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#0176 Togetic

Togetic artwork
Artwork: PokéAPI.
FairyFlying
Abilities
HustlePowers up physical moves but lowers accuracy.Serene GraceBoosts the likelihood of added effects appearing.
Hidden ability
Super LuckHeightens the critical- hit ratios of moves.
Capture
Gender
12.5% female
Egg groups
Flying / Fairy
Growth
Fast
EV yield
2 Sp. Def
Togetic’s base stats
HP55
Attack40
Defense85
Sp. Atk80
Sp. Def105
Speed40
Total405

Where to find it

Evolve Togepi

Evolution

Evolves from Togepi when leveled up with high friendship (220 or more).

Evolves into Togekiss using Shiny Stone.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Togetic’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
On evolutionFairy WindFairySpecial4010030The user stirs up a fairy wind and strikes the foe with it.
1Fairy WindFairySpecial4010030The user stirs up a fairy wind and strikes the foe with it.
1GrowlNormalStatus—10040The user growls in an endearing way, making the foe less wary. Lowers its Attack by 1 stage.
1PoundNormalPhysical4010035The foe is physically pounded with a long tail or a foreleg, etc.
1Sweet KissFairyStatus—7510The user kisses the foe with a sweet, angelic cuteness that causes confusion.
1Life DewWaterStatus——10The user scatters mysterious water, restoring its own and its allies’ HP.
12CharmFairyStatus—10020The user acts cute to charm the foe. Lowers its Attack by 2 stages.
16Ancient PowerRockSpecial601005The user attacks with the power of its whole body. 10% chance to raise all its stats by 1 stage.
20YawnNormalStatus——10The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
24MetronomeNormalStatus——10The user waggles a finger and stimulates the brain into randomly using nearly any move.
28After YouNormalStatus——15The user helps an ally or a foe act right after this move.
32Double-EdgeNormalPhysical12010015A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
36SafeguardNormalStatus——25The user creates a protective field that prevents status problems for 5 turns.
40Follow MeNormalStatus——20The user draws attention to itself, making all foes take aim only at the user.
44Baton PassNormalStatus——40The user switches places with a party Pokémon in waiting, passing along any stat changes.
48Last ResortNormalPhysical1401005This move can be used only after the user has used all the other moves it knows in the battle.
52WishNormalStatus——10At the end of the next turn, the user restores half its max HP. It can also heal an ally.

TMs and HMs

TMs and HMs Togetic can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM01Focus PunchFightingPhysical15010020The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM03Water PulseWaterSpecial6010020The user attacks with a pulsing blast of water. It has a 20% chance to confuse the foe.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny DayFireStatus——5The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger.
TM15Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16Light ScreenPsychicStatus——30A wondrous wall of light halves the damage from special attacks for 5 turns.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM20SafeguardNormalStatus——25The user creates a protective field that prevents status problems for 5 turns.
TM22Solar BeamGrassSpecial12010010The user gathers light on turn 1, then blasts a bundled beam on turn 2.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM29PsychicPsychicSpecial9010010The foe is hit by a strong telekinetic force. 10% chance to lower its Sp. Def by 1 stage.
TM30Shadow BallGhostSpecial8010015The user hurls a shadowy blob at the foe. 20% chance to lower its Sp. Def by 1 stage.
TM31Brick BreakFightingPhysical7510015The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM33ReflectPsychicStatus——20A wondrous wall of light halves the damage from physical attacks for 5 turns.
TM34Shock WaveElectricSpecial60—20The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM35FlamethrowerFireSpecial9010015The foe is scorched with an intense blast of fire. It has a 10% chance to burn the target.
TM38Fire BlastFireSpecial110855The foe is hit by an intense blast of all-consuming fire. It has a 10% chance to burn the target.
TM40Aerial AceFlyingPhysical60—20The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM47Steel WingSteelPhysical859525Strikes the target with hard wings. May raise the user’s Defense.
TM51RoostFlyingStatus——5The user lands and rests its body. It restores the user’s HP by up to half of its max HP.
TM56FlingDarkPhysicalvar.10010The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM60Drain PunchFightingPhysical7510010An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
TM68Giga ImpactNormalPhysical150905The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70FlashNormalStatus—10020The user flashes a light that lowers the foe’s accuracy by 1 stage. It can also light up caves.
TM73Thunder WaveElectricStatus—9020A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM77Psych UpNormalStatus——10The user hypnotizes itself into copying any stat change made by the foe.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM85Dream EaterPsychicSpecial10010015An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.
TM86Grass KnotGrassSpecialvar.10020The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM93PsyshockPsychicSpecial8010010Materializes psychic waves to attack the target, dealing physical damage.
TM106Draining KissFairySpecial5010010Steals the target’s HP with a kiss, restoring more than half the damage dealt.
TM109Play RoughFairyPhysical9010010Playfully attacks the target. May lower the target’s Attack.
TM110Mystical FireFireSpecial7510010Breathes especially hot flames at the target, lowering its Special Attack.
TM118Smart StrikeSteelPhysical70—10Stabs the target with a sharp horn. This attack always hits.
TM129Dual WingbeatFlyingPhysical409010Strikes the target with its wings twice.
HM02FlyFlyingPhysical909515The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
HM06Rock SmashFightingPhysical6010015Attacks with a punch. May lower the target’s Defense.

Move tutors

Moves Togetic can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Ancient PowerRockSpecial601005The user attacks with the power of its whole body. 10% chance to raise all its stats by 1 stage.

Ruins of Alph · Cost: Rare Bone ×1

Requirements: Ruins of Alph: small extras

the Ruins of Alph

Baton PassNormalStatus——40The user switches places with a party Pokémon in waiting, passing along any stat changes.

New Bark Town · Cost: Level Ball ×1

New Bark Town

Body SlamNormalPhysical8510015The user drops onto the foe with its full body weight. It has a 30% chance to paralyze the foe.

Route 12 · Cost: Free

Requirements: Route 12: wake the Snorlax (Poké Flute)

the fat man on Route 12

CharmFairyStatus—10020The user acts cute to charm the foe. Lowers its Attack by 2 stages.

National Park · Cost: Nugget ×1

Requirements: Route 35 / Route 36 / National Park: small extras

the National Park

Dazzling GleamFairySpecial8010010The user fires a powerful flash of light at the foe to deal damage.

Route 15 · Cost: Moon Ball ×1

Route 15

EndeavorNormalPhysicalvar.1005An attack move that cuts down the foe’s HP to equal the user’s HP.

Olivine City · Cost: Heavy Ball ×1

Requirements: Route 38 → Olivine City: small extras

Olivine City

ExtrasensoryPsychicSpecial9510010Attacks with an unseen supernatural force. Has a 10% chance to make the target flinch.

Saffron Copycat house 1F · Cost: Free

Copycat's house, Saffron City

Heal BellNormalStatus——5The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Heat WaveFireSpecial959010The user exhales a heated breath on the foe. It has a 10% chance to burn the target.
Hyper VoiceNormalSpecial9010010The user lets loose a horribly echoing shout with the power to inflict damage.

Goldenrod City · Cost: Love Ball ×1

Requirements: Goldenrod City: small extras

Lunar DancePsychicStatus——10Raises the user’s Sp. Atk and Speed by one stage. The user stays in battle without fainting.

Blackthorn City · Cost: Haban Berry ×1

Blackthorn City

Magical LeafGrassSpecial60—20The user scatters curious leaves that chase the foe. This attack will not miss.

Route 5 House · Cost: Free

Requirements: Route 5: the Pokémon shelter raid (after the Cascade Badge)

Route 5 cottage: the old lady teaches it after you save the girl

Nasty PlotDarkStatus——20The user thinks up a sinister plan. Raises its Sp. Atk by 2 stages.

Celadon gatehouse · Cost: Free

Celadon City Team Rocket base

Play RoughFairyPhysical9010010Playfully attacks the target. May lower the target’s Attack.
Tri AttackNormalSpecial8010010The user strikes with a mixed three-beam attack. 20% chance to paralyze, burn, or freeze the target.

Six Island · Cost: Lure Ball ×1

Requirements: Sevii Islands: small extras

Six Island

YawnNormalStatus——10The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
Zen HeadbuttPsychicPhysical809015The user attacks with the power of its will. It has a 20% chance to make the target flinch.

Saffron City · Cost: Colbur Berry ×1

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