
- Abilities
- SniperIn addition to the original critical-hit damage increase, critical-hit rate is raised by one stage.Keen EyePrevents the Pokémon from losing accuracy.
- Hidden ability
- IntimidateLowers the foe’s Attack when it enters battle.
- Capture
- Gender
- 50.0% female
- Egg groups
- Flying
- Growth
- Medium Fast
- EV yield
- 1 Speed
- Wild held item
- Sharp Beak
| HP | 40 | |
|---|---|---|
| Attack | 60 | |
| Defense | 30 | |
| Sp. Atk | 31 | |
| Sp. Def | 31 | |
| Speed | 70 | |
| Total | 262 |
Where to find it
Chance per encounter, under the conditions shown.
Times and conditions
- Morning: 4:00–9:59
- Day: 10:00–19:59
- Night: 20:00–3:59
Calendar encounters can replace a land slot on specific dates.
Headbutt chances apply to the listed tree type. Common and rare trees depend on your Trainer ID.
Safari candidates depend on the selected area and time. Object Arrangement does not unlock in this hack; bonus block encounters are excluded.
| Location | Method / conditions | Level | Chance |
|---|---|---|---|
| Route 22 | , | 3–5 | 30% |
| Route 22 | , | 3–5 | 30% |
| Route 2 | , | 7 | 1% |
| Route 2 | , | 7–8 | 5% |
| Route 2 East | , | 7 | 1% |
| Route 2 East | , | 7–8 | 5% |
| Viridian Forest | , | 3 | 20% |
| Viridian Forest | , | 3 | 20% |
| Viridian Forest | , | 3 | 20% |
| Route 3 | , and | 5–8 | 40% |
| Route 4 | , | 5–8 | 31% |
| Route 4 | , | 5–8 | 31% |
| Route 25 | , | 10 | 4% |
| Route 25 | , | 10 | 4% |
| Route 5 | , | 14 | 20% |
| Route 5 | , | 14 | 20% |
| Route 6 | , and | 13 | 10% |
| Vermilion City | : Common trees | 11–13 | 50% |
| Vermilion City | : Rare trees | 14–16 | 80% |
| Route 11 | : Common trees | 13–14 | 50% |
| Route 11 | : Rare trees | 15–16 | 80% |
| Route 9 | , | 13 | 10% |
| Route 9 | , | 13 | 10% |
| Route 10 | , and | 16 | 30% |
| Route 8 | , and | 17 | 20% |
| Route 7 | , | 17 | 30% |
| Route 7 | , | 17 | 30% |
| Route 7 | : Common trees | 15–17 | 50% |
| Route 7 | : Rare trees | 18–20 | 80% |
| Celadon City | : Common trees | 15–17 | 50% |
| Celadon City | : Rare trees | 18–20 | 80% |
| Route 16 | : Common trees | 26–27 | 50% |
| Route 16 | : Rare trees | 29–30 | 80% |
| Route 16 East | : Common trees | 26–27 | 50% |
| Route 16 East | : Rare trees | 29–30 | 80% |
| Route 30 | , | 2 | 10% |
| Route 30 | , | 2 | 10% |
| Route 31 | , | 4 | 10% |
| Route 31 | , | 4 | 10% |
| Route 33 | , | 6 | 10% |
| Route 33 | , | 6 | 10% |
| Route 33 | : Common trees | 3–5 | 50% |
| Route 33 | : Rare trees | 6–8 | 80% |
| Azalea Town | : Common trees | 3–5 | 50% |
| Azalea Town | : Rare trees | 6–8 | 80% |
| Route 35 | , and | 14 | 10% |
| National Park | , | 12 | 5% |
| Route 36 | , | 13 | 10% |
| Route 36 | , | 13 | 10% |
| Route 37 | , and | 15 | 10% |
| Route 42 | , | 14 | 20% |
| Route 42 | , | 14 | 20% |
| Route 42 | : Common trees | 13–14 | 50% |
| Route 42 | : Rare trees | 15–16 | 80% |
| Route 44 | : Common trees | 21–22 | 50% |
| Route 44 | : Rare trees | 23–24 | 80% |
| Route 45 | : Common trees | 23–24 | 50% |
| Route 45 | : Rare trees | 26–27 | 80% |
| Route 46 | , and | 2–3 | 35% |
| Route 46 | : Common trees | 2–3 | 50% |
| Route 46 | : Rare trees | 4–5 | 80% |
| Safari Zone: Wetland | : Wetland area selected, , and | 15 | Not fixed |
| Safari Zone: Wetland | : Wetland area selected, , and | 16 | Not fixed |
| Safari Zone: Wetland | : Wetland area selected, , and | 17 | Not fixed |
National Park: During the Bug-Catching Contest, the wild Pokémon come from the contest sets listed below, not from the park's normal table.
Safari Zone: choose the listed area. Area selection unlocks during Baoba’s Sandshrew test, after his Geodude test. Object Arrangement never unlocks in this hack, so block-dependent bonus encounters are excluded. The listed candidates do not have a verified encounter percentage.
Evolution
Evolves into Fearow at Lv 20.
