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#0249 Lugia

Lugia artwork
Artwork: PokéAPI.
PsychicFlying
Abilities
PressureDamaging the opponent with a move has a 10% chance to make it flinch.
Hidden ability
MultiscaleTakes less damage when its HP is full.
Capture
Gender
genderless
Egg groups
Undiscovered
Growth
Slow
EV yield
3 Sp. Def
Lugia’s base stats
HP106
Attack90
Defense130
Sp. Atk90
Sp. Def154
Speed110
Total680

Where to find it

  • Scripted encounter (Lv. 95): Whirl Islands B3F Lugia Cave.

    After the final Hall of Fame, ask Satsuki in the Dance Theater to see Lugia, then start the ceremony in Lugia’s cave. One chance: catching it, knocking it out or fleeing removes it; only losing allows a retry. If you already received Ho-Oh, the shortened Lugia menu takes the wrong branch; talk to Satsuki again and select Lugia from the full menu.

See the quest guide: Whirl Islands: catch Lugia (after the final Hall of Fame).

Evolution

Does not evolve.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Lugia’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
1GustFlyingSpecial4010035The foe is struck by a gust whipped up by wings. It can hit foes in the sky, for double damage.
1WhirlwindNormalStatus——20The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
1Weather BallNormalSpecial5010010An attack move that varies in power and type depending on the weather.
1Ancient PowerRockSpecial601005The user attacks with the power of its whole body. 10% chance to raise all its stats by 1 stage.
9MistIceStatus——30The user cloaks itself in a white mist that keeps its stats from being cut for 5 turns.
18SafeguardNormalStatus——25The user creates a protective field that prevents status problems for 5 turns.
27Calm MindPsychicStatus——20The user quietly focuses its mind and calms its spirit. Raises Sp. Atk and Sp. Def by 1 stage.
36ExtrasensoryPsychicSpecial9510010Attacks with an unseen supernatural force. Has a 10% chance to make the target flinch.
45RecoverNormalStatus——5A self-healing move. The user restores its own HP by up to half of its max HP.
54AeroblastFlyingSpecial100955A vortex of air is shot at the foe to inflict damage. It has a high critical-hit ratio.
63Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
72Hydro PumpWaterSpecial1109010Blasts the target with a huge volume of water.
81Future SightPsychicSpecial12010010The foe is struck by a hunk of psychic energy 2 turns after this move is used.
90Sky AttackFlyingPhysical909010Dives from the sky to strike the target. Has a high critical-hit ratio.

