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#0009 Mega Blastoise

Blastoise standard-form artwork
Artwork shows Blastoise’s standard form.
Artwork: PokéAPI.
Water
Abilities
Mega LauncherCannon-type moves also receive the damage boost.
Hidden ability
Mega LauncherCannon-type moves also receive the damage boost.
Capture
Gender
12.5% female
Egg groups
Monster / Water 1
Growth
Medium Slow
EV yield
3 Sp. Def
Mega Blastoise’s base stats
HP79
Attack103
Defense120
Sp. Atk135
Sp. Def115
Speed78
Total630

Where to find it

Its Mega Stone is not in the game. Charizardite is the only Mega Stone.

Evolution

Does not evolve.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Mega Blastoise’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
On evolutionFlash CannonSteelSpecial8010010The user gathers its light and fires it. 10% chance to lower the foe’s Sp. Def by 1 stage.
1Flash CannonSteelSpecial8010010The user gathers its light and fires it. 10% chance to lower the foe’s Sp. Def by 1 stage.
1TackleNormalPhysical4010035A physical attack in which the user charges and slams into the foe with its whole body.
1Tail WhipNormalStatus—10030The user wags its tail cutely, making the foe less wary. Lowers its Defense by 1 stage.
1Water GunWaterSpecial4010025Blasts the target with water. Does not burn the target.
1WithdrawWaterStatus——40The user withdraws into its shell to toughen its body. Raises its Defense by 1 stage.
9Rapid SpinNormalPhysical5010040A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
12BiteDarkPhysical6010025The foe is bitten with viciously sharp fangs. It has a 30% chance to make the target flinch.
15Water PulseWaterSpecial6010020The user attacks with a pulsing blast of water. It has a 20% chance to confuse the foe.
20ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
25Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
30Aqua TailWaterPhysical9510010Attacks with a powerful tail swipe. Has a 10% chance to lower the target’s Defense by one stage.
35Shell SmashNormalStatus——15The user breaks its shell. Its Defense and Sp. Def fall, but Attack, Sp. Atk, and Speed sharply rise.
42Iron DefenseSteelStatus——15The user hardens its body’s surface like iron. Raises its Defense by 2 stages.
49Hydro PumpWaterSpecial1109010Blasts the target with a huge volume of water.
56Skull BashSteelPhysical12010010Lowers its head and strikes with a powerful headbutt. After attacking, has a 50% chance to raise Defense by one stage. Can also hit airborne targets.