Level-up moves
“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.
| Level | Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|---|
| 1 | Peck | Physical | 35 | 100 | 35 | The foe is jabbed with a sharply pointed beak or horn. | |
| 1 | Growl | Normal | Status | — | 100 | 40 | The user growls in an endearing way, making the foe less wary. Lowers its Attack by 1 stage. |
| 4 | Leer | Normal | Status | — | 100 | 30 | The foe is given an intimidating leer with sharp eyes. Lowers its Defense by 1 stage. |
| 8 | Assurance | Dark | Physical | 60 | 100 | 10 | If the foe has already taken damage, this attack’s power is 2 times higher. |
| 11 | Fury Attack | Normal | Physical | 15 | 85 | 20 | The foe is jabbed repeatedly with a horn 2 to 5 times in a row. |
| 15 | Aerial Ace | Physical | 60 | — | 20 | The user confounds the foe with speed, then slashes. The attack lands without fail. | |
| 18 | Wing Attack | Physical | 60 | 100 | 35 | The foe is struck with large, imposing wings spread wide to inflict damage. | |
| 22 | Take Down | Normal | Physical | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. |
| 25 | Agility | Psychic | Status | — | — | 30 | The user lightens its body to move at high speed. Raises its Speed by 2 stages. |
| 29 | Focus Energy | Normal | Status | — | — | 30 | The user takes a deep breath and focuses. Raises its critical-hit ratio by 2 stages. |
| 32 | Roost | Status | — | — | 5 | The user lands and rests its body. It restores the user’s HP by up to half of its max HP. | |
| 36 | Drill Peck | Physical | 80 | 100 | 20 | A corkscrewing attack with the sharp beak acting as a drill. |
TMs and HMs
| TM / HM | Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|---|
| TM10 | Hidden Power | Normal | Special | 60 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | Sunny Day | Fire | Status | — | — | 5 | The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger. |
| TM17 | Protect | Normal | Status | — | — | 10 | It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession. |
| TM18 | Rain Dance | Water | Status | — | — | 5 | The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger. |
| TM21 | Frustration | Normal | Physical | var. | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM27 | Return | Normal | Physical | var. | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM32 | Double Team | Normal | Status | — | — | 15 | By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage. |
| TM40 | Aerial Ace | Physical | 60 | — | 20 | The user confounds the foe with speed, then slashes. The attack lands without fail. | |
| TM42 | Facade | Normal | Physical | 70 | 100 | 20 | An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed. |
| TM44 | Rest | Psychic | Status | — | — | 5 | The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | Normal | Status | — | 100 | 15 | The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act. |
| TM46 | Thief | Dark | Physical | 60 | 100 | 25 | The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item. |
| TM47 | Steel Wing | Steel | Physical | 85 | 95 | 25 | Strikes the target with hard wings. May raise the user’s Defense. |
| TM51 | Roost | Status | — | — | 5 | The user lands and rests its body. It restores the user’s HP by up to half of its max HP. | |
| TM54 | False Swipe | Normal | Physical | 40 | 100 | 40 | A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. |
| TM58 | Endure | Normal | Status | — | — | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TM82 | Sleep Talk | Normal | Status | — | — | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM87 | Swagger | Normal | Status | — | 85 | 15 | The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages. |
| TM88 | Pluck | Physical | 60 | 100 | 20 | The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. | |
| TM89 | U-turn | Bug | Physical | 70 | 100 | 20 | The user attacks, then can switch places with a party Pokémon in waiting. |
| TM90 | Substitute | Normal | Status | — | — | 10 | The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy. |
| HM02 | Fly | Physical | 90 | 95 | 15 | The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. |
Move tutors
| Move | Type | Category | Power | Accuracy | PP | Effect and notes | Tutor location, cost and requirements |
|---|---|---|---|---|---|---|---|
| Heat Wave | Fire | Special | 95 | 90 | 10 | The user exhales a heated breath on the foe. It has a 10% chance to burn the target. | Cinnabar Island · Cost: Level Ball ×1 Requirements: Power Plant: Zapdos and the ecologist; Cinnabar Island: the Fire-type quiz (unlocks Heat Wave) Cinnabar Island |
| Sky Attack | Physical | 90 | 90 | 10 | Dives from the sky to strike the target. Has a high critical-hit ratio. | Violet Gym · Cost: Free Requirements: Violet Gym: Falkner's rules (Flying types only, 4 Pokémon max) | |
| Tri Attack | Normal | Special | 80 | 100 | 10 | The user strikes with a mixed three-beam attack. 20% chance to paralyze, burn, or freeze the target. |
Egg moves
| Move | Type | Category | Power | Accuracy | PP | Effect and notes |
|---|---|---|---|---|---|---|
| Astonish | Ghost | Physical | 30 | 100 | 15 | The user startles the foe with a shriek. It has a 30% chance to make the target flinch. |
| Feather Dance | Status | — | 100 | 15 | The user dances with fluttering feathers. Lowers the foe’s Attack by 2 stages. | |
| Quick Attack | Normal | Physical | 40 | 100 | 30 | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. |
| Scary Face | Normal | Status | — | 100 | 10 | The user frightens the foe with a scary face. Lowers its Speed by 2 stages. |
| Sky Attack | Physical | 90 | 90 | 10 | Dives from the sky to strike the target. Has a high critical-hit ratio. | |
| Tri Attack | Normal | Special | 80 | 100 | 10 | The user strikes with a mixed three-beam attack. 20% chance to paralyze, burn, or freeze the target. |
| Uproar | Normal | Special | 90 | 100 | 10 | The user attacks in an uproar for 2 to 5 turns. Over that time, no one can fall asleep. |
| Whirlwind | Normal | Status | — | — | 20 | The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
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