target.
TM14BlizzardIceSpecial110705A howling blizzard is summoned to strike the foe. It has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM20SafeguardNormalStatus——25The user creates a protective field that prevents status problems for 5 turns.
TM23Iron TailSteelPhysical909015Attacks with a hard tail. May lower the target’s Defense.
TM24ThunderboltElectricSpecial9010015A strong electric blast is loosed at the foe. It has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1107010A wicked thunderbolt strikes the foe. It is more accurate in rain. 30% chance to paralyze the target.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM29PsychicPsychicSpecial9010010The foe is hit by a strong telekinetic force. 10% chance to lower its Sp. Def by 1 stage.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM34Shock WaveElectricSpecial60—20The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM55BrineWaterSpecial6510010If the foe’s HP is below half, this attack hits with double the power.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM59Dragon PulseDragonSpecial8510010The foe is attacked with a shock wave generated by the user’s gaping mouth.
TM68Giga ImpactNormalPhysical150905The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM72AvalancheIcePhysical759010Hurls hailstones at the target. Has a 30% chance to make the target flinch.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM85Dream EaterPsychicSpecial10010015An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM103BulldozeGroundPhysical6010020Stomps the ground, attacking nearby Pokémon and lowering their Speed.
TM118Smart StrikeSteelPhysical70—10Stabs the target with a sharp horn. This attack always hits.
TM122LiquidationWaterPhysical8510010Strikes the target with water power. May lower the target’s Defense.
TM123Body PressFightingPhysical8010010Slams into the target with its body. The higher the user’s Defense, the greater the damage.
HM03SurfWaterSpecial9010015A giant wave swamps the whole battlefield. Double damage on a foe using Dive. Also used to cross water.
HM04StrengthNormalPhysical8010015The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM05WhirlpoolWaterSpecial409010Traps the target in a whirlpool, damaging it for 2–5 turns.
HM06Rock SmashFightingPhysical6010015Attacks with a punch. May lower the target’s Defense.
HM07WaterfallWaterPhysical8010015The user charges at the foe with great force. 20% chance to make it flinch. Also climbs waterfalls.

Move tutors

Moves Gigantamax Lapras can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Ancient PowerRockSpecial601005The user attacks with the power of its whole body. 10% chance to raise all its stats by 1 stage.

Ruins of Alph · Cost: Rare Bone ×1

Requirements: Ruins of Alph: small extras

the Ruins of Alph

Aqua TailWaterPhysical9510010Attacks with a powerful tail swipe. Has a 10% chance to lower the target’s Defense by one stage.

Cerulean Gym · Cost: Free

taught by Daisy at the Cerulean Gym

Body SlamNormalPhysical8510015The user drops onto the foe with its full body weight. It has a 30% chance to paralyze the foe.

Route 12 · Cost: Free

Requirements: Route 12: wake the Snorlax (Poké Flute)

the fat man on Route 12

CharmFairyStatus—10020The user acts cute to charm the foe. Lowers its Attack by 2 stages.

National Park · Cost: Nugget ×1

Requirements: Route 35 / Route 36 / National Park: small extras

the National Park

CurseGhostStatus——10Curses the foe. Non- Ghost types raise Attack and Defense by 1 stage and lower Speed by 1 stage.

Pokémon Tower, upper floors · Cost: Free

Requirements: Pokémon Tower: side battles and extras

the little girl in the Pokémon Tower, Lavender Town

Dragon DanceDragonStatus——20The user performs a mystic dance. Raises its Attack and Speed by 1 stage.
Heal BellNormalStatus——5The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Hyper VoiceNormalSpecial9010010The user lets loose a horribly echoing shout with the power to inflict damage.

Goldenrod City · Cost: Love Ball ×1

Requirements: Goldenrod City: small extras

Ice ShardIcePhysical4010030The user flash freezes chunks of ice and hurls them. This move always goes first.
Icy WindIceSpecial559515The user attacks with a gust of chilled air. Lowers the target’s Speed by 1 stage.

Route 20 · Cost: Aspear Berry ×1

Route 20

Iron HeadSteelPhysical8010015The user slams the foe with its steel-hard head. 30% chance to make the target flinch.
MegahornBugPhysical12010010Impales the target with a hard, magnificent horn.
OutrageDragonPhysical12010010The user rampages and attacks for 2 to 3 turns. However, it then becomes confused.
Weather BallNormalSpecial5010010An attack move that varies in power and type depending on the weather.

Route 25 · Cost: Free

Route 25

Zen HeadbuttPsychicPhysical809015The user attacks with the power of its will. It has a 20% chance to make the target flinch.

Saffron City · Cost: Colbur Berry ×1

Egg moves

Gigantamax Lapras’s egg moves
MoveTypeCategoryPowerAccuracyPPEffect and notes
Ancient PowerRockSpecial601005The user attacks with the power of its whole body. 10% chance to raise all its stats by 1 stage.
CurseGhostStatus——10Curses the foe. Non- Ghost types raise Attack and Defense by 1 stage and lower Speed by 1 stage.
Dragon DanceDragonStatus——20The user performs a mystic dance. Raises its Attack and Speed by 1 stage.
FissureGroundPhysicalvar.305The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits.
Freeze-DryIceSpecial7010020The user rapidly chills the foe. It may freeze the foe, and it is super effective on Water types.
Future SightPsychicSpecial12010010The foe is struck by a hunk of psychic energy 2 turns after this move is used.
Horn DrillNormalPhysicalvar.305The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits.
TickleNormalStatus—10020The user tickles the foe into laughing. Lowers its Attack and Defense by 1 stage.
WhirlpoolWaterSpecial409010Traps the target in a whirlpool, damaging it for 2–5 turns.

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