
- Abilities
- Swift SwimSharply boosts Speed in rain.SniperIn addition to the original critical-hit damage increase, critical-hit rate is raised by one stage.
- Hidden ability
- HydrationRestores 1/16 of HP each turn in rain.
- Capture
- Gender
- 50.0% female
- Egg groups
- Water 1 / Dragon
- Growth
- Medium Fast
- EV yield
- 1 Sp. Atk
- Wild held item
- Dragon Scale
| HP | 30 | |
|---|---|---|
| Attack | 40 | |
| Defense | 60 (official 70) | |
| Sp. Atk | 70 | |
| Sp. Def | 50 (official 25) | |
| Speed | 60 | |
| Total | 310 | Official games: 295, +15 in this hack. All base stat changes |
Where to find it
- Gift (Lv. 25): Vermilion City.
Side with the townsfolk in the Vermilion construction-site clash, then have Ryochi ask you for Horsea. Before obtaining the Good Rod, speak to the fisherman by the water without Oak’s Parcel. If the wild Horsea is already gone, he gives you one; otherwise he fishes up the wild encounter. Leave a free party slot. Quest guide.
- Scripted encounter (Lv. 25): Vermilion City.
Feed the waterfront Horsea five Yache Berries, then agree to catch it. Alternatively, the fisherman can fish it up during Ryochi’s Good Rod quest if you sided with the townsfolk. One encounter; catching, defeating or fleeing removes it. Quest guide.
Chance per encounter, under the conditions shown.
Times and conditions
- Morning: 4:00–9:59
- Day: 10:00–19:59
- Night: 20:00–3:59
| Location | Method / conditions | Level | Chance |
|---|---|---|---|
| Route 19 | 35 | 5% | |
| Seafoam Islands B4F / Seafoam Islands, inner room | 30–40 | 30% | |
| Seafoam Islands B4F / Seafoam Islands, inner room | 20 | 10% | |
| Seafoam Islands B4F / Seafoam Islands, inner room | 40 | 30% | |
| Whirl Islands | 10–20 | 30% | |
| Whirl Islands | 20 | 10% | |
| Whirl Islands | 40 | 30% | |
| Whirl Islands B2F | 15–25 | 60% | |
| Whirl Islands B2F | 20 | 10% | |
| Whirl Islands B2F | 40 | 30% | |
| Blackthorn City | 2–10 | 1% | |
| Blackthorn City | 20 | 10% | |
| Blackthorn City | 40 | 40% | |
| Dragon’s Den | 5–15 | 1% | |
| Dragon’s Den | 20 | 15% |
See the quest guide: Vermilion City: the Good Rod (show Ryochi a Horsea).
Evolution
Evolves into Seadra at Lv 32.
Level-up moves
“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.
| Level | Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|---|
| 1 | Water Gun | Water | Special | 40 | 100 | 25 | Blasts the target with water. Does not burn the target. |
| 1 | Leer | Normal | Status | — | 100 | 30 | The foe is given an intimidating leer with sharp eyes. Lowers its Defense by 1 stage. |
| 5 | Smokescreen | Normal | Status | — | 100 | 20 | The user releases an obscuring cloud of smoke. Lowers the foe’s accuracy by 1 stage. |
| 10 | Twister | Dragon | Special | 75 | 100 | 20 | Deals damage to the target. Power doubles if the target is using Fly. Has a 20% chance to make the target flinch. |
| 15 | Focus Energy | Normal | Status | — | — | 30 | The user takes a deep breath and focuses. Raises its critical-hit ratio by 2 stages. |
| 20 | Dragon Breath | Dragon | Special | 75 | 100 | 20 | Blows a powerful breath at the target. May paralyze the target. |
| 25 | Bubble Beam | Water | Special | 65 | 100 | 20 | A spray of bubbles is forcefully ejected at the foe. 10% chance to lower its Speed by 1 stage. |
| 30 | Agility | Psychic | Status | — | — | 30 | The user lightens its body to move at high speed. Raises its Speed by 2 stages. |
| 35 | Laser Focus | Normal | Status | — | — | 30 | The user concentrates so its next attack is sure to land a critical hit. |
| 40 | Dragon Pulse | Dragon | Special | 85 | 100 | 10 | The foe is attacked with a shock wave generated by the user’s gaping mouth. |
| 45 | Hydro Pump | Water | Special | 110 | 90 | 10 | Blasts the target with a huge volume of water. |
| 50 | Dragon Dance | Dragon | Status | — | — | 20 | The user performs a mystic dance. Raises its Attack and Speed by 1 stage. |
| 55 | Rain Dance | Water | Status | — | — | 5 | The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger. |
TMs and HMs
| TM / HM | Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|---|
| TM03 | Water Pulse | Water | Special | 60 | 100 | 20 | The user attacks with a pulsing blast of water. It has a 20% chance to confuse the foe. |
| TM07 | Hail | Ice | Status | — | — | 10 | The user summons a hailstorm lasting 5 turns. It damages all Pokémon except Ice types. |
| TM10 | Hidden Power | Normal | Special | 60 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM13 | Ice Beam | Ice | Special | 90 | 100 | 10 | The foe is struck with an icy-cold beam of energy. It has a 10% chance to freeze the target. |
