
- Abilities
- IntimidateLowers the foe’s Attack when it enters battle.Storm DrainDraws in Water moves: no damage, ups Sp. Atk.
- Hidden ability
- Water BubbleWeakens Fire moves on it and prevents burns.
- Capture
- Gender
- 50.0% female
- Egg groups
- Water 1 / Bug
- Growth
- Medium Fast
- EV yield
- 1 Sp. Atk, 1 Sp. Def
- Wild held item
- Silver Powder
| HP | 70 | |
|---|---|---|
| Attack | 50 (official 60) | |
| Defense | 70 (official 62) | |
| Sp. Atk | 90 (official 100) | |
| Sp. Def | 100 (official 82) | |
| Speed | 90 (official 80) | |
| Total | 470 | Official games: 454, +16 in this hack. All base stat changes |
Where to find it
Evolve Surskit
Evolution
Evolves from Surskit at Lv 22.
Level-up moves
“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.
| Level | Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|---|
| 1 | Quiver Dance | Bug | Status | — | — | 20 | The user performs a light, mystic, beautiful dance. Raises its Sp. Atk, Sp. Def, and Speed. |
| 1 | Whirlwind | Normal | Status | — | — | 20 | The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
| 1 | Bug Buzz | Bug | Special | 90 | 100 | 10 | The user buzzes its wings to make a sound wave. 10% chance to lower the foe’s Sp. Def by 1 stage. |
| 1 | Quick Attack | Normal | Physical | 40 | 100 | 30 | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. |
| 1 | Sweet Scent | Normal | Status | — | 100 | 20 | A sweet scent lowers the foe’s evasiveness by 2 stages. It also lures wild Pokémon in grass. |
| 6 | Quick Attack | Normal | Physical | 40 | 100 | 30 | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. |
| 9 | Sweet Scent | Normal | Status | — | 100 | 20 | A sweet scent lowers the foe’s evasiveness by 2 stages. It also lures wild Pokémon in grass. |
| 14 | Soak | Water | Status | — | 100 | 20 | The user drenches the foe in a torrent of water, turning it into a Water type. |
| 17 | Gust | Special | 40 | 100 | 35 | The foe is struck by a gust whipped up by wings. It can hit foes in the sky, for double damage. | |
| 22 | Scary Face | Normal | Status | — | 100 | 10 | The user frightens the foe with a scary face. Lowers its Speed by 2 stages. |
| 22 | Air Cutter | Special | 60 | 95 | 25 | The user launches razorlike wind to slash the foe. It has a high critical-hit ratio. | |
| 26 | Stun Spore | Grass | Status | — | 75 | 30 | The user scatters a cloud of paralyzing powder. It may paralyze the target. |
| 32 | Supersonic | Normal | Status | — | 55 | 20 | The user generates odd sound waves from its body. It may confuse the target. |
| 38 | Air Slash | Special | 75 | 95 | 15 | The user slices the foe with a blade of air. It has a 30% chance to make the foe flinch. | |
| 42 | Bug Buzz | Bug | Special | 90 | 100 | 10 | The user buzzes its wings to make a sound wave. 10% chance to lower the foe’s Sp. Def by 1 stage. |
| 48 | Whirlwind | Normal | Status | — | — | 20 | The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
| 52 | Quiver Dance | Bug | Status | — | — | 20 | The user performs a light, mystic, beautiful dance. Raises its Sp. Atk, Sp. Def, and Speed. |
TMs and HMs
| TM / HM | Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|---|
| TM03 | Water Pulse | Water | Special | 60 | 100 | 20 | The user attacks with a pulsing blast of water. It has a 20% chance to confuse the foe. |
| TM10 | Hidden Power | Normal | Special | 60 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | Sunny Day | Fire | Status | — | — | 5 | The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger. |
| TM13 | Ice Beam | Ice | Special | 90 | 100 | 10 | The foe is struck with an icy-cold beam of energy. It has a 10% chance to freeze the target. |
| TM14 | Blizzard | Ice | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike the foe. It has a 10% chance to freeze the target. |
| TM15 | Hyper Beam | Normal | Special | 150 | 90 | 5 | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM17 | Protect | Normal | Status | — | — | 10 | It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession. |
| TM18 | Rain Dance | Water | Status | — | — | 5 | The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger. |
