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#0903 Sneasler

Sneasler artwork
Artwork: PokéAPI.
FightingPoison
Abilities
PressureDamaging the opponent with a move has a 10% chance to make it flinch.UnburdenSharply raises Speed if its held item is lost.
Hidden ability
Poison TouchContact with the Pokémon may poison the foe.
Capture
Gender
50.0% female
Egg groups
Field
Growth
Medium Slow
EV yield
2 Attack
Sneasler’s base stats
HP80
Attack130
Defense60
Sp. Atk40
Sp. Def80
Speed120
Total510

Where to find it

Chance per encounter, under the conditions shown.

Times and conditions
  • Morning: 4:00–9:59
  • Day: 10:00–19:59
  • Night: 20:00–3:59

Calendar encounters can replace a land slot on specific dates.

Where to find Sneasler in the wild
LocationMethod / conditionsLevelChance
Victory Road 3F, 605%

Evolution

Evolves from Hisuian Sneasel when leveled up while holding Razor Claw during the (4:00–19:59).

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Sneasler’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
On evolutionDire ClawPoisonPhysical8010015The user attacks with ruinous claws. It may poison, paralyze, or put the foe to sleep.
1FlingDarkPhysicalvar.10010The user flings its held item at the foe to attack. Its power and effects depend on the item.
1ScratchNormalPhysical4010035Hard, pointed, and sharp claws rake the foe to inflict damage.
1LeerNormalStatus—10030The foe is given an intimidating leer with sharp eyes. Lowers its Defense by 1 stage.
1Rock SmashFightingPhysical6010015Attacks with a punch. May lower the target’s Defense.
6TauntDarkStatus—10020The foe is taunted into a rage that allows it to use only attack moves for 2 to 4 turns.
12Quick AttackNormalPhysical4010030The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
18Metal ClawSteelPhysical6010035Slashes the target with steel claws. May raise the user’s Attack.
24Poison JabPoisonPhysical8010020The foe is stabbed with a poison tentacle. It has a 30% chance to poison the foe.
30Brick BreakFightingPhysical7510015The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
36Hone ClawsDarkStatus——15The user sharpens its claws. Raises its Attack and accuracy by 1 stage.
42SlashNormalPhysical7010020The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
48AgilityPsychicStatus——30The user lightens its body to move at high speed. Raises its Speed by 2 stages.
54ScreechNormalStatus—8540An earsplitting screech is emitted to lower the foe’s Defense by 2 stages.
60Close CombatFightingPhysical1201005The user fights up close without guarding itself. It lowers its Defense and Sp. Def by 1 stage.

TMs and HMs

TMs and HMs Sneasler can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM01Focus PunchFightingPhysical15010020The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM04Calm MindPsychicStatus——20The user quietly focuses its mind and calms its spirit. Raises Sp. Atk and Sp. Def by 1 stage.
TM06ToxicPoisonStatus—9010A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM08Bulk UpFightingStatus——20The user tenses its muscles to bulk up its body. Raises its Attack and Defense by 1 stage.
TM11Sunny DayFireStatus——5The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger.
TM12TauntDarkStatus—10020The foe is taunted into a rage that allows it to use only attack moves for 2 to 4 turns.
TM15Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM28DigGroundPhysical8010010The user burrows on turn 1, then attacks on turn 2. It can also be used to exit caves.
TM30Shadow BallGhostSpecial8010015The user hurls a shadowy blob at the foe. 20% chance to lower its Sp. Def by 1 stage.
TM31Brick BreakFightingPhysical7510015The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM36Sludge BombPoisonSpecial9010010The user hurls filthy sludge at the foe. It has a 30% chance to poison the target.
TM39Rock TombRockPhysical609515Boulders are hurled at the foe, hindering its movement. Lowers its Speed by 1 stage.
TM40Aerial AceFlyingPhysical60—20The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM46ThiefDarkPhysical6010025The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
TM52Focus BlastFightingSpecial120705The user unleashes all of its power. 10% chance to lower the target’s Sp. Def by 1 stage.
TM54False SwipeNormalPhysical4010040A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
TM56FlingDarkPhysicalvar.10010The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM65Shadow ClawGhostPhysical7010015The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
TM68Giga ImpactNormalPhysical150905The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM75Swords DanceNormalStatus——20A frenetic dance to uplift the fighting spirit. It raises the user’s Attack by 2 stages.
TM80Rock SlideRockPhysical759010Large boulders are hurled at the foe. It has a 30% chance to make the target flinch.
TM81X-ScissorBugPhysical8010015The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM84Poison JabPoisonPhysical8010020The foe is stabbed with a poison tentacle. It has a 30% chance to poison the foe.
TM86Grass KnotGrassSpecialvar.10020The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM89U-turnBugPhysical7010020The user attacks, then can switch places with a party Pokémon in waiting.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM94VenoshockPoisonSpecial6510010Sprays the target with toxic fluid. Power doubles if the target is poisoned.
TM97Low SweepFightingPhysical6510020Targets the opponent’s legs with a quick kick, lowering Speed.
TM98Acid SprayPoisonSpecial4010020Sprays a corrosive liquid that greatly lowers the target’s Special Defense.
TM126CoachingFightingStatus——10Provides proper guidance, raising the Attack and Defense of all allies.
HM06Rock SmashFightingPhysical6010015Attacks with a punch. May lower the target’s Defense.

Move tutors

Moves Sneasler can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Close CombatFightingPhysical1201005The user fights up close without guarding itself. It lowers its Defense and Sp. Def by 1 stage.

Cianwood City · Cost: Rare Candy ×3

Requirements: Cianwood City: Ace Trainer Hans unlocks Close Combat

Cianwood City

Fire PunchFirePhysical7510015The foe is punched with a fiery fist. It has a 10% chance to burn the target.
Metal ClawSteelPhysical6010035Slashes the target with steel claws. May raise the user’s Attack.

Pewter City · Cost: Level Ball ×1

Pewter City

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