TMs and HMs

TMs and HMs Mega Blastoise can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM01Focus PunchFightingPhysical15010020The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM03Water PulseWaterSpecial6010020The user attacks with a pulsing blast of water. It has a 20% chance to confuse the foe.
TM05RoarNormalStatus——20The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM07HailIceStatus——10The user summons a hailstorm lasting 5 turns. It damages all Pokémon except Ice types.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13Ice BeamIceSpecial9010010The foe is struck with an icy-cold beam of energy. It has a 10% chance to freeze the target.
TM14BlizzardIceSpecial110705A howling blizzard is summoned to strike the foe. It has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM23Iron TailSteelPhysical909015Attacks with a hard tail. May lower the target’s Defense.
TM26EarthquakeGroundPhysical10010010The user sets off an earthquake that hits all Pokémon in battle. It can hit a foe using Dig.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM28DigGroundPhysical8010010The user burrows on turn 1, then attacks on turn 2. It can also be used to exit caves.
TM31Brick BreakFightingPhysical7510015The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM39Rock TombRockPhysical609515Boulders are hurled at the foe, hindering its movement. Lowers its Speed by 1 stage.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM52Focus BlastFightingSpecial120705The user unleashes all of its power. 10% chance to lower the target’s Sp. Def by 1 stage.
TM54False SwipeNormalPhysical4010040A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
TM55BrineWaterSpecial6510010If the foe’s HP is below half, this attack hits with double the power.
TM56FlingDarkPhysicalvar.10010The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM59Dragon PulseDragonSpecial8510010The foe is attacked with a shock wave generated by the user’s gaping mouth.
TM68Giga ImpactNormalPhysical150905The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM72AvalancheIcePhysical759010Hurls hailstones at the target. Has a 30% chance to make the target flinch.
TM74Gyro BallSteelPhysicalvar.1005The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
TM79Dark PulseDarkSpecial8010015The user releases a horrible aura of malice. It has a 20% chance to make the target flinch.
TM80Rock SlideRockPhysical759010Large boulders are hurled at the foe. It has a 30% chance to make the target flinch.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM91Flash CannonSteelSpecial8010010The user gathers its light and fires it. 10% chance to lower the foe’s Sp. Def by 1 stage.
TM101ScaldWaterSpecial8010015Scalds the target with boiling water. May burn the target.
TM103BulldozeGroundPhysical6010020Stomps the ground, attacking nearby Pokémon and lowering their Speed.
TM122LiquidationWaterPhysical8510010Strikes the target with water power. May lower the target’s Defense.
TM123Body PressFightingPhysical8010010Slams into the target with its body. The higher the user’s Defense, the greater the damage.
TM127Flip TurnWaterPhysical6010020Attacks, then quickly returns to switch with a party Pokémon.
HM03SurfWaterSpecial9010015A giant wave swamps the whole battlefield. Double damage on a foe using Dive. Also used to cross water.
HM04StrengthNormalPhysical8010015The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM05WhirlpoolWaterSpecial409010Traps the target in a whirlpool, damaging it for 2–5 turns.
HM06Rock SmashFightingPhysical6010015Attacks with a punch. May lower the target’s Defense.
HM07WaterfallWaterPhysical8010015The user charges at the foe with great force. 20% chance to make it flinch. Also climbs waterfalls.
HM08Rock ClimbNormalPhysical908520A charging attack with a 20% chance to confuse the foe. It can also be used to scale rocky walls.

Move tutors

Moves Mega Blastoise can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Aqua JetWaterPhysical4010020The user attacks at blinding speed. This move always strikes first.

Cerulean City · Cost: Free

Aqua TailWaterPhysical9510010Attacks with a powerful tail swipe. Has a 10% chance to lower the target’s Defense by one stage.

Cerulean Gym · Cost: Free

taught by Daisy at the Cerulean Gym

Aura SphereFightingSpecial80—20The user looses a blast of aura power from deep within its body. This move is certain to hit.
Body SlamNormalPhysical8510015The user drops onto the foe with its full body weight. It has a 30% chance to paralyze the foe.

Route 12 · Cost: Free

Requirements: Route 12: wake the Snorlax (Poké Flute)

the fat man on Route 12

Fake OutNormalPhysical4010010An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.

Celadon City · Cost: Fluffy Tail ×1

Requirements: Celadon City: Fluffy Tail for the Skitty kid (unlocks Fake Out)

outdoors in Celadon City

HazeIceStatus——30The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Ice PunchIcePhysical7510015The foe is punched with an icy fist. It has a 10% chance to freeze the target.

Celadon Pokémon Center · Cost: Friend Ball ×1

Celadon City Pokémon Center

Icy WindIceSpecial559515The user attacks with a gust of chilled air. Lowers the target’s Speed by 1 stage.

Route 20 · Cost: Aspear Berry ×1

Route 20

OctazookaWaterSpecial9510010Sprays ink at the target. Has a 50% chance to lower the target’s accuracy.

Route 14 · Cost: Dive Ball ×1

Route 14

OutrageDragonPhysical12010010The user rampages and attacks for 2 to 3 turns. However, it then becomes confused.
Water SpoutWaterSpecial1501005The user whips up a huge tidal wave. The more HP the user has, the more powerful it is.

Mahogany Town · Cost: Red Scale ×1

Requirements: Mahogany Town: small extras

Mahogany Town

Weather BallNormalSpecial5010010An attack move that varies in power and type depending on the weather.

Route 25 · Cost: Free

Route 25

YawnNormalStatus——10The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
Zen HeadbuttPsychicPhysical809015The user attacks with the power of its will. It has a 20% chance to make the target flinch.

Saffron City · Cost: Colbur Berry ×1

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