| TM19 | Giga Drain | Grass | Special | 75 | 100 | 10 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| TM21 | Frustration | Normal | Physical | var. | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM22 | Solar Beam | Grass | Special | 120 | 100 | 10 | The user gathers light on turn 1, then blasts a bundled beam on turn 2. |
| TM27 | Return | Normal | Physical | var. | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM30 | Shadow Ball | Ghost | Special | 80 | 100 | 15 | The user hurls a shadowy blob at the foe. 20% chance to lower its Sp. Def by 1 stage. |
| TM32 | Double Team | Normal | Status | — | — | 15 | By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage. |
| TM40 | Aerial Ace | Physical | 60 | — | 20 | The user confounds the foe with speed, then slashes. The attack lands without fail. | |
| TM42 | Facade | Normal | Physical | 70 | 100 | 20 | An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed. |
| TM44 | Rest | Psychic | Status | — | — | 5 | The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | Normal | Status | — | 100 | 15 | The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act. |
| TM46 | Thief | Dark | Physical | 60 | 100 | 25 | The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item. |
| TM51 | Roost | Status | — | — | 5 | The user lands and rests its body. It restores the user’s HP by up to half of its max HP. | |
| TM53 | Energy Ball | Grass | Special | 90 | 100 | 10 | The user fires power drawn from nature. 10% chance to lower the target’s Sp. Def by 1 stage. |
| TM58 | Endure | Normal | Status | — | — | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TM68 | Giga Impact | Normal | Physical | 150 | 90 | 5 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM70 | Flash | Normal | Status | — | 100 | 20 | The user flashes a light that lowers the foe’s accuracy by 1 stage. It can also light up caves. |
| TM77 | Psych Up | Normal | Status | — | — | 10 | The user hypnotizes itself into copying any stat change made by the foe. |
| TM82 | Sleep Talk | Normal | Status | — | — | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM87 | Swagger | Normal | Status | — | 85 | 15 | The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages. |
| TM89 | U-turn | Bug | Physical | 70 | 100 | 20 | The user attacks, then can switch places with a party Pokémon in waiting. |
| TM90 | Substitute | Normal | Status | — | — | 10 | The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy. |
| TM101 | Scald | Water | Special | 80 | 100 | 15 | Scalds the target with boiling water. May burn the target. |
| TM102 | Struggle Bug | Bug | Special | 50 | 100 | 20 | Resists and attacks the target, lowering its Special Attack. |
| TM122 | Liquidation | Water | Physical | 85 | 100 | 10 | Strikes the target with water power. May lower the target’s Defense. |
Move tutors
| Move | Type | Category | Power | Accuracy | PP | Effect and notes | Tutor location, cost and requirements |
|---|---|---|---|---|---|---|---|
| Air Slash | Special | 75 | 95 | 15 | The user slices the foe with a blade of air. It has a 30% chance to make the foe flinch. | Route 18 · Cost: Free Requirements: Cycling Road: join the Kanto Speed Alliance or drive it out | |
| Aqua Jet | Water | Physical | 40 | 100 | 20 | The user attacks at blinding speed. This move always strikes first. | Cerulean City · Cost: Free |
| Bug Bite | Bug | Physical | 60 | 100 | 20 | The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | Route 2, Viridian Forest north gatehouse · Cost: Repeat Ball ×1 |
| Icy Wind | Ice | Special | 55 | 95 | 15 | The user attacks with a gust of chilled air. Lowers the target’s Speed by 1 stage. | Route 20 · Cost: Aspear Berry ×1 Route 20 |
| Octazooka | Water | Special | 95 | 100 | 10 | Sprays ink at the target. Has a 50% chance to lower the target’s accuracy. | Route 14 · Cost: Dive Ball ×1 Route 14 |
| Quiver Dance | Bug | Status | — | — | 20 | The user performs a light, mystic, beautiful dance. Raises its Sp. Atk, Sp. Def, and Speed. | Route 2 · Cost: Fast Ball ×1 Route 2 |
| Weather Ball | Normal | Special | 50 | 100 | 10 | An attack move that varies in power and type depending on the weather. | Route 25 · Cost: Free Route 25 |
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