TMs and HMs

TMs and HMs Lugia can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM03Water PulseWaterSpecial6010020The user attacks with a pulsing blast of water. It has a 20% chance to confuse the foe.
TM04Calm MindPsychicStatus——20The user quietly focuses its mind and calms its spirit. Raises Sp. Atk and Sp. Def by 1 stage.
TM05RoarNormalStatus——20The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM07HailIceStatus——10The user summons a hailstorm lasting 5 turns. It damages all Pokémon except Ice types.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny DayFireStatus——5The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger.
TM13Ice BeamIceSpecial9010010The foe is struck with an icy-cold beam of energy. It has a 10% chance to freeze the target.
TM14BlizzardIceSpecial110705A howling blizzard is summoned to strike the foe. It has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16Light ScreenPsychicStatus——30A wondrous wall of light halves the damage from special attacks for 5 turns.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM19Giga DrainGrassSpecial7510010A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
TM20SafeguardNormalStatus——25The user creates a protective field that prevents status problems for 5 turns.
TM23Iron TailSteelPhysical909015Attacks with a hard tail. May lower the target’s Defense.
TM24ThunderboltElectricSpecial9010015A strong electric blast is loosed at the foe. It has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1107010A wicked thunderbolt strikes the foe. It is more accurate in rain. 30% chance to paralyze the target.
TM26EarthquakeGroundPhysical10010010The user sets off an earthquake that hits all Pokémon in battle. It can hit a foe using Dig.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM29PsychicPsychicSpecial9010010The foe is hit by a strong telekinetic force. 10% chance to lower its Sp. Def by 1 stage.
TM30Shadow BallGhostSpecial8010015The user hurls a shadowy blob at the foe. 20% chance to lower its Sp. Def by 1 stage.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM33ReflectPsychicStatus——20A wondrous wall of light halves the damage from physical attacks for 5 turns.
TM34Shock WaveElectricSpecial60—20The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM37SandstormRockStatus——10A 5-turn sandstorm is summoned to hurt all Pokémon except Rock, Ground, and Steel types.
TM40Aerial AceFlyingPhysical60—20The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM47Steel WingSteelPhysical859525Strikes the target with hard wings. May raise the user’s Defense.
TM48Skill SwapPsychicStatus——10The user employs its psychic power to exchange abilities with the foe.
TM51RoostFlyingStatus——5The user lands and rests its body. It restores the user’s HP by up to half of its max HP.
TM55BrineWaterSpecial6510010If the foe’s HP is below half, this attack hits with double the power.
TM57Charge BeamElectricSpecial509010The user fires a bundle of electricity. 70% chance to raise the user’s Sp. Atk by 1 stage.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM59Dragon PulseDragonSpecial8510010The foe is attacked with a shock wave generated by the user’s gaping mouth.
TM68Giga ImpactNormalPhysical150905The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70FlashNormalStatus—10020The user flashes a light that lowers the foe’s accuracy by 1 stage. It can also light up caves.
TM72AvalancheIcePhysical759010Hurls hailstones at the target. Has a 30% chance to make the target flinch.
TM73Thunder WaveElectricStatus—9020A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM77Psych UpNormalStatus——10The user hypnotizes itself into copying any stat change made by the foe.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM85Dream EaterPsychicSpecial10010015An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM93PsyshockPsychicSpecial8010010Materializes psychic waves to attack the target, dealing physical damage.
TM103BulldozeGroundPhysical6010020Stomps the ground, attacking nearby Pokémon and lowering their Speed.
TM129Dual WingbeatFlyingPhysical409010Strikes the target with its wings twice.
HM02FlyFlyingPhysical909515The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
HM03SurfWaterSpecial9010015A giant wave swamps the whole battlefield. Double damage on a foe using Dive. Also used to cross water.
HM04StrengthNormalPhysical8010015The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM05WhirlpoolWaterSpecial409010Traps the target in a whirlpool, damaging it for 2–5 turns.
HM06Rock SmashFightingPhysical6010015Attacks with a punch. May lower the target’s Defense.
HM07WaterfallWaterPhysical8010015The user charges at the foe with great force. 20% chance to make it flinch. Also climbs waterfalls.

Move tutors

Moves Lugia can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Ancient PowerRockSpecial601005The user attacks with the power of its whole body. 10% chance to raise all its stats by 1 stage.

Ruins of Alph · Cost: Rare Bone ×1

Requirements: Ruins of Alph: small extras

the Ruins of Alph

Aqua TailWaterPhysical9510010Attacks with a powerful tail swipe. Has a 10% chance to lower the target’s Defense by one stage.

Cerulean Gym · Cost: Free

taught by Daisy at the Cerulean Gym

Earth PowerGroundSpecial9010010The ground under the foe erupts with power. 10% chance to lower its Sp. Def by 1 stage.

Route 46 · Cost: Cherish Ball ×1

Route 46

ExtrasensoryPsychicSpecial9510010Attacks with an unseen supernatural force. Has a 10% chance to make the target flinch.

Saffron Copycat house 1F · Cost: Free

Copycat's house, Saffron City

HurricaneFlyingSpecial1107010The user wraps the foe in a fierce wind. It may confuse the foe.
Hyper VoiceNormalSpecial9010010The user lets loose a horribly echoing shout with the power to inflict damage.

Goldenrod City · Cost: Love Ball ×1

Requirements: Goldenrod City: small extras

Icy WindIceSpecial559515The user attacks with a gust of chilled air. Lowers the target’s Speed by 1 stage.

Route 20 · Cost: Aspear Berry ×1

Route 20

Iron HeadSteelPhysical8010015The user slams the foe with its steel-hard head. 30% chance to make the target flinch.
Sky AttackFlyingPhysical909010Dives from the sky to strike the target. Has a high critical-hit ratio.
Weather BallNormalSpecial5010010An attack move that varies in power and type depending on the weather.

Route 25 · Cost: Free

Route 25

Zen HeadbuttPsychicPhysical809015The user attacks with the power of its will. It has a 20% chance to make the target flinch.

Saffron City · Cost: Colbur Berry ×1

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