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#0618 Stunfisk

Stunfisk artwork
Artwork: PokéAPI.
GroundElectric
Abilities
StaticContact with the Pokémon may cause paralysis.LimberPrevents paralysis and reduces damage from physical moves by 25%.
Hidden ability
Sand VeilBoosts the Pokémon’s evasion in a sandstorm.
Capture
Gender
50.0% female
Egg groups
Water 1 / Amorphous
Growth
Medium Fast
EV yield
2 HP
Wild held item
Soft Sand
Stunfisk’s base stats
HP109
Attack66
Defense84
Sp. Atk81
Sp. Def99
Speed32
Total471

Where to find it

Chance per encounter, under the conditions shown.

Times and conditions
  • Morning: 4:00–9:59
  • Day: 10:00–19:59
  • Night: 20:00–3:59

Calendar encounters can replace a land slot on specific dates.

Where to find Stunfisk in the wild
LocationMethod / conditionsLevelChance
Pal Park, Fixed Catch mode: Friday, 201%

Pal Park: The wild table changes with the day of the week (by the DS clock). You get in through the Catching Show's Fixed Catch mode at the Pal Park reception ($10,000; bring your own Poké Balls). Sunday's table is the same as Cerulean Cave's, probably by mistake in the hack, so it also has Surf and fishing slots: the park has a pond and a stretch of sea.

Evolution

Does not evolve.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Stunfisk’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
1Mud-SlapGroundSpecial2010010The user hurls mud in the foe’s face to inflict damage. Lowers its accuracy by 1 stage.
1TackleNormalPhysical4010035A physical attack in which the user charges and slams into the foe with its whole body.
1Water GunWaterSpecial4010025Blasts the target with water. Does not burn the target.
1Thunder ShockElectricSpecial4010030A jolt of electricity is hurled at the foe. It has a 10% chance to paralyze the target.
5EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
10Mud ShotGroundSpecial559515The user hurls a blob of mud at the foe. It also lowers the target’s Speed by 1 stage.
15RevengeFightingPhysical6010010This move’s power is 2 times higher if the user is hit by the foe before it attacks.
20ChargeElectricStatus——20The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat.
25Sucker PunchDarkPhysical701005This move enables the user to attack first. It fails if the foe is not readying an attack, however.
30Electric TerrainElectricStatus——10Creates Electric Terrain for five turns. Grounded Pokémon cannot fall asleep, and Electric-type moves become stronger.
35BounceFlyingPhysical8010010Attacks on the same turn, with a 30% chance to paralyze the target.
40Muddy WaterWaterSpecial908510The user attacks with muddy water. 30% chance to lower the foe’s accuracy by 1 stage.
45DischargeElectricSpecial8010015A flare of electricity strikes all Pokémon in battle. It has a 30% chance to paralyze the foe.
50FlailNormalPhysicalvar.10015The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
55FissureGroundPhysicalvar.305The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits.

TMs and HMs

TMs and HMs Stunfisk can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM24ThunderboltElectricSpecial9010015A strong electric blast is loosed at the foe. It has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1107010A wicked thunderbolt strikes the foe. It is more accurate in rain. 30% chance to paralyze the target.
TM26EarthquakeGroundPhysical10010010The user sets off an earthquake that hits all Pokémon in battle. It can hit a foe using Dig.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM28DigGroundPhysical8010010The user burrows on turn 1, then attacks on turn 2. It can also be used to exit caves.
TM36Sludge BombPoisonSpecial9010010The user hurls filthy sludge at the foe. It has a 30% chance to poison the target.
TM37SandstormRockStatus——10A 5-turn sandstorm is summoned to hurt all Pokémon except Rock, Ground, and Steel types.
TM39Rock TombRockPhysical609515Boulders are hurled at the foe, hindering its movement. Lowers its Speed by 1 stage.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM66PaybackDarkPhysical5010010The user charges up, then attacks. If it moves after the foe, its power is doubled.
TM71Stone EdgeRockPhysical100805The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM73Thunder WaveElectricStatus—9020A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM76Stealth RockRockStatus——20The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM80Rock SlideRockPhysical759010Large boulders are hurled at the foe. It has a 30% chance to make the target flinch.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM99Foul PlayDarkPhysical9510015Uses the target’s strength against it. The higher the target’s Attack, the greater the damage.
TM101ScaldWaterSpecial8010015Scalds the target with boiling water. May burn the target.
TM103BulldozeGroundPhysical6010020Stomps the ground, attacking nearby Pokémon and lowering their Speed.
TM104ElectrowebElectricSpecial559515Traps the target in an electric net, lowering its Speed.
TM111Eerie ImpulseElectricStatus—10015Emits strange electrical waves that greatly lower the target’s Special Attack.
TM112Electric TerrainElectricStatus——10Creates Electric Terrain for five turns. Grounded Pokémon cannot fall asleep, and Electric-type moves become stronger.
HM03SurfWaterSpecial9010015A giant wave swamps the whole battlefield. Double damage on a foe using Dive. Also used to cross water.

Egg moves

Stunfisk’s egg moves
MoveTypeCategoryPowerAccuracyPPEffect and notes
AstonishGhostPhysical3010015The user startles the foe with a shriek. It has a 30% chance to make the target flinch.
CurseGhostStatus——10Curses the foe. Non- Ghost types raise Attack and Defense by 1 stage and lower Speed by 1 stage.
Pain SplitNormalStatus——20The user adds its HP to the foe’s HP, then equally shares the combined HP with the foe.
Reflect TypeNormalStatus——15The user reflects the foe’s type, becoming the same type.
SparkElectricPhysical6510020The user throws an electrically charged tackle at the foe. It has a 30% chance to paralyze the target.
SpiteGhostStatus—10010The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
YawnNormalStatus——10The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.

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