| TM14 | Blizzard | Ice | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike the foe. It has a 10% chance to freeze the target. |
| TM17 | Protect | Normal | Status | — | — | 10 | It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession. |
| TM18 | Rain Dance | Water | Status | — | — | 5 | The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger. |
| TM27 | Return | Normal | Physical | var. | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM32 | Double Team | Normal | Status | — | — | 15 | By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage. |
| TM42 | Facade | Normal | Physical | 70 | 100 | 20 | An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed. |
| TM44 | Rest | Psychic | Status | — | — | 5 | The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | Normal | Status | — | 100 | 15 | The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act. |
| TM55 | Brine | Water | Special | 65 | 100 | 10 | If the foe’s HP is below half, this attack hits with double the power. |
| TM58 | Endure | Normal | Status | — | — | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TM59 | Dragon Pulse | Dragon | Special | 85 | 100 | 10 | The foe is attacked with a shock wave generated by the user’s gaping mouth. |
| TM82 | Sleep Talk | Normal | Status | — | — | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM87 | Swagger | Normal | Status | — | 85 | 15 | The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages. |
| TM90 | Substitute | Normal | Status | — | — | 10 | The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy. |
| TM91 | Flash Cannon | Steel | Special | 80 | 100 | 10 | The user gathers its light and fires it. 10% chance to lower the foe’s Sp. Def by 1 stage. |
| TM101 | Scald | Water | Special | 80 | 100 | 15 | Scalds the target with boiling water. May burn the target. |
| TM122 | Liquidation | Water | Physical | 85 | 100 | 10 | Strikes the target with water power. May lower the target’s Defense. |
| TM127 | Flip Turn | Water | Physical | 60 | 100 | 20 | Attacks, then quickly returns to switch with a party Pokémon. |
| HM03 | Surf | Water | Special | 90 | 100 | 15 | A giant wave swamps the whole battlefield. Double damage on a foe using Dive. Also used to cross water. |
| HM05 | Whirlpool | Water | Special | 40 | 90 | 10 | Traps the target in a whirlpool, damaging it for 2–5 turns. |
| HM07 | Waterfall | Water | Physical | 80 | 100 | 15 | The user charges at the foe with great force. 20% chance to make it flinch. Also climbs waterfalls. |
Move tutors
| Move | Type | Category | Power | Accuracy | PP | Effect and notes | Tutor location, cost and requirements |
|---|---|---|---|---|---|---|---|
| Dragon Dance | Dragon | Status | — | — | 20 | The user performs a mystic dance. Raises its Attack and Speed by 1 stage. | Blackthorn Gym · Cost: Free Requirements: Blackthorn Gym: Clair's dragons-only rule (story; the Rising Badge) Blackthorn Gym |
| Icy Wind | Ice | Special | 55 | 95 | 15 | The user attacks with a gust of chilled air. Lowers the target’s Speed by 1 stage. | Route 20 · Cost: Aspear Berry ×1 Route 20 |
| Outrage | Dragon | Physical | 120 | 100 | 10 | The user rampages and attacks for 2 to 3 turns. However, it then becomes confused. | |
| Weather Ball | Normal | Special | 50 | 100 | 10 | An attack move that varies in power and type depending on the weather. | Route 25 · Cost: Free Route 25 |
Egg moves
| Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|
| Aurora Beam | Ice | Special | 65 | 100 | 20 | The foe is hit with a rainbow-colored beam. 10% chance to lower its Attack by 1 stage. |
| Clear Smog | Poison | Special | 50 | — | 15 | Throws a special lump of mud at the target, resetting its stat changes. |
| Disable | Normal | Status | — | 100 | 20 | For several turns, this move prevents the foe from using the move it last used. |
| Dragon Breath | Dragon | Special | 75 | 100 | 20 | Blows a powerful breath at the target. May paralyze the target. |
| Flail | Normal | Physical | var. | 100 | 15 | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| Muddy Water | Water | Special | 90 | 85 | 10 | The user attacks with muddy water. 30% chance to lower the foe’s accuracy by 1 stage. |
| Octazooka | Water | Special | 95 | 100 | 10 | Sprays ink at the target. Has a 50% chance to lower the target’s accuracy. |
| Outrage | Dragon | Physical | 120 | 100 | 10 | The user rampages and attacks for 2 to 3 turns. However, it then becomes confused. |
| Splash | Normal | Status | — | — | 40 | The user just flops and splashes around to no effect at all... |
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