
- Abilities
- SwarmDamage taken from super-effective moves is reduced by 25%.SniperIn addition to the original critical-hit damage increase, critical-hit rate is raised by one stage.
- Hidden ability
- SimpleDoubles the effect of its stat changes.
- Capture
- Gender
- 50.0% female
- Egg groups
- Bug
- Growth
- Fast
- EV yield
- 1 Attack
| HP | 40 | |
|---|---|---|
| Attack | 60 | |
| Defense | 40 | |
| Sp. Atk | 40 | |
| Sp. Def | 40 | |
| Speed | 60 (official 30) | |
| Total | 280 | Official games: 250, +30 in this hack. All base stat changes |
Where to find it
Chance per encounter, under the conditions shown.
Times and conditions
- Morning: 4:00–9:59
- Day: 10:00–19:59
- Night: 20:00–3:59
Calendar encounters can replace a land slot on specific dates.
Headbutt chances apply to the listed tree type. Common and rare trees depend on your Trainer ID.
| Location | Method / conditions | Level | Chance |
|---|---|---|---|
| Pallet Town | : Rare trees | 5–6 | 30% |
| Route 1 | : Rare trees | 5–6 | 30% |
| Viridian City | : Rare trees | 5–7 | 30% |
| Route 22 | : Rare trees | 5–7 | 30% |
| Route 2 | , | 8 | 4% |
| Route 2 | , | 3–7 | 36% |
| Route 2 East | , | 8 | 4% |
| Route 2 East | , | 3–7 | 36% |
| Route 2 | : Rare trees | 5–7 | 30% |
| Route 2 East | : Rare trees | 5–7 | 30% |
| Viridian Forest | : Common trees | 3–4 | 10% |
| Route 7 | , | 17 | 20% |
| Route 18 | : Common trees | 26–27 | 30% |
| Fuchsia City | : Common trees | 21–23 | 30% |
| Resort Zone | : Rare trees | 17–19 | 30% |
| Route 12 | : Common trees | 22–23 | 30% |
| Route 13 | : Common trees | 22–23 | 30% |
| Route 14 | : Common trees | 26–27 | 30% |
| Route 15 | : Common trees | 21–23 | 30% |
| Route 21 | : Common trees | 24–26 | 30% |
| Route 26 | : Rare trees | 31–32 | 30% |
| Route 27 | : Rare trees | 31–32 | 30% |
| New Bark Town | : Rare trees | 4–5 | 30% |
| Route 29 | , | 3 | 10% |
| Route 29 | : Rare trees | 4–5 | 30% |
| Cherrygrove City | : Rare trees | 4–5 | 30% |
| Route 30 | , | 2 | 30% |
| Route 30 | : Rare trees | 4–5 | 30% |
| Route 31 | , | 3 | 30% |
| Route 31 | : Rare trees | 5–6 | 30% |
| Route 34 | , and | 10 | 5% |
| Route 34 | , | 10 | 5% |
| Route 34 | : Rare trees | 11–12 | 30% |
| Route 35 | , and | 10 | 5% |
| Route 35 | , | 10 | 5% |
| Route 35 | : Rare trees | 13–14 | 30% |
| National Park | : Rare trees | 13–15 | 30% |
| Route 36 | : Rare trees | 6–7 | 30% |
| Route 37 | , | 13–15 | 38% |
| Route 37 | : Rare trees | 15–17 | 30% |
| Ecruteak City | : Rare trees | 15–17 | 30% |
| Route 38 | : Rare trees | 15–16 | 30% |
| Route 39 | : Rare trees | 16–17 | 30% |
| Route 47 | : Rare trees | 17–18 | 30% |
| Route 48 | : Rare trees | 17–18 | 30% |
National Park: During the Bug-Catching Contest, the wild Pokémon come from the contest sets listed below, not from the park's normal table.
Evolution
Evolves into Ariados at Lv 22.
Level-up moves
“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.
| Level | Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|---|
| 1 | Poison Sting | Poison | Physical | 15 | 100 | 35 | The foe is stabbed with a poisonous barb. It has a 30% chance to poison the target. |
| 1 | String Shot | Bug | Status | — | 95 | 40 | The foe is bound with silk blown from the user’s mouth. Lowers its Speed by 2 stages. |
| 5 | Absorb | Grass | Special | 20 | 100 | 25 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| 8 | Infestation | Bug | Special | 20 | 100 | 20 | The user swarms the foe for 4 to 5 turns. The foe can’t flee in the meantime. |
| 12 | Scary Face | Normal | Status | — | 100 | 10 | The user frightens the foe with a scary face. Lowers its Speed by 2 stages. |
| 15 | Night Shade | Ghost | Special | var. | 100 | 15 | The user makes the foe see a mirage. It inflicts damage matching the user’s level. |
| 19 | Shadow Sneak | Ghost | Physical | 40 | 100 | 30 | The user extends its shadow and attacks the foe from behind. This move always goes first. |
| 22 | Fury Swipes | Normal | Physical | 18 | 80 | 15 | The foe is raked with sharp claws 2 to 5 times in quick succession. |
| 26 | Sucker Punch | Dark | Physical | 70 | 100 | 5 | This move enables the user to attack first. It fails if the foe is not readying an attack, however. |
| 29 | Leech Life | Bug | Physical | 80 | 100 | 10 | A blood-draining attack. The user’s HP is restored by half the damage taken by the target. |
| 33 | Agility | Psychic | Status | — | — | 30 | The user lightens its body to move at high speed. Raises its Speed by 2 stages. |
| 36 | Pin Missile | Bug | Physical | 25 | 95 | 20 | Sharp pins are shot at the foe in rapid succession. They hit 2 to 5 times in a row. |
| 40 | Psychic | Psychic | Special | 90 | 100 | 10 | The foe is hit by a strong telekinetic force. 10% chance to lower its Sp. Def by 1 stage. |
| 43 | Poison Jab | Poison | Physical | 80 | 100 | 20 | The foe is stabbed with a poison tentacle. It has a 30% chance to poison the foe. |
| 47 | Cross Poison | Poison | Physical | 70 | 100 | 20 | A slashing attack with a high critical-hit ratio. It has a 10% chance to poison the target. |
| 50 | Sticky Web | Bug | Status | — | — | 20 | Spreads a sticky web around the opposing side, lowering the Speed of Pokémon that switch in. |
| 54 | Toxic Thread | Poison | Status | — | 100 | 20 | The user spits poisonous threads, poisoning the foe and lowering its Speed. |
TMs and HMs
