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#0279 Pelipper

Pelipper artwork
Artwork: PokéAPI.
WaterFlying
Abilities
Keen EyePrevents the Pokémon from losing accuracy.DrizzleSummons 5 turns of rain when it enters battle.
Hidden ability
Rain DishRestores 1/8 of maximum HP each turn in rain.
Capture
Gender
50.0% female
Egg groups
Water 1 / Flying
Growth
Medium Fast
EV yield
2 Defense
Pelipper’s base stats
HP60
Attack50
Defense100
Sp. Atk95
Sp. Def70
Speed65
Total440

Where to find it

Chance per encounter, under the conditions shown.

Times and conditions
  • Morning: 4:00–9:59
  • Day: 10:00–19:59
  • Night: 20:00–3:59
Where to find Pelipper in the wild
LocationMethod / conditionsLevelChance
Olivine City15–255%

Evolution

Evolves from Wingull at Lv 25.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Pelipper’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
1ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
1SoakWaterStatus—10020The user drenches the foe in a torrent of water, turning it into a Water type.
1Quick AttackNormalPhysical4010030The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
1AgilityPsychicStatus——30The user lightens its body to move at high speed. Raises its Speed by 2 stages.
1Air SlashFlyingSpecial759515The user slices the foe with a blade of air. It has a 30% chance to make the foe flinch.
1GrowlNormalStatus—10040The user growls in an endearing way, making the foe less wary. Lowers its Attack by 1 stage.
1Water GunWaterSpecial4010025Blasts the target with water. Does not burn the target.
1TailwindFlyingStatus——15A turbulent whirlwind doubles the Speed of all party Pokémon for 4 turns.
1SupersonicNormalStatus—5520The user generates odd sound waves from its body. It may confuse the target.
15Wing AttackFlyingPhysical6010035The foe is struck with large, imposing wings spread wide to inflict damage.
20Water PulseWaterSpecial6010020The user attacks with a pulsing blast of water. It has a 20% chance to confuse the foe.
28StockpileNormalStatus——20The user charges up power, raising its Defense and Sp. Def. It can be used up to 3 times.
28SwallowNormalStatus——10Heals HP with stored power. The more it has stored, the more HP it restores.
28Spit UpNormalSpecialvar.10010Attacks with stored power. The more it has stored, the greater the power.
34FlingDarkPhysicalvar.10010The user flings its held item at the foe to attack. Its power and effects depend on the item.
41MistIceStatus——30The user cloaks itself in a white mist that keeps its stats from being cut for 5 turns.
48RoostFlyingStatus——5The user lands and rests its body. It restores the user’s HP by up to half of its max HP.
55HurricaneFlyingSpecial1107010The user wraps the foe in a fierce wind. It may confuse the foe.
62Hydro PumpWaterSpecial1109010Blasts the target with a huge volume of water.

TMs and HMs

TMs and HMs Pelipper can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM03Water PulseWaterSpecial6010020The user attacks with a pulsing blast of water. It has a 20% chance to confuse the foe.
TM07HailIceStatus——10The user summons a hailstorm lasting 5 turns. It damages all Pokémon except Ice types.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13Ice BeamIceSpecial9010010The foe is struck with an icy-cold beam of energy. It has a 10% chance to freeze the target.
TM14BlizzardIceSpecial110705A howling blizzard is summoned to strike the foe. It has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM34Shock WaveElectricSpecial60—20The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM40Aerial AceFlyingPhysical60—20The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM46ThiefDarkPhysical6010025The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
TM47Steel WingSteelPhysical859525Strikes the target with hard wings. May raise the user’s Defense.
TM51RoostFlyingStatus——5The user lands and rests its body. It restores the user’s HP by up to half of its max HP.
TM55BrineWaterSpecial6510010If the foe’s HP is below half, this attack hits with double the power.
TM56FlingDarkPhysicalvar.10010The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM66PaybackDarkPhysical5010010The user charges up, then attacks. If it moves after the foe, its power is doubled.
TM68Giga ImpactNormalPhysical150905The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM88PluckFlyingPhysical6010020The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
TM89U-turnBugPhysical7010020The user attacks, then can switch places with a party Pokémon in waiting.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM101ScaldWaterSpecial8010015Scalds the target with boiling water. May burn the target.
TM122LiquidationWaterPhysical8510010Strikes the target with water power. May lower the target’s Defense.
TM129Dual WingbeatFlyingPhysical409010Strikes the target with its wings twice.
HM02FlyFlyingPhysical909515The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
HM03SurfWaterSpecial9010015A giant wave swamps the whole battlefield. Double damage on a foe using Dive. Also used to cross water.
HM05WhirlpoolWaterSpecial409010Traps the target in a whirlpool, damaging it for 2–5 turns.

Move tutors

Moves Pelipper can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Air SlashFlyingSpecial759515The user slices the foe with a blade of air. It has a 30% chance to make the foe flinch.
HurricaneFlyingSpecial1107010The user wraps the foe in a fierce wind. It may confuse the foe.
Icy WindIceSpecial559515The user attacks with a gust of chilled air. Lowers the target’s Speed by 1 stage.

Route 20 · Cost: Aspear Berry ×1

Route 20

Seed BombGrassPhysical8010015The user slams a barrage of hard-shelled seeds down on the foe from above.

Celadon Gym · Cost: Free

taught by the little girl at the Celadon Gym

Sky AttackFlyingPhysical909010Dives from the sky to strike the target. Has a high critical-hit ratio.
Weather BallNormalSpecial5010010An attack move that varies in power and type depending on the weather.

Route 25 · Cost: Free

Route 25

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