Skip to content

#0417 Pachirisu

Pachirisu artwork
Artwork: PokéAPI.
Electric
Abilities
Volt AbsorbRestores HP if hit by an Electric-type move.PickupThe Pokémon may pick up items after battle.
Hidden ability
Electric SurgeSets Electric Terrain when it enters battle.
Capture
Gender
50.0% female
Egg groups
Field / Fairy
Growth
Medium Fast
EV yield
1 Speed
Pachirisu’s base stats
HP60
Attack45
Defense80 (official 70)
Sp. Atk80 (official 45)
Sp. Def90
Speed95
Total450Official games: 405, +45 in this hack. All base stat changes

Where to find it

  • Scripted encounter (Lv. 10): Pal Park — standing Pokémon.

    After the Cianwood Gym story opens the Resort Zone, enter Pal Park’s Fixed Catch mode for $10,000 with room for six more Pokémon in the PC. This standing Pokémon appears on Saturday, or Monday 19:00–06:59. Bring your own Poké Balls.

Chance per encounter, under the conditions shown.

Times and conditions
  • Morning: 4:00–9:59
  • Day: 10:00–19:59
  • Night: 20:00–3:59

Calendar encounters can replace a land slot on specific dates.

Where to find Pachirisu in the wild
LocationMethod / conditionsLevelChance
Route 11, 161%
Route 11, 161%
Power Plant, 331%
Power Plant, 331%
Pal Park, Fixed Catch mode: Saturday, 2010%
Dark Cave Route 31 Side, 331%
Dark Cave Route 31 Side, 331%

Pal Park: The wild table changes with the day of the week (by the DS clock). You get in through the Catching Show's Fixed Catch mode at the Pal Park reception ($10,000; bring your own Poké Balls). Sunday's table is the same as Cerulean Cave's, probably by mistake in the hack, so it also has Surf and fishing slots: the park has a pond and a stretch of sea.

See the quest guide: Resort Zone: the Pal Park's Fixed Catch mode (wild Pokémon by weekday).

Evolution

Does not evolve.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Pachirisu’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
1GrowlNormalStatus—10040The user growls in an endearing way, making the foe less wary. Lowers its Attack by 1 stage.
1Baby-Doll EyesFairyStatus—10030Stares at the target with cute eyes, lowering its Attack. Always moves first.
5Quick AttackNormalPhysical4010030The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
9CharmFairyStatus—10020The user acts cute to charm the foe. Lowers its Attack by 2 stages.
13SparkElectricPhysical6510020The user throws an electrically charged tackle at the foe. It has a 30% chance to paralyze the target.
17EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
19NuzzleElectricPhysical2010020Rubs its electrically charged cheeks against the target, paralyzing it.
21SwiftNormalSpecial60—20Star-shaped rays are shot at the foe. This attack never misses.
25Electro BallElectricSpecialvar.10010The user hurls an electric orb. The faster the user is than the foe, the stronger it is.
29Sweet KissFairyStatus—7510The user kisses the foe with a sweet, angelic cuteness that causes confusion.
33Thunder WaveElectricStatus—9020A weak electric charge is launched at the foe. It causes paralysis if it hits.
37Super FangNormalPhysicalvar.9010The user chomps hard on the foe with its sharp front fangs. It cuts the target’s HP to half.
41DischargeElectricSpecial8010015A flare of electricity strikes all Pokémon in battle. It has a 30% chance to paralyze the foe.
45Last ResortNormalPhysical1401005This move can be used only after the user has used all the other moves it knows in the battle.
49ThunderElectricSpecial1107010A wicked thunderbolt strikes the foe. It is more accurate in rain. 30% chance to paralyze the target.