| TM / HM | Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|---|
| TM10 | Hidden Power | Normal | Special | 60 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | Sunny Day | Fire | Status | — | — | 5 | The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger. |
| TM17 | Protect | Normal | Status | — | — | 10 | It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession. |
| TM19 | Giga Drain | Grass | Special | 75 | 100 | 10 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| TM21 | Frustration | Normal | Physical | var. | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM22 | Solar Beam | Grass | Special | 120 | 100 | 10 | The user gathers light on turn 1, then blasts a bundled beam on turn 2. |
| TM27 | Return | Normal | Physical | var. | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM28 | Dig | Ground | Physical | 80 | 100 | 10 | The user burrows on turn 1, then attacks on turn 2. It can also be used to exit caves. |
| TM29 | Psychic | Psychic | Special | 90 | 100 | 10 | The foe is hit by a strong telekinetic force. 10% chance to lower its Sp. Def by 1 stage. |
| TM32 | Double Team | Normal | Status | — | — | 15 | By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage. |
| TM36 | Sludge Bomb | Poison | Special | 90 | 100 | 10 | The user hurls filthy sludge at the foe. It has a 30% chance to poison the target. |
| TM42 | Facade | Normal | Physical | 70 | 100 | 20 | An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed. |
| TM44 | Rest | Psychic | Status | — | — | 5 | The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | Normal | Status | — | 100 | 15 | The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act. |
| TM46 | Thief | Dark | Physical | 60 | 100 | 25 | The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item. |
| TM58 | Endure | Normal | Status | — | — | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TM70 | Flash | Normal | Status | — | 100 | 20 | The user flashes a light that lowers the foe’s accuracy by 1 stage. It can also light up caves. |
| TM81 | X-Scissor | Bug | Physical | 80 | 100 | 15 | The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. |
| TM82 | Sleep Talk | Normal | Status | — | — | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM84 | Poison Jab | Poison | Physical | 80 | 100 | 20 | The foe is stabbed with a poison tentacle. It has a 30% chance to poison the foe. |
| TM87 | Swagger | Normal | Status | — | 85 | 15 | The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages. |
| TM90 | Substitute | Normal | Status | — | — | 10 | The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy. |
| TM94 | Venoshock | Poison | Special | 65 | 100 | 10 | Sprays the target with toxic fluid. Power doubles if the target is poisoned. |
| TM99 | Foul Play | Dark | Physical | 95 | 100 | 15 | Uses the target’s strength against it. The higher the target’s Attack, the greater the damage. |
| TM102 | Struggle Bug | Bug | Special | 50 | 100 | 20 | Resists and attacks the target, lowering its Special Attack. |
| TM104 | Electroweb | Electric | Special | 55 | 95 | 15 | Traps the target in an electric net, lowering its Speed. |
| TM105 | Sticky Web | Bug | Status | — | — | 20 | Spreads a sticky web around the opposing side, lowering the Speed of Pokémon that switch in. |
Move tutors
| Move | Type | Category | Power | Accuracy | PP | Effect and notes | Tutor location, cost and requirements |
|---|---|---|---|---|---|---|---|
| Baton Pass | Normal | Status | — | — | 40 | The user switches places with a party Pokémon in waiting, passing along any stat changes. | New Bark Town · Cost: Level Ball ×1 New Bark Town |
| Bug Bite | Bug | Physical | 60 | 100 | 20 | The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | Route 2, Viridian Forest north gatehouse · Cost: Repeat Ball ×1 |
| Megahorn | Bug | Physical | 120 | 100 | 10 | Impales the target with a hard, magnificent horn. | Azalea Gym, entrance hall · Cost: Free Requirements: Azalea Gym: Bugsy's no-type-advantage battle (the Hive Badge) Azalea Gym |
| Night Slash | Dark | Physical | 70 | 100 | 15 | The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. | Lavender House Of Memories · Cost: Heavy Ball ×1 Requirements: Route 10 / Lavender Town: the girl who waits (the Lavender curse) Lavender Town |
Egg moves
| Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|
| Baton Pass | Normal | Status | — | — | 40 | The user switches places with a party Pokémon in waiting, passing along any stat changes. |
| Disable | Normal | Status | — | 100 | 20 | For several turns, this move prevents the foe from using the move it last used. |
| Lunge | Bug | Physical | 80 | 100 | 15 | Pounces on the target with full force, lowering its Attack. |
| Megahorn | Bug | Physical | 120 | 100 | 10 | Impales the target with a hard, magnificent horn. |
| Night Slash | Dark | Physical | 70 | 100 | 15 | The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. |
| Psybeam | Psychic | Special | 65 | 100 | 20 | The foe is attacked with a peculiar ray. It has a 10% chance to confuse the target. |
| Rage Powder | Bug | Status | — | — | 20 | The user covers itself in irritating powder to draw attention. All foes’ attacks target the user. |
| Toxic Spikes | Poison | Status | — | — | 20 | The user lays a trap of poison spikes at the foe’s feet. They poison foes that switch into battle. |
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