
Water
- Abilities
- Gulp MissileSurf or Dive nets prey; it spits it when hit.
- Hidden ability
- —
- Capture
- Gender
- 50.0% female
- Egg groups
- Water 1 / Flying
- Growth
- Medium Fast
- EV yield
- 2 Sp. Def
| HP | 70 | |
|---|---|---|
| Attack | 85 | |
| Defense | 55 | |
| Sp. Atk | 85 | |
| Sp. Def | 95 | |
| Speed | 85 | |
| Total | 475 |
Where to find it
Its base Pokémon is not in the game.
Evolution
Does not evolve.
Level-up moves
“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.
| Level | Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|---|
| 1 | Belch | Poison | Special | 120 | 90 | 10 | The user belches at the foe to deal damage. It can’t be used unless the user has eaten a Berry. |
| 1 | Peck | Physical | 35 | 100 | 35 | The foe is jabbed with a sharply pointed beak or horn. | |
| 1 | Stockpile | Normal | Status | — | — | 20 | The user charges up power, raising its Defense and Sp. Def. It can be used up to 3 times. |
| 1 | Swallow | Normal | Status | — | — | 10 | Heals HP with stored power. The more it has stored, the more HP it restores. |
| 1 | Spit Up | Normal | Special | var. | 100 | 10 | Attacks with stored power. The more it has stored, the greater the power. |
| 7 | Water Gun | Water | Special | 40 | 100 | 25 | Blasts the target with water. Does not burn the target. |
| 14 | Fury Attack | Normal | Physical | 15 | 85 | 20 | The foe is jabbed repeatedly with a horn 2 to 5 times in a row. |
| 21 | Pluck | Physical | 60 | 100 | 20 | The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. | |
| 28 | Dive | Water | Physical | 80 | 100 | 10 | The user dives underwater on turn 1, then attacks on turn 2. |
| 35 | Drill Peck | Physical | 80 | 100 | 20 | A corkscrewing attack with the sharp beak acting as a drill. | |
| 42 | Amnesia | Psychic | Status | — | — | 20 | The user empties its mind to forget its concerns. Raises its Sp. Def by 2 stages. |
| 49 | Thrash | Normal | Physical | 120 | 100 | 10 | The user rampages and attacks for 2 to 3 turns. It then becomes confused, however. |
| 56 | Hydro Pump | Water | Special | 110 | 90 | 10 | Blasts the target with a huge volume of water. |
TMs and HMs
| TM / HM | Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|---|
| TM10 | Hidden Power | Normal | Special | 60 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM13 | Ice Beam | Ice | Special | 90 | 100 | 10 | The foe is struck with an icy-cold beam of energy. It has a 10% chance to freeze the target. |
| TM14 | Blizzard | Ice | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike the foe. It has a 10% chance to freeze the target. |
| TM15 | Hyper Beam | Normal | Special | 150 | 90 | 5 | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM17 | Protect | Normal | Status | — | — | 10 | It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession. |
| TM18 | Rain Dance | Water | Status | — | — | 5 | The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger. |
| TM27 | Return | Normal | Physical | var. | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM42 | Facade | Normal | Physical | 70 | 100 | 20 | An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed. |
| TM44 | Rest | Psychic | Status | — | — | 5 | The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | Normal | Status | — | 100 | 15 | The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act. |
| TM46 | Thief | Dark | Physical | 60 | 100 | 25 | The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item. |
| TM47 | Steel Wing | Steel | Physical | 85 | 95 | 25 | Strikes the target with hard wings. May raise the user’s Defense. |
| TM58 | Endure | Normal | Status | — | — | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TM68 | Giga Impact | Normal | Physical | 150 | 90 | 5 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM82 | Sleep Talk | Normal | Status | — | — | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM88 | Pluck | Physical | 60 | 100 | 20 | The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. | |
| TM90 | Substitute | Normal | Status | — | — | 10 | The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy. |
| TM101 | Scald | Water | Special | 80 | 100 | 15 | Scalds the target with boiling water. May burn the target. |
| TM122 | Liquidation | Water | Physical | 85 | 100 | 10 | Strikes the target with water power. May lower the target’s Defense. |
| TM129 | Dual Wingbeat | Physical | 40 | 90 | 10 | Strikes the target with its wings twice. | |
| HM02 | Fly | Physical | 90 | 95 | 15 | The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. | |
| HM03 | Surf | Water | Special | 90 | 100 | 15 | A giant wave swamps the whole battlefield. Double damage on a foe using Dive. Also used to cross water. |
| HM05 | Whirlpool | Water | Special | 40 | 90 | 10 | Traps the target in a whirlpool, damaging it for 2–5 turns. |
Egg moves
| Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|
| Aerial Ace | Physical | 60 | — | 20 | The user confounds the foe with speed, then slashes. The attack lands without fail. | |
| Aqua Ring | Water | Status | — | — | 20 | The user envelops itself in a veil made of water. It regains some HP on every turn. |
| Defog | Status | — | — | 15 | Lowers the foe’s evasiveness and blows away Spikes, Light Screen, and the like. It also clears fog. | |
| Feather Dance | Status | — | 100 | 15 | The user dances with fluttering feathers. Lowers the foe’s Attack by 2 stages. | |
| Roost | Status | — | — | 5 | The user lands and rests its body. It restores the user’s HP by up to half of its max HP. |
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