TMs and HMs

TMs and HMs Pachirisu can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM16Light ScreenPsychicStatus——30A wondrous wall of light halves the damage from special attacks for 5 turns.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM21FrustrationNormalPhysicalvar.10020A full-power attack that grows more powerful the less the user likes its Trainer.
TM23Iron TailSteelPhysical909015Attacks with a hard tail. May lower the target’s Defense.
TM24ThunderboltElectricSpecial9010015A strong electric blast is loosed at the foe. It has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1107010A wicked thunderbolt strikes the foe. It is more accurate in rain. 30% chance to paralyze the target.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM28DigGroundPhysical8010010The user burrows on turn 1, then attacks on turn 2. It can also be used to exit caves.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM34Shock WaveElectricSpecial60—20The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM56FlingDarkPhysicalvar.10010The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM57Charge BeamElectricSpecial509010The user fires a bundle of electricity. 70% chance to raise the user’s Sp. Atk by 1 stage.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM70FlashNormalStatus—10020The user flashes a light that lowers the foe’s accuracy by 1 stage. It can also light up caves.
TM73Thunder WaveElectricStatus—9020A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM86Grass KnotGrassSpecialvar.10020The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM89U-turnBugPhysical7010020The user attacks, then can switch places with a party Pokémon in waiting.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM104ElectrowebElectricSpecial559515Traps the target in an electric net, lowering its Speed.
TM113Baby-Doll EyesFairyStatus—10030Stares at the target with cute eyes, lowering its Attack. Always moves first.
TM114NuzzleElectricPhysical2010020Rubs its electrically charged cheeks against the target, paralyzing it.
HM01CutNormalPhysical509530The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.

Move tutors

Moves Pachirisu can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
CharmFairyStatus—10020The user acts cute to charm the foe. Lowers its Attack by 2 stages.

National Park · Cost: Nugget ×1

Requirements: Route 35 / Route 36 / National Park: small extras

the National Park

Seed BombGrassPhysical8010015The user slams a barrage of hard-shelled seeds down on the foe from above.

Celadon Gym · Cost: Free

taught by the little girl at the Celadon Gym

Super FangNormalPhysicalvar.9010The user chomps hard on the foe with its sharp front fangs. It cuts the target’s HP to half.
Thunder PunchElectricPhysical7510015The foe is punched with an electrified fist. It has a 10% chance to paralyze the target.
Volt SwitchElectricSpecial7010020After attacking, the user rushes back to switch places with a party Pokémon in waiting.

Saffron Fighting Dojo · Cost: ₽10000

Requirements: Saffron City: the Hunyuan Dojo (beat the disciples → Hitmonlee or Hitmonchan)

the Hunyuan martial-arts hall, Saffron City

Egg moves

Pachirisu’s egg moves
MoveTypeCategoryPowerAccuracyPPEffect and notes
Baby-Doll EyesFairyStatus—10030Stares at the target with cute eyes, lowering its Attack. Always moves first.
BiteDarkPhysical6010025The foe is bitten with viciously sharp fangs. It has a 30% chance to make the target flinch.
ChargeElectricStatus——20The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat.
CovetNormalPhysical6010025The user endearingly approaches the foe, then steals the item the foe is holding.
Defense CurlNormalStatus——40The user curls up to conceal weak spots. Raises its Defense by 1 stage.
Fake TearsDarkStatus—10020The user feigns crying to make the foe feel flustered. Lowers its Sp. Def by 2 stages.
FlailNormalPhysicalvar.10015The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
FlatterDarkStatus—10015Flattery is used to confuse the foe. However, it also raises the foe’s Sp. Atk by 1 stage.
Follow MeNormalStatus——20The user draws attention to itself, making all foes take aim only at the user.
RolloutRockPhysical309020The user rolls into the foe for 5 turns. Its power doubles with each hit.
Tail WhipNormalStatus—10030The user wags its tail cutely, making the foe less wary. Lowers its Defense by 1 stage.

The official site of the Origin HeartGold English translation. Patches are published only on our GitHub releases.

A free, non-commercial fan project. Not affiliated with or endorsed by Nintendo, Creatures Inc., GAME FREAK inc. or The Pokémon Company.

© 2026 Origin HeartGold English translation team. Guide text: all rights reserved — see licence.