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#0087 Dewgong

Dewgong artwork
Artwork: PokéAPI.
WaterIce
Abilities
Thick FatUps resistance to Fire- and Ice-type moves.HydrationRestores 1/16 of HP each turn in rain.
Hidden ability
Snow WarningSummons 5 turns of hail when it enters battle.
Capture
Gender
50.0% female
Egg groups
Water 1 / Field
Growth
Medium Fast
EV yield
2 Sp. Def
Dewgong’s base stats
HP90
Attack70
Defense80
Sp. Atk100 (official 70)
Sp. Def95
Speed70
Total505Official games: 475, +30 in this hack. All base stat changes

Where to find it

Chance per encounter, under the conditions shown.

Times and conditions
  • Morning: 4:00–9:59
  • Day: 10:00–19:59
  • Night: 20:00–3:59

Calendar encounters can replace a land slot on specific dates.

Where to find Dewgong in the wild
LocationMethod / conditionsLevelChance
Seafoam Islands B3F, 3520%
Seafoam Islands B3F, 3520%
Seafoam Islands B3F, 3520%
Seafoam Islands B4F / Seafoam Islands, inner room, 37–3824%
Seafoam Islands B4F / Seafoam Islands, inner room, 37–3824%
Seafoam Islands B4F / Seafoam Islands, inner room, 37–3824%
Whirl Islands B2F, 341%
Whirl Islands B3F, 351%

Evolution

Evolves from Seel at Lv 34.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Dewgong’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
On evolutionSheer ColdIceSpecialvar.305The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits.
1Sheer ColdIceSpecialvar.305The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits.
1HeadbuttNormalPhysical7010015The user sticks out its head and charges. It has a 30% chance to make the foe flinch.
1GrowlNormalStatus—10040The user growls in an endearing way, making the foe less wary. Lowers its Attack by 1 stage.
1Bubble BeamWaterSpecial6510020A spray of bubbles is forcefully ejected at the foe. 10% chance to lower its Speed by 1 stage.
1Icy WindIceSpecial559515The user attacks with a gust of chilled air. Lowers the target’s Speed by 1 stage.
3GrowlNormalStatus—10040The user growls in an endearing way, making the foe less wary. Lowers its Attack by 1 stage.
7Bubble BeamWaterSpecial6510020A spray of bubbles is forcefully ejected at the foe. 10% chance to lower its Speed by 1 stage.
11Icy WindIceSpecial559515The user attacks with a gust of chilled air. Lowers the target’s Speed by 1 stage.
13EncoreNormalStatus—1005The foe is compelled to keep using only the move it last used for 3 to 7 turns.
17Ice ShardIcePhysical4010030The user flash freezes chunks of ice and hurls them. This move always goes first.
21RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
23Aqua RingWaterStatus——20The user envelops itself in a veil made of water. It regains some HP on every turn.
27Aurora BeamIceSpecial6510020The foe is hit with a rainbow-colored beam. 10% chance to lower its Attack by 1 stage.
31Aqua JetWaterPhysical4010020The user attacks at blinding speed. This move always strikes first.
33BrineWaterSpecial6510010If the foe’s HP is below half, this attack hits with double the power.
39Take DownNormalPhysical908520A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
45DiveWaterPhysical8010010The user dives underwater on turn 1, then attacks on turn 2.
49Aqua TailWaterPhysical9510010Attacks with a powerful tail swipe. Has a 10% chance to lower the target’s Defense by one stage.
55Ice BeamIceSpecial9010010The foe is struck with an icy-cold beam of energy. It has a 10% chance to freeze the target.
61SafeguardNormalStatus——25The user creates a protective field that prevents status problems for 5 turns.
65HailIceStatus——10The user summons a hailstorm lasting 5 turns. It damages all Pokémon except Ice types.

TMs and HMs

TMs and HMs Dewgong can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM03Water PulseWaterSpecial6010020The user attacks with a pulsing blast of water. It has a 20% chance to confuse the foe.
TM07HailIceStatus——10The user summons a hailstorm lasting 5 turns. It damages all Pokémon except Ice types.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13Ice BeamIceSpecial9010010The foe is struck with an icy-cold beam of energy. It has a 10% chance to freeze the target.
TM14BlizzardIceSpecial110705A howling blizzard is summoned to strike the foe. It has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM20SafeguardNormalStatus——25The user creates a protective field that prevents status problems for 5 turns.
TM21FrustrationNormalPhysicalvar.10020A full-power attack that grows more powerful the less the user likes its Trainer.
TM23Iron TailSteelPhysical909015Attacks with a hard tail. May lower the target’s Defense.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM46ThiefDarkPhysical6010025The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
TM55BrineWaterSpecial6510010If the foe’s HP is below half, this attack hits with double the power.
TM56FlingDarkPhysicalvar.10010The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM68Giga ImpactNormalPhysical150905The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM72AvalancheIcePhysical759010Hurls hailstones at the target. Has a 30% chance to make the target flinch.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM118Smart StrikeSteelPhysical70—10Stabs the target with a sharp horn. This attack always hits.
TM122LiquidationWaterPhysical8510010Strikes the target with water power. May lower the target’s Defense.
HM03SurfWaterSpecial9010015A giant wave swamps the whole battlefield. Double damage on a foe using Dive. Also used to cross water.
HM07WaterfallWaterPhysical8010015The user charges at the foe with great force. 20% chance to make it flinch. Also climbs waterfalls.

Move tutors

Moves Dewgong can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Aqua JetWaterPhysical4010020The user attacks at blinding speed. This move always strikes first.

Cerulean City · Cost: Free

Aqua TailWaterPhysical9510010Attacks with a powerful tail swipe. Has a 10% chance to lower the target’s Defense by one stage.

Cerulean Gym · Cost: Free

taught by Daisy at the Cerulean Gym

Fake OutNormalPhysical4010010An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.

Celadon City · Cost: Fluffy Tail ×1

Requirements: Celadon City: Fluffy Tail for the Skitty kid (unlocks Fake Out)

outdoors in Celadon City

Ice ShardIcePhysical4010030The user flash freezes chunks of ice and hurls them. This move always goes first.
Icicle SpearIcePhysical2510030The user launches sharp icicles at the foe. It strikes 2 to 5 times in a row.

Ice Path · Cost: Free

Requirements: Ice Path / Blackthorn City: small extras

Ice Path

Icy WindIceSpecial559515The user attacks with a gust of chilled air. Lowers the target’s Speed by 1 stage.

Route 20 · Cost: Aspear Berry ×1

Route 20

Lunar DancePsychicStatus——10Raises the user’s Sp. Atk and Speed by one stage. The user stays in battle without fainting.

Blackthorn City · Cost: Haban Berry ×1

Blackthorn City

MegahornBugPhysical12010010Impales the target with a hard, magnificent horn.
Weather BallNormalSpecial5010010An attack move that varies in power and type depending on the weather.

Route 25 · Cost: Free

Route 25

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