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#0368 Gorebyss

Gorebyss artwork
Artwork: PokéAPI.
WaterFairy Official games: Water (type changes)
Abilities
Storm DrainDraws in Water moves: no damage, ups Sp. Atk.
Hidden ability
PixilateTurns Normal moves into stronger Fairy moves.
Capture
Gender
50.0% female
Egg groups
Water 1
Growth
Erratic
EV yield
2 Sp. Atk
Wild held item
Deep Sea Scale
Gorebyss’s base stats
HP80 (official 55)
Attack60 (official 84)
Defense85 (official 105)
Sp. Atk115 (official 114)
Sp. Def100 (official 75)
Speed80 (official 52)
Total520Official games: 485, +35 in this hack. All base stat changes

Where to find it

Chance per encounter, under the conditions shown.

Times and conditions
  • Morning: 4:00–9:59
  • Day: 10:00–19:59
  • Night: 20:00–3:59

Calendar encounters can replace a land slot on specific dates.

Where to find Gorebyss in the wild
LocationMethod / conditionsLevelChance
Pal Park, Fixed Catch mode: Tuesday, 201%
Route 214010%

Pal Park: The wild table changes with the day of the week (by the DS clock). You get in through the Catching Show's Fixed Catch mode at the Pal Park reception ($10,000; bring your own Poké Balls). Sunday's table is the same as Cerulean Cave's, probably by mistake in the hack, so it also has Surf and fishing slots: the park has a pond and a stretch of sea.

Evolution

Evolves from Clamperl when leveled up while holding Deep Sea Scale during the (4:00–19:59).

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Gorebyss’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
1WhirlpoolWaterSpecial409010Traps the target in a whirlpool, damaging it for 2–5 turns.
1ConfusionPsychicSpecial5010025The foe is hit by a weak telekinetic force. It has a 10% chance to confuse the target.
5Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
9AgilityPsychicStatus——30The user lightens its body to move at high speed. Raises its Speed by 2 stages.
11Draining KissFairySpecial5010010Steals the target’s HP with a kiss, restoring more than half the damage dealt.
14Water PulseWaterSpecial6010020The user attacks with a pulsing blast of water. It has a 20% chance to confuse the foe.
16AmnesiaPsychicStatus——20The user empties its mind to forget its concerns. Raises its Sp. Def by 2 stages.
19Aqua RingWaterStatus——20The user envelops itself in a veil made of water. It regains some HP on every turn.
23SafeguardNormalStatus——25The user creates a protective field that prevents status problems for 5 turns.
26DiveWaterPhysical8010010The user dives underwater on turn 1, then attacks on turn 2.
29Baton PassNormalStatus——40The user switches places with a party Pokémon in waiting, passing along any stat changes.
34PsychicPsychicSpecial9010010The foe is hit by a strong telekinetic force. 10% chance to lower its Sp. Def by 1 stage.
39Aqua TailWaterPhysical9510010Attacks with a powerful tail swipe. Has a 10% chance to lower the target’s Defense by one stage.
42MoonblastFairySpecial9510015The user borrows the moon’s power to attack. It may lower the foe’s Sp. Atk.
45CoilPoisonStatus——20The user coils up and concentrates. Raises its Attack, Defense, and accuracy.
50Hydro PumpWaterSpecial1109010Blasts the target with a huge volume of water.

TMs and HMs

TMs and HMs Gorebyss can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM03Water PulseWaterSpecial6010020The user attacks with a pulsing blast of water. It has a 20% chance to confuse the foe.
TM07HailIceStatus——10The user summons a hailstorm lasting 5 turns. It damages all Pokémon except Ice types.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13Ice BeamIceSpecial9010010The foe is struck with an icy-cold beam of energy. It has a 10% chance to freeze the target.
TM14BlizzardIceSpecial110705A howling blizzard is summoned to strike the foe. It has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM20SafeguardNormalStatus——25The user creates a protective field that prevents status problems for 5 turns.
TM21FrustrationNormalPhysicalvar.10020A full-power attack that grows more powerful the less the user likes its Trainer.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM29PsychicPsychicSpecial9010010The foe is hit by a strong telekinetic force. 10% chance to lower its Sp. Def by 1 stage.
TM30Shadow BallGhostSpecial8010015The user hurls a shadowy blob at the foe. 20% chance to lower its Sp. Def by 1 stage.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM55BrineWaterSpecial6510010If the foe’s HP is below half, this attack hits with double the power.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM68Giga ImpactNormalPhysical150905The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM77Psych UpNormalStatus——10The user hypnotizes itself into copying any stat change made by the foe.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM101ScaldWaterSpecial8010015Scalds the target with boiling water. May burn the target.
TM106Draining KissFairySpecial5010010Steals the target’s HP with a kiss, restoring more than half the damage dealt.
HM03SurfWaterSpecial9010015A giant wave swamps the whole battlefield. Double damage on a foe using Dive. Also used to cross water.
HM05WhirlpoolWaterSpecial409010Traps the target in a whirlpool, damaging it for 2–5 turns.
HM07WaterfallWaterPhysical8010015The user charges at the foe with great force. 20% chance to make it flinch. Also climbs waterfalls.

Move tutors

Moves Gorebyss can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Aqua TailWaterPhysical9510010Attacks with a powerful tail swipe. Has a 10% chance to lower the target’s Defense by one stage.

Cerulean Gym · Cost: Free

taught by Daisy at the Cerulean Gym

Baton PassNormalStatus——40The user switches places with a party Pokémon in waiting, passing along any stat changes.

New Bark Town · Cost: Level Ball ×1

New Bark Town

Body SlamNormalPhysical8510015The user drops onto the foe with its full body weight. It has a 30% chance to paralyze the foe.

Route 12 · Cost: Free

Requirements: Route 12: wake the Snorlax (Poké Flute)

the fat man on Route 12

Hyper VoiceNormalSpecial9010010The user lets loose a horribly echoing shout with the power to inflict damage.

Goldenrod City · Cost: Love Ball ×1

Requirements: Goldenrod City: small extras

Icy WindIceSpecial559515The user attacks with a gust of chilled air. Lowers the target’s Speed by 1 stage.

Route 20 · Cost: Aspear Berry ×1

Route 20

Lunar DancePsychicStatus——10Raises the user’s Sp. Atk and Speed by one stage. The user stays in battle without fainting.

Blackthorn City · Cost: Haban Berry ×1

Blackthorn City

MoonblastFairySpecial9510015The user borrows the moon’s power to attack. It may lower the foe’s Sp. Atk.

Mt. Moon Square · Cost: Moon Stone ×1

Requirements: Mt. Moon Square: Asher's gang and the spring (after the Cascade Badge)

the Clefairy at Mt. Moon Square on Wednesday nights

Shell SmashNormalStatus——15The user breaks its shell. Its Defense and Sp. Def fall, but Attack, Sp. Atk, and Speed sharply rise.

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