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#0367 Huntail

Huntail artwork
Artwork: PokéAPI.
WaterDark Official games: Water (type changes)
Abilities
IntimidateLowers the foe’s Attack when it enters battle.
Hidden ability
Azure SkinNormal-type moves become Water-type and gain 20% power.
Capture
Gender
50.0% female
Egg groups
Water 1
Growth
Erratic
EV yield
1 Attack, 1 Defense
Wild held item
Deep Sea Tooth
Huntail’s base stats
HP80 (official 55)
Attack115 (official 104)
Defense100 (official 105)
Sp. Atk60 (official 94)
Sp. Def85 (official 75)
Speed80 (official 52)
Total520Official games: 485, +35 in this hack. All base stat changes

Where to find it

Chance per encounter, under the conditions shown.

Times and conditions
  • Morning: 4:00–9:59
  • Day: 10:00–19:59
  • Night: 20:00–3:59
Where to find Huntail in the wild
LocationMethod / conditionsLevelChance
Route 21405%

Evolution

Evolves from Clamperl when leveled up while holding Deep Sea Tooth at (20:00–3:59).

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Huntail’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
1WhirlpoolWaterSpecial409010Traps the target in a whirlpool, damaging it for 2–5 turns.
1BiteDarkPhysical6010025The foe is bitten with viciously sharp fangs. It has a 30% chance to make the target flinch.
5ScreechNormalStatus—8540An earsplitting screech is emitted to lower the foe’s Defense by 2 stages.
9Scary FaceNormalStatus—10010The user frightens the foe with a scary face. Lowers its Speed by 2 stages.
11Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
14Water PulseWaterSpecial6010020The user attacks with a pulsing blast of water. It has a 20% chance to confuse the foe.
16Ice FangIcePhysical659515The user bites with cold-infused fangs. 10% chance to freeze the foe or make it flinch.
19BrineWaterSpecial6510010If the foe’s HP is below half, this attack hits with double the power.
23Sucker PunchDarkPhysical701005This move enables the user to attack first. It fails if the foe is not readying an attack, however.
26DiveWaterPhysical8010010The user dives underwater on turn 1, then attacks on turn 2.
29Baton PassNormalStatus——40The user switches places with a party Pokémon in waiting, passing along any stat changes.
34CrunchDarkPhysical8010015The user crunches up the foe with sharp fangs. 20% chance to lower its Defense by 1 stage.
39Aqua TailWaterPhysical9510010Attacks with a powerful tail swipe. Has a 10% chance to lower the target’s Defense by one stage.
45CoilPoisonStatus——20The user coils up and concentrates. Raises its Attack, Defense, and accuracy.
50Hydro PumpWaterSpecial1109010Blasts the target with a huge volume of water.

TMs and HMs

TMs and HMs Huntail can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM03Water PulseWaterSpecial6010020The user attacks with a pulsing blast of water. It has a 20% chance to confuse the foe.
TM07HailIceStatus——10The user summons a hailstorm lasting 5 turns. It damages all Pokémon except Ice types.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13Ice BeamIceSpecial9010010The foe is struck with an icy-cold beam of energy. It has a 10% chance to freeze the target.
TM14BlizzardIceSpecial110705A howling blizzard is summoned to strike the foe. It has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM21FrustrationNormalPhysicalvar.10020A full-power attack that grows more powerful the less the user likes its Trainer.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM39Rock TombRockPhysical609515Boulders are hurled at the foe, hindering its movement. Lowers its Speed by 1 stage.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM49SnatchDarkStatus——10The user steals the effects of any healing or stat-changing move the foe attempts to use.
TM55BrineWaterSpecial6510010If the foe’s HP is below half, this attack hits with double the power.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM68Giga ImpactNormalPhysical150905The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM101ScaldWaterSpecial8010015Scalds the target with boiling water. May burn the target.
HM03SurfWaterSpecial9010015A giant wave swamps the whole battlefield. Double damage on a foe using Dive. Also used to cross water.
HM05WhirlpoolWaterSpecial409010Traps the target in a whirlpool, damaging it for 2–5 turns.
HM07WaterfallWaterPhysical8010015The user charges at the foe with great force. 20% chance to make it flinch. Also climbs waterfalls.

Move tutors

Moves Huntail can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Aqua TailWaterPhysical9510010Attacks with a powerful tail swipe. Has a 10% chance to lower the target’s Defense by one stage.

Cerulean Gym · Cost: Free

taught by Daisy at the Cerulean Gym

Baton PassNormalStatus——40The user switches places with a party Pokémon in waiting, passing along any stat changes.

New Bark Town · Cost: Level Ball ×1

New Bark Town

Body SlamNormalPhysical8510015The user drops onto the foe with its full body weight. It has a 30% chance to paralyze the foe.

Route 12 · Cost: Free

Requirements: Route 12: wake the Snorlax (Poké Flute)

the fat man on Route 12

Dragon DanceDragonStatus——20The user performs a mystic dance. Raises its Attack and Speed by 1 stage.
Ice FangIcePhysical659515The user bites with cold-infused fangs. 10% chance to freeze the foe or make it flinch.

Cerulean North house · Cost: Moon Ball ×1

Cerulean City

Icy WindIceSpecial559515The user attacks with a gust of chilled air. Lowers the target’s Speed by 1 stage.

Route 20 · Cost: Aspear Berry ×1

Route 20

Shell SmashNormalStatus——15The user breaks its shell. Its Defense and Sp. Def fall, but Attack, Sp. Atk, and Speed sharply rise.
Super FangNormalPhysicalvar.9010The user chomps hard on the foe with its sharp front fangs. It cuts the target’s HP to half.

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