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#0623 Golurk

Golurk artwork
Artwork: PokéAPI.
GroundGhost
Abilities
Iron FistMove power increase raised from 1.2× to 1.3×.No GuardEnsures both Pokémon’s and foe’s attacks land.
Hidden ability
Unseen FistContact moves go through Protect.
Capture
Gender
genderless
Egg groups
Mineral
Growth
Medium Fast
EV yield
2 Attack
Wild held item
Light Clay
Golurk’s base stats
HP89
Attack124
Defense96 (official 80)
Sp. Atk55
Sp. Def96 (official 80)
Speed55
Total515Official games: 483, +32 in this hack. All base stat changes

Where to find it

Chance per encounter, under the conditions shown.

Times and conditions
  • Morning: 4:00–9:59
  • Day: 10:00–19:59
  • Night: 20:00–3:59

Calendar encounters can replace a land slot on specific dates.

Where to find Golurk in the wild
LocationMethod / conditionsLevelChance
Mt. Mortar 1F, back cave, 3510%

Evolution

Evolves from Golett at Lv 23.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Golurk’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
1High HorsepowerGroundPhysical959510Attacks the target with tremendous force.
1Focus PunchFightingPhysical15010020The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
1Mud-SlapGroundSpecial2010010The user hurls mud in the foe’s face to inflict damage. Lowers its accuracy by 1 stage.
1AstonishGhostPhysical3010015The user startles the foe with a shriek. It has a 30% chance to make the target flinch.
1Defense CurlNormalStatus——40The user curls up to conceal weak spots. Raises its Defense by 1 stage.
1PoundNormalPhysical4010035The foe is physically pounded with a long tail or a foreleg, etc.
12Shadow PunchGhostPhysical60—20The user throws a punch at the foe from the shadows. The punch lands without fail.
16CurseGhostStatus——10Curses the foe. Non- Ghost types raise Attack and Defense by 1 stage and lower Speed by 1 stage.
20Night ShadeGhostSpecialvar.10015The user makes the foe see a mirage. It inflicts damage matching the user’s level.
24Stomping TantrumGroundPhysical7510010The user attacks, driven by regret. Its power doubles if the user’s move missed on the previous turn.
28Iron DefenseSteelStatus——15The user hardens its body’s surface like iron. Raises its Defense by 2 stages.
32Mega PunchNormalPhysical808520The foe is slugged by a punch thrown with muscle-packed power.
36Shadow BallGhostSpecial8010015The user hurls a shadowy blob at the foe. 20% chance to lower its Sp. Def by 1 stage.
40Heavy SlamSteelPhysicalvar.10010Slams the target with its heavy body. The heavier the user is compared with the target, the greater the power.
46Phantom ForceGhostPhysical9010010The user vanishes on turn 1 and strikes on turn 2. It hits even through protection.
52Hammer ArmFightingPhysical1009010The user swings a huge arm at the foe. It lowers the user’s Speed by 1 stage.
58EarthquakeGroundPhysical10010010The user sets off an earthquake that hits all Pokémon in battle. It can hit a foe using Dig.
64Dynamic PunchFightingPhysical100505The foe is punched with the user’s full, concentrated power. It has a 100% chance to confuse the foe.

TMs and HMs

TMs and HMs Golurk can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM01Focus PunchFightingPhysical15010020The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13Ice BeamIceSpecial9010010The foe is struck with an icy-cold beam of energy. It has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM20SafeguardNormalStatus——25The user creates a protective field that prevents status problems for 5 turns.
TM22Solar BeamGrassSpecial12010010The user gathers light on turn 1, then blasts a bundled beam on turn 2.
TM24ThunderboltElectricSpecial9010015A strong electric blast is loosed at the foe. It has a 10% chance to paralyze the target.
TM26EarthquakeGroundPhysical10010010The user sets off an earthquake that hits all Pokémon in battle. It can hit a foe using Dig.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM28DigGroundPhysical8010010The user burrows on turn 1, then attacks on turn 2. It can also be used to exit caves.
TM29PsychicPsychicSpecial9010010The foe is hit by a strong telekinetic force. 10% chance to lower its Sp. Def by 1 stage.
TM30Shadow BallGhostSpecial8010015The user hurls a shadowy blob at the foe. 20% chance to lower its Sp. Def by 1 stage.
TM31Brick BreakFightingPhysical7510015The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM39Rock TombRockPhysical609515Boulders are hurled at the foe, hindering its movement. Lowers its Speed by 1 stage.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM46ThiefDarkPhysical6010025The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
TM52Focus BlastFightingSpecial120705The user unleashes all of its power. 10% chance to lower the target’s Sp. Def by 1 stage.
TM56FlingDarkPhysicalvar.10010The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM60Drain PunchFightingPhysical7510010An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
TM68Giga ImpactNormalPhysical150905The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM71Stone EdgeRockPhysical100805The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM74Gyro BallSteelPhysicalvar.1005The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
TM76Stealth RockRockStatus——20The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM80Rock SlideRockPhysical759010Large boulders are hurled at the foe. It has a 30% chance to make the target flinch.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM86Grass KnotGrassSpecialvar.10020The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM91Flash CannonSteelSpecial8010010The user gathers its light and fires it. 10% chance to lower the foe’s Sp. Def by 1 stage.
TM95Heavy SlamSteelPhysicalvar.10010Slams the target with its heavy body. The heavier the user is compared with the target, the greater the power.
TM97Low SweepFightingPhysical6510020Targets the opponent’s legs with a quick kick, lowering Speed.
TM103BulldozeGroundPhysical6010020Stomps the ground, attacking nearby Pokémon and lowering their Speed.
TM115High HorsepowerGroundPhysical959510Attacks the target with tremendous force.
TM123Body PressFightingPhysical8010010Slams into the target with its body. The higher the user’s Defense, the greater the damage.
TM130Scorching SandsGroundSpecial7010010Hurls scorching sand at the target. May burn the target.
HM02FlyFlyingPhysical909515The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.

Move tutors

Moves Golurk can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Body SlamNormalPhysical8510015The user drops onto the foe with its full body weight. It has a 30% chance to paralyze the foe.

Route 12 · Cost: Free

Requirements: Route 12: wake the Snorlax (Poké Flute)

the fat man on Route 12

Close CombatFightingPhysical1201005The user fights up close without guarding itself. It lowers its Defense and Sp. Def by 1 stage.

Cianwood City · Cost: Rare Candy ×3

Requirements: Cianwood City: Ace Trainer Hans unlocks Close Combat

Cianwood City

CurseGhostStatus——10Curses the foe. Non- Ghost types raise Attack and Defense by 1 stage and lower Speed by 1 stage.

Pokémon Tower, upper floors · Cost: Free

Requirements: Pokémon Tower: side battles and extras

the little girl in the Pokémon Tower, Lavender Town

Earth PowerGroundSpecial9010010The ground under the foe erupts with power. 10% chance to lower its Sp. Def by 1 stage.

Route 46 · Cost: Cherish Ball ×1

Route 46

Fire PunchFirePhysical7510015The foe is punched with a fiery fist. It has a 10% chance to burn the target.
Ice PunchIcePhysical7510015The foe is punched with an icy fist. It has a 10% chance to freeze the target.

Celadon Pokémon Center · Cost: Friend Ball ×1

Celadon City Pokémon Center

Icy WindIceSpecial559515The user attacks with a gust of chilled air. Lowers the target’s Speed by 1 stage.

Route 20 · Cost: Aspear Berry ×1

Route 20

PoltergeistGhostPhysical110905The user attacks by controlling the foe’s held item. It fails if the foe holds no item.
Thunder PunchElectricPhysical7510015The foe is punched with an electrified fist. It has a 10% chance to paralyze the target.
Zen HeadbuttPsychicPhysical809015The user attacks with the power of its will. It has a 20% chance to make the target flinch.

Saffron City · Cost: Colbur Berry